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Wall of Ideas (By: Crated)


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Here's alot of suggestions that will make mineimator better, nothing else i need except these :3

You can stick the bodyparts to the shematic (But it will still be able to rotate)

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Add a bone to the feets

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Being able to have subtitles to the animations, not like placing it in the scenery, also an option to make a background of the subtitles

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Audio setting could have some kind of directory of minecraft sounds

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Particles with lightings

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A setting to premade lightings on the scenery (example: Glowstone will light up in this scenery, I dont need to place it in there), needs to have a setting to enable/disable due to extreme consume of RAM memory

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Better rendering, instead of pixels all over the map (Gigantic rendering settings doesn't solve the issue)

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Optimize point/spotligts (Lags more than sun... Why?)

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Shaders (As adobe after effects could create) *Amazing if you could fix this, no matter how powerful computer you would need!*

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Textures on geometrical shapes

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Optimizing settings for peoples who loves to liverender (I don't need it... Just too many complains about it -.-)

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A way to integrate two projects to each other (No need of editing softwares)

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Create your own keyframe (Could be useful)

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Sound pitching like being able to make the sound higher from x to y seconds or lower... (Could be hard, but its not impossible (Also make a timeline inside the sound timeline if you are able to))

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Fix the annoying custom video setting in project folder (It changes symmetrical, why does it even says custom xD

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Here's my tips to make a better mineimator experience, I hope it helps :)

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Just now, Siamand said:

 

You can stick the bodyparts to the shematic (But it will still be able to rotate) Just use ierarchy settings.

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Add a bone to the feets Why?

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Being able to have subtitles to the animations, not like placing it in the scenery, also an option to make a background of the subtitles What?

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Audio setting could have some kind of directory of minecraft sounds Look here:http://www.mineimatorforums.com/index.php?/topic/46037-minecraft-sound-pack/

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Particles with lightings Particles + point light, nope

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A setting to premade lightings on the scenery (example: Glowstone will light up in this scenery, I dont need to place it in there), needs to have a setting to enable/disable due to extreme consume of RAM memory Respect, this idea could be nice

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Better rendering, instead of pixels all over the map (Gigantic rendering settings doesn't solve the issue)

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Optimize point/spotligts (Lags more than sun... Why?) Cuz it's your bad computer?

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Shaders (As adobe after effects could create) *Amazing if you could fix this, no matter how powerful computer you would need!*

Stupid, this will eat your computer like Adobe AE

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Textures on geometrical shapes Already exists

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Optimizing settings for peoples who loves to liverender (I don't need it... Just too many complains about it -.-)

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A way to integrate two projects to each other (No need of editing softwares) Import .mani

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Create your own keyframe (Could be useful) Get rekt What are you talking about?

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Sound pitching like being able to make the sound higher from x to y seconds or lower... (Could be hard, but its not impossible (Also make a timeline inside the sound timeline if you are able to)

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Fix the annoying custom video setting in project folder (It changes symmetrical, why does it even says custom xD) Huh?

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Here's my tips to make a better mineimator experience, I hope it helps :) (70% won't, because these 70% of ideas are functions of Mineimator or could be made by other way)

 

Edited by Alex2806
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41 minutes ago, Alex2806 said:

 

You are all wrong.

  • Bones to feet. Nice for more realism in Walk cycles.
  • Subtitles. Myeah, that would be easier than adding a different text instances for every sentences.
  • Audio Settings. Voxy did that.
  • Particles light. Myeah, but particles with lightpoints is good.
  • Premade light. Already thinked of that, hope that would be implemented.
  • Light point. Everyone have that problem, light points are more laggy. And Alex, it's not cuz he have a bad computer.
  • Shaders. Myeah, that would be pretty laggy but that might be cool ! And Alex, he give more ingenious ideas than your ingenious answers.
  • Textures. Already done.
  • Optimizing. Yeah, I also get that kind of problem.
  • Import. That would be laggier.
  • Sounding. Yeah, I really need that.
  • Custom settings. You simply take one of the entire value and then delete it, when it's deleted, you choose the values you want.

 

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18 hours ago, Siamand said:

Here's alot of suggestions that will make mineimator better, nothing else i need except these :3

You can stick the bodyparts to the shematic (But it will still be able to rotate) Just animate good.

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Add a bone to the feets I don't follow.

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Being able to have subtitles to the animations, not like placing it in the scenery, also an option to make a background of the subtitles You can use an editing program to put that in.

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Audio setting could have some kind of directory of minecraft sounds Already exists, look at Alex's post

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Particles with lightings Particles + point light. If you mean that individual particles would emit light, then yes, that would be cool.

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A setting to premade lightings on the scenery (example: Glowstone will light up in this scenery, I dont need to place it in there), needs to have a setting to enable/disable due to extreme consume of RAM memory Agree.

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Better rendering, instead of pixels all over the map (Gigantic rendering settings doesn't solve the issue) Get better graphics card

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Optimize point/spotligts (Lags more than sun... Why?) Happens with everyone, deal with it

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Shaders (As adobe after effects could create) *Amazing if you could fix this, no matter how powerful computer you would need!* Sure, but that would probably not be possible with GameMaker

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Textures on geometrical shapes Exists.

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Optimizing settings for peoples who loves to liverender (I don't need it... Just too many complains about it -.-) Not saying anything since I don't know what liverender is

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A way to integrate two projects to each other (No need of editing softwares) Import asset

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Create your own keyframe (Could be useful) Double click on timeline

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Sound pitching like being able to make the sound higher from x to y seconds or lower... (Could be hard, but its not impossible (Also make a timeline inside the sound timeline if you are able to)) Sure for sound pitches. No for the other, until you explain better.

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Fix the annoying custom video setting in project folder (It changes symmetrical, why does it even says custom xD wat

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Here's my tips to make a better mineimator experience, I hope it helps :) What Alex said above

 

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Since everyone else is doing it I thought it might be fun!

You can stick the bodyparts to the shematic (But it will still be able to rotate) You said bodyparts... You mean like an IK rig?

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Add a bone to the feets Like an IK rig, right? Well Gamemaker as I've heard cant really do Mesh Deformation.

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Being able to have subtitles to the animations, not like placing it in the scenery, also an option to make a background of the subtitles This is a bad idea and you should feel bad. (I don't mean that... But it is a rather pointless idea, seeing as how you can just use a video editing software and get the same results.)

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Audio setting could have some kind of directory of minecraft sounds Look at the link ^^^ those guys posted above.

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Particles with lightings Just put a pointlight or two in the midst of all the particles, then set the particle's brightness to 100%

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A setting to premade lightings on the scenery (example: Glowstone will light up in this scenery, I dont need to place it in there), needs to have a setting to enable/disable due to extreme consume of RAM memory I love this idea! Because it is really annoying to have to go through and add my own!

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Better rendering, instead of pixels all over the map (Gigantic rendering settings doesn't solve the issue) Pixels all over the map? Just render at a higher resolution

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Optimize point/spotligts (Lags more than sun... Why?) That would be due to your render settings being up much higher I'm guessing, also it has a lot to do with your computer's specs. (Pffft, and you wanted individual particle lights) 

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Shaders (As adobe after effects could create) *Amazing if you could fix this, no matter how powerful computer you would need!*. You want to bring AE into Mineimator? You see... You do need a powerful computer to render stuff for AE. So judging by your earlier statements, it would cripple your computer.

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Textures on geometrical shapes Already have that.

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Optimizing settings for peoples who loves to liverender (I don't need it... Just too many complains about it -.-) .It all has to do with computer specs. You can only Optimize so much. The rest has got to with your computer.

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A way to integrate two projects to each other (No need of editing softwares) Have it.

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Create your own keyframe (Could be useful) I have no idea what you're talking about here. Create our own Keyframe?

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Sound pitching like being able to make the sound higher from x to y seconds or lower... (Could be hard, but its not impossible (Also make a timeline inside the sound timeline if you are able to)I kinda like this idea actually.

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Fix the annoying custom video setting in project folder (It changes symmetrical, why does it even says custom xD I don't understand this suggestion so I'm just going to ignore it.

 

I'm sorry I just repeated what everyone else seems to have said, but I just wanted to take a crack at it.

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Guys... I am trying to make the animating better, the guy who said animate good for letting feet stuck to the ground, yes i can animate good, can you? I can see this issue... Can you? Oh also fro the latest one ''Optimize pointlights'' if you complain on that... I got a really really good computer, it really really doesn't work very well... Yes it sucks

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