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During the project work, I encountered an error titled “A fatal error occurred!” with the following description: “Invalid id 237891 in CppProject::Asset::Find:86 Version: 2.0.2 (Windows 10 Version 2009)”. As I noticed, this error occurs when I duplicated many surfaces in the library tab and changed their texture, texture map, and normal map to the same texture in the same tab. Sequentially, for each subsequent surface, there were 120 of these textures, numbered from 0001 to 0120. This error did not occur immediately but only when I changed the texture for several dozen surfaces. After four times of triggering the error, it always occurred when I changed the texture for 40+ surfaces. This error occurred even in a completely new project where no settings were changed except for enabling “Object Material Maps”. Here is the link to download the LOG file from the last project where the error occurred. link to download the log file
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When i open Mine-Imator this happens: http://imgur.com/KWSWklz When I click OK this will happen: http://imgur.com/A6IGp27 When i click Ignore, then this window will pop up again when i click abort it will close the window. I tried to uninstall but dont worked for me.
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Hello When I start mine-imator this is what It says Runtime Error! Program: This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information What Do I Do Error Log: Mine-imator log, please paste this into your bug report! 10:53:47 PM version: 1.0.4 (official) 10:53:47 PM gm_version: 1.4.1542 10:53:47 PM build date: 11/19/2015 2:33:35 PM 10:53:47 PM YYC: yes 10:53:47 PM LAA: no 10:53:47 PM OS: Windows_NT 10:53:47 PM USERDOMAIN: DESKTOP-80JJBQ2 10:53:47 PM USERNAME: Brydon 10:53:47 PM USERPROFILE: C:\Users\Brydon 10:53:47 PM APPDATA: C:\Users\Brydon\AppData\Roaming 10:53:47 PM video_adapter_0_name: Intel(R) HD Graphics 4400 10:53:47 PM video_adapter_0_driver_version_high: 1310739 10:53:47 PM video_adapter_0_device_name: \\.\DISPLAY1 10:53:47 PM video_adapter_0_driver_version_low: 987352 10:53:47 PM os_version: 393218 10:53:47 PM os_is_network_connected: yes 10:53:47 PM os_get_language: en 10:53:47 PM os_get_region: US 10:53:47 PM working_directory: C:\Program Files (x86)\Mine-imator\ 10:53:47 PM file_directory: C:\Users\Brydon\AppData\Roaming\Mine_imator\ 10:53:47 PM Old log found 10:53:47 PM DLL init 10:53:47 PM file.dll 10:53:47 PM gzunzip.dll 10:53:47 PM movie.dll 10:53:47 PM Movie init 10:53:47 PM window.dll 10:53:47 PM texture.dll 10:53:47 PM Texture init PC INFO: OS: Windows 10 RAM: 8 GB DDR3 Processor: Intel(R) Core(TM) i3-4170 Storage: HDD 1TB
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Here's the crash log Is it because my PC is Pentium 4 and the my ram is 2.5GB But I know it is not as of the specs of the program, but still it is a short animation with 2 objects and a duration of ~ 5 secs
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Best Rig Yet: thanks to Snuffy for the amazing idea! Hope you like Please give feedback Updates (Hopefully): More Trees (Anything else suggested) Thanks for viewing, and as always, more to come! -Please give credit in your video, art or description (or whatever else).
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------------------------------------------------------------------------------------------------------------------------------------ Doctor Steins Log #221 ------------------------------------------------------------------------------------------------------------------------------------ Hello! It's Doctor Stien, today I'll be showing off my newest invention. This being Digital Mechanisms and transmitter, as you know Rob has made a topic about the transmitter part. Well I'l be showing off the Digital Mechanisms, demonstrated by Rob also. Here is a video of the test: http://www.youtube.com/watch?v=U5EHiL_1kfM&feature=youtu.be So far I've only been able to recreate those two. But I'll try do the rest in the future. This all that I have been doing recently, so I'll see you next time.
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