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Shadows everywhere on map


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Hi!

I started working on something (probably as always will be suck -_-) and I wanted shadows to be everywhere on map (yeah, I can change sunlight range, but it gives me bad looking shadows (for my taste, of course)), so I changed render settings and sunlight range to achieve shadows everywhere on map. As always I created an small comparison.


Default MI Settings (4x1080p):


2u3x1gj3uhb92tuzg.jpg
nj2mdbl5pf9o48lzg.jpg
1e45y6ym6hghe57zg.jpg
ef35asxsxclaf55zg.jpg


 
Changed MI Settings (4x1080p):


uwwpwqyonrdvxn0zg.jpg
swbud8b9dnd9umazg.jpg
q0gmvmmxyf2jkfnzg.jpg
h2rakj4v7w92kvnzg.jpg


 

On default settings you can see shadows only on first part of map, but if you look at changed settings, you can see shadows everywhere on map!
That's all for today! (wait... I don't publish anything every day...)
 
Tell me what do you think about it!

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