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Showing results for tags 'pov'.
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increasing the camera's viewing angle in mine-imator doesn't work like it does in real life, because the vanishing point is determined by the camera's perspective, making the edges of the image stretched. The goal is to make 180° for vertical and horizontal view, like fisheye lens effect that doesn't stretch the image. so I put several parallel planes with a texture of 7 cameras to form a panoramic video (without using a video editor):
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This Little Squid actually beat the World Record for Minecraft MobDeath% Speedrun at 0m 14s 003ms oh and also thanks for SwingZero for Buff Human Rig Credit (even thought you don't need to ... ):
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- pov
- glow squid
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I bring a new POV Parkour animation after a long time. Recommend use earphone for listen realistic sound! I will also upload a third person point of view video soon
- 13 replies
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- freerunning
- action
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