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Found 3 results

  1. There is a BUG when texture filtering function applied to large scenery. I found this issue since texture filtering was added to Mine-Imator 1.0.2, but texture filtering is not working well, even 1.0.4 . I'm forwarding this issue. Once solved, Mine-Imator will be really cool in Minecraft animation software. David, please fix this issue. I know it won't be easy... And until now, version 1.0.6. this bug is still existed. Here is the picture which is NOT ENABLED texture filtering, may looks ugly, but correctly rendered. and this, ENABLED texture filtering, looks nice... but, wait, the ground far from the camera became transparent! This should not happend. This issue is critical when someone using texture filtering with a large scenery. So, David, please fix this problem, and we will be happy with nice pictures or movies with texture filtering enabled. Thank you. Maybe it is the time I should notice David to fix this... @David
  2. This issue was fixed since 1.0.3 update. So this issue was closed. There are some bug in update-check function. Error message: ___________________________________________ ############################################################################################ ERROR in action number 1 of Async Event: HTTP for object app: Data structure with index does not exist. ############################################################################################ This window pop up endlessly, simply click ignore does not work. I analysised this issue, and found that if a connection to www.stuffbydavid.com on port 80(HTTP) was established but breaked down (maybe there are network problem or someone else(such as, GFW.) stopped you to access to this server), this message will pop up, endlessly. I recommended that David you should add a check before putting [content which downloaded from website] to [json process function]. If website returned a empty contents, notice user that cannot check for update, and do not check again until next startup of mine-imator. Thanks.
  3. I keep trying to reinstall, even restarted my computer... It still crashes.... I was told to paste this meh Mine-imator log, please paste this into your bug report! 7:43:50 PM version: 1.0.2 (official 2) 7:43:50 PM gm_version: 1.4.1514 7:43:50 PM build date: 11/8/2015 2:55:33 AM 7:43:50 PM YYC: yes 7:43:50 PM OS: Windows_NT 7:43:50 PM USERDOMAIN: BOA 7:43:50 PM USERNAME: Boa Palacio 7:43:50 PM USERPROFILE: C:\Users\Boa Palacio 7:43:50 PM APPDATA: C:\Users\Boa Palacio\AppData\Roaming 7:43:50 PM video_adapter_0_name: NVIDIA GeForce GT 130M 7:43:50 PM video_adapter_0_driver_version_high: 458767 7:43:50 PM video_adapter_0_device_name: \\.\DISPLAY1 7:43:50 PM video_adapter_0_driver_version_low: 728826 7:43:50 PM os_version: 393216 7:43:51 PM os_is_network_connected: yes 7:43:51 PM os_get_language: en 7:43:51 PM os_get_region: PH 7:43:51 PM working_directory: C:\Users\Boa Palacio\Mine-imator\ 7:43:51 PM file_directory: C:\Users\Boa Palacio\AppData\Roaming\Mine_imator\ 7:43:51 PM Old log found 7:43:51 PM DLL init 7:43:51 PM file.dll 7:43:51 PM gzunzip.dll 7:43:51 PM movie.dll 7:43:51 PM Movie init 7:43:51 PM window.dll 7:43:51 PM texture.dll 7:43:51 PM Texture init 7:43:53 PM exe_directory: C:\Users\Boa Palacio\Mine-imator\ 7:43:53 PM Trying to save files 7:43:53 PM Files saved 7:43:53 PM Shader init 7:43:53 PM shaders_are_supported: yes 7:43:53 PM shader_high_ssao_blur compiled: yes 7:43:53 PM shader_high_ssao compiled: yes 7:43:53 PM shader_high_ssao_depth_normal compiled: yes 7:43:53 PM shader_high_light_apply compiled: yes 7:43:53 PM shader_high_light_night compiled: yes 7:43:53 PM shader_high_light_point compiled: yes 7:43:53 PM shader_high_light_spot compiled: yes 7:43:53 PM shader_high_light_sun compiled: yes 7:43:53 PM shader_high_fog_apply compiled: yes 7:43:53 PM shader_high_fog compiled: yes 7:43:53 PM shader_high_dof compiled: yes 7:43:53 PM shader_high_aa compiled: yes 7:43:53 PM shader_replace compiled: yes 7:43:53 PM shader_draw_texture compiled: yes 7:43:53 PM shader_depth compiled: yes 7:43:53 PM shader_color_fog_lights compiled: yes 7:43:53 PM shader_color_fog compiled: yes 7:43:53 PM shader_blend_fog compiled: yes 7:43:53 PM shader_blend compiled: yes 7:43:53 PM shader_border compiled: yes 7:43:53 PM Create vertex format 7:43:53 PM Render init 7:43:53 PM Ground model init 7:43:53 PM Character models init 7:43:53 PM Windows init 7:43:53 PM Lists init 7:43:53 PM Load language file: C:\Users\Boa Palacio\Mine-imator\Other\Languages\english.txt 7:43:53 PM Make transitions 7:43:54 PM Globals init 7:43:54 PM Opening pack from folder: C:\Users\Boa Palacio\Mine-imator\Other\Textures\ 7:43:55 PM Startup OK 7:43:55 PM Resetting project 7:43:55 PM Destroying instances 7:43:55 PM Project resetted 7:43:55 PM Show popup: startup
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