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  1. so I started working on a series as a few of you might know about, and I realized doing it alone won't be as easy as I thought it would be, due to this I have listed out a few roles that I will need to fill, I will be hand selecting a few people from the comment section. (also no this is not an island series! I got so much hate when I originally posted this because people thought it was an island series) the story is about the thing you see in the thumbnail (name not yet decided) and I has to do with his unusable desire to destroy humans (the reason for why will be revealed in a later episode or to the people who start to help me work on it) story line - in an unfortunate encounter with the enemy you become easily overpowered by him, at just a moment's notice, a strange robed dark figure fires an arrow but misses, the person then lights a flame and runs into the forest, in an attempt to save the wildlife the enemy then chases after the robed figure leaving you trapped in a set of vines, an arrow is shot out at the plants which cause them to let go of you and sink back underground, you fall and become unconscious with your last gimps being that of the same robbed man.... that is all I can say for the first episode so far. roles- 1. fight sequence creator: so this was where I realized I needed some help, this person will (obviously) be the one to create fight sequences, this person will also be the most involved in the creation of the videos, so he will get the secondary animator in the credits. 2. polisher: this person will be the one to polish out thing in the animation (such as movement or transactions), this person will need to be good at making things like movements look smooth and kinda realistic 3. detail designer: this person will make the schematic and the environment look better using shuttle but helpful details (like rocks or falling leaves) 4. rigger: the rigger will need to help by making detailed but still Minecraft themed rigs 5. lighting editor: this person needs to know how to make good lighting effect without any external programs 6. builder: this person should be a fast builder, I'm not looking for to much detail on the builds, just as long as they are fast and you can tell what it is 7. story writer: this person needs to know how to make a good story with not lazy writing and a decent amount of personal touch those are the roles I am currently looking for. If you are interested please comment what role you want and post a sample of your work alongside it.
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