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I updated Mine-Imator from 1.0.1 to 1.0.4, and now when I try to load my animation, is crashes when loading up the final schematic. It worked fine before, but now I can't even load it. Please fix.

Mine-imator log, please paste this into your bug report!
20:27:37 version: 1.0.4 (official)
20:27:37 gm_version: 1.4.1542
20:27:37 build date: 19/11/2015 19:33:35
20:27:37 YYC: yes
20:27:37 LAA: no
20:27:37 OS: Windows_NT
20:27:37 USERDOMAIN: JOEI7DELL
20:27:37 USERNAME: josep_000
20:27:37 USERPROFILE: C:\Users\josep_000
20:27:37 APPDATA: C:\Users\josep_000\AppData\Roaming
20:27:37 video_adapter_0_name: NVIDIA GeForce GTX 745
20:27:37 video_adapter_0_driver_version_high: 655378
20:27:37 video_adapter_0_device_name: \\.\DISPLAY1
20:27:37 video_adapter_0_driver_version_low: 857330
20:27:37 os_version: 393218
20:27:37 os_is_network_connected: yes
20:27:37 os_get_language: en
20:27:37 os_get_region: GB
20:27:37 working_directory: C:\Users\josep_000\Mine-imator\
20:27:37 file_directory: C:\Users\josep_000\AppData\Roaming\Mine_imator\
20:27:37 Old log found
20:27:37 DLL init
20:27:37 file.dll
20:27:37 gzunzip.dll
20:27:37 movie.dll
20:27:37 Movie init
20:27:37 window.dll
20:27:37 texture.dll
20:27:37 Texture init
20:27:40 exe_directory: C:\Users\josep_000\Mine-imator\
20:27:40 Trying to save files
20:27:40 surface_save OK
20:27:40 texture_create OK
20:27:40 file_delete_dll OK
20:27:40 Shader init
20:27:40 shaders_are_supported: yes
20:27:40 shader_high_ssao_blur compiled: yes
20:27:40 shader_high_ssao compiled: yes
20:27:40 shader_high_ssao_depth_normal compiled: yes
20:27:40 shader_high_light_apply compiled: yes
20:27:40 shader_high_light_night compiled: yes
20:27:40 shader_high_light_point compiled: yes
20:27:40 shader_high_light_spot compiled: yes
20:27:40 shader_high_light_sun compiled: yes
20:27:40 shader_high_fog_apply compiled: yes
20:27:40 shader_high_fog compiled: yes
20:27:40 shader_high_dof compiled: yes
20:27:40 shader_high_aa compiled: yes
20:27:40 shader_replace compiled: yes
20:27:40 shader_draw_texture compiled: yes
20:27:40 shader_depth compiled: yes
20:27:40 shader_color_fog_lights compiled: yes
20:27:40 shader_color_fog compiled: yes
20:27:40 shader_blend_fog compiled: yes
20:27:40 shader_blend compiled: yes
20:27:40 shader_border compiled: yes
20:27:40 Create vertex format
20:27:40 Render init
20:27:40 Ground model init
20:27:40 Character models init
20:27:40 Windows init
20:27:40 Lists init
20:27:40 Load language file: C:\Users\josep_000\Mine-imator\Other\Languages\english.txt
20:27:40 Make transitions
20:27:40 linear
20:27:40 instant
20:27:40 easeinquad
20:27:40 easeoutquad
20:27:40 easeinoutquad
20:27:40 easeincubic
20:27:40 easeoutcubic
20:27:40 easeinoutcubic
20:27:40 easeinquart
20:27:40 easeoutquart
20:27:40 easeinoutquart
20:27:40 easeinquint
20:27:40 easeoutquint
20:27:40 easeinoutquint
20:27:40 easeinsine
20:27:40 easeoutsine
20:27:40 easeinoutsine
20:27:40 easeinexpo
20:27:40 easeoutexpo
20:27:40 easeinoutexpo
20:27:40 easeincirc
20:27:40 easeoutcirc
20:27:40 easeinoutcirc
20:27:40 easeinelastic
20:27:40 easeoutelastic
20:27:40 easeinoutelastic
20:27:40 easeinback
20:27:40 easeoutback
20:27:40 easeinoutback
20:27:40 easeinbounce
20:27:40 easeoutbounce
20:27:40 easeinoutbounce
20:27:40 linear
20:27:40 instant
20:27:40 easeinquad
20:27:40 easeoutquad
20:27:40 easeinoutquad
20:27:40 easeincubic
20:27:40 easeoutcubic
20:27:40 easeinoutcubic
20:27:40 easeinquart
20:27:40 easeoutquart
20:27:40 easeinoutquart
20:27:40 easeinquint
20:27:40 easeoutquint
20:27:40 easeinoutquint
20:27:40 easeinsine
20:27:40 easeoutsine
20:27:40 easeinoutsine
20:27:40 easeinexpo
20:27:40 easeoutexpo
20:27:40 easeinoutexpo
20:27:40 easeincirc
20:27:40 easeoutcirc
20:27:40 easeinoutcirc
20:27:40 easeinelastic
20:27:40 easeoutelastic
20:27:40 easeinoutelastic
20:27:40 easeinback
20:27:40 easeoutback
20:27:40 easeinoutback
20:27:40 easeinbounce
20:27:40 easeoutbounce
20:27:40 easeinoutbounce
20:27:40 Transitions OK
20:27:40 Globals init
20:27:40 Opening pack from folder: C:\Users\josep_000\Mine-imator\Other\Textures\
20:27:40 mob_texture
20:27:40 block_texture
20:27:40 colormap_grass_texture
20:27:40 colormap_foliage_texture
20:27:40 item_texture
20:27:40 particles_texture
20:27:40 block_preview_texture
20:27:40 sun_texture
20:27:40 moonphases_texture
20:27:40 moon_texture
20:27:40 clouds_texture
20:27:40 Pack opened
20:27:40 Found key_file: C:\Users\josep_000\Mine-imator\Other\key.file
20:27:40 Loading settings: C:\Users\josep_000\Mine-imator\Other\settings.file
20:27:40 load_format: 2
20:27:40 Loading recent: C:\Users\josep_000\Mine-imator\Other\recent.file
20:27:40 Loading closed alerts: C:\Users\josep_000\Mine-imator\Other\alerts.file
20:27:40 Startup OK
20:27:40 Resetting project
20:27:40 Destroying instances
20:27:40 Project resetted
20:27:40 Show popup: startup
20:27:44 Opening project: C:\Users\josep_000\Mine-imator\Projects\Gravity Falls\Gravity Falls.mproj
20:27:44 load_folder: C:\Users\josep_000\Mine-imator\Projects\Gravity Falls
20:27:44 load_format: 10
20:27:44 Resetting project
20:27:44 Destroying instances
20:27:45 Project resetted
20:27:45 save_folder: C:\Users\josep_000\Mine-imator\Projects\Gravity Falls
20:27:45 load_iid_offset: 0
20:27:45 Templates: 29
20:27:45 Timelines: 64
20:27:45 Resources: 17
20:27:45 Get template iids
20:27:45 Get particle type iids
20:27:45 Get keyframe iids
20:27:45 Get timeline iids
20:27:45 Update program
20:27:45 Project loaded
20:27:45 Loading schematic: C:\Users\josep_000\Mine-imator\Projects\Gravity Falls\Piece of Mine Imator Set World 4.blocks
20:27:45 sch_map: Mine Imator Set World
20:27:45 Schematic size: 17, 24, 16
20:27:45 Loading schematic: C:\Users\josep_000\Mine-imator\Projects\Gravity Falls\Piece of Mine Imator Set World 3.blocks
20:27:45 sch_map: Mine Imator Set World
20:27:45 Schematic size: 4, 16, 6
20:27:45 Loading schematic: C:\Users\josep_000\Mine-imator\Projects\Gravity Falls\Piece of Mine Imator Set World 2.blocks
20:27:45 sch_map: Mine Imator Set World
20:27:45 Schematic size: 5, 14, 5
20:27:46 Loading schematic: C:\Users\josep_000\Mine-imator\Projects\Gravity Falls\Piece of Mine Imator Set World.blocks
20:27:46 sch_map: Mine Imator Set World
20:27:46 Schematic size: 7, 7, 15
20:27:46 Loading schematic: C:\Users\josep_000\Mine-imator\Projects\Gravity Falls\Piece of Falls 4.blocks
20:27:46 sch_map: Falls
20:27:46 Schematic size: 73, 90, 86
20:27:49 Loading schematic: C:\Users\josep_000\Mine-imator\Projects\Gravity Falls\Piece of Falls 3.blocks
20:27:49 sch_map: Falls
20:27:49 Schematic size: 39, 56, 32
20:27:50 Loading schematic: C:\Users\josep_000\Mine-imator\Projects\Gravity Falls\Piece of Falls 2.blocks
20:27:50 sch_map: Falls
20:27:50 Schematic size: 102, 70, 37
20:27:52 Loading schematic: C:\Users\josep_000\Mine-imator\Projects\Gravity Falls\Piece of Falls.blocks
20:27:52 sch_map: Falls
20:27:52 Schematic size: 356, 349, 70
 

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