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In-imator speed


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The tempo decides the amount of keyframes passed in one second. You can change that next to the play button in 0.6.2, under "Project" in 1.0.0. In 1.0.0, the animation will play at original speed without the need to export it. In 0.6.2, lag may slow the animation down.

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Alright, so, if I set the tempo to 50 (highest it can go), then it SHOULD play it at the same speed as when exported, but it's lagging?

Then you're using 0.6.2. Go get the 1.0.0 demo in the Mine-imator development forum.

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