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Realistic Scary Spoopy Skelpebloob Rig 0.1! [REAL TOPIC]


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6 members have voted

  1. 1. What should I focus on adding next?

    • A jaw that is on a hinge with fancee teeth
      2
    • Lots of 3D stuff
      3
    • Some really fancy bow tie
      0
    • lel idrec knock yourself out
      1


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Helloooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo! :)

So today I created a rig. It's the first version so it only has one feature, but I feel like that one feature alone is cool. Of course it needs a lot more. I'm gonna add a lot more.

So there's no pics, but there ARE (Probably) clicks cuz there's a vid.

Vids = Clicks... right?

So anyway, what to say... ooh YEA it has just modified bending... by that I mean the arm is in two seperate bone sections, like in some other animations you may have seen with other programs, so yeah...

... What's (KINDA) cool though, is that you still bend the arm using the normal bending function, and it bends in a better way! :D

Well, better for skeleteebobs, not other things, obviously.

So there's three things here, a video that shows you what the bend will look like, a video that shows you what I am going to try and get this rig to look like eventually, and a download.

Video of the rig:

Or the link to the video (If that didn't work):

https://www.youtube.com/watch?v=LzCVMo3y-r8

Video of what I hope I can get the rig to look like (DIS NUT BE MEH VID K!?!?):

BACKUP LINK!!!!!:

https://www.youtube.com/watch?v=vqBChWsv75A

And finally, the download:

https://www.dropbox.com/s/696l7cpv2cn0gjm/Astro%27s%20Scary%20Spooky%20Splellybloob%20Rig%200.1.zip?dl=0

The above link SHOULD let you download a .zip folder (For all you Can't-Open-.Rar-Files People) that contains one thing inside:

A non-zipped folder. :P

Which contains two things inside:

two non-zipped folders.

lol jk not really

You will find the actual .object file that is the rig you import, as well as a .png image, the skin for the skeleton. It looks the exact same except I erased the lower half of the arms and legs.

I do not THINK that when you import the .object, it will already have that skin on. If it doesn't like I presume, then just go to your library and manually apply the skin in the folder. Simple?

If it has any problems... ah well I'll try to think of something xD

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On 12/12/2015 at 7:16 PM, Scot said:

the ebnding looks odd

try to make a more close bending

You mean try and use the normal bending for it...?

Cuz if so... it's supposed to look the way it is.

 

On 12/11/2015 at 2:38 PM, Dlljs said:

No pics no clicks.

There's a VIDEO, dude.

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