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Noah T

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  1. Upvote
    Noah T reacted to Daguex in Work in progress   
    Finished and Ready, very thanks.

  2. Upvote
    Noah T got a reaction from stev in Stevepocalypse Character Posters! (READ THE WHOLE POST)   
    This is only for Stevepocalypse people.
  3. Upvote
    Noah T got a reaction from Maybe0ne in I need sound effect of a piston in minecraft!   
    Now, now, Maybe0ne.
    You can find it here: http://bit.ly/13p5zfV
  4. Upvote
    Noah T got a reaction from Blockmaster239 in Stevepocalypse - Calling All Voice Actors!   
    Want a Stevepocalypse poster of your character?  See my post for one! 
  5. Upvote
    Noah T got a reaction from Xeno in Stevepocalypse Character Posters! (READ THE WHOLE POST)   
    PLEASE READ
    I'm back, and as I expected, you guys completely disregarded my previous message telling you to wait until I get back to send in requests, which, just as I feared, allowed requests to pile up.  As I said, I'm not doing any of the requests that were submitted after I said not to submit them.  Please re-submit your application.
     
    I'm making character posters for those who are in Stevepocalypse!
    Click the link below to apply to be in it, if you haven't already.

     
    I AM ONLY MAKING POSTERS FOR PEOPLE WHO ARE ON THE LIST.  I DON'T CARE IF STEVEPOCALYPSE IS GOING TO ADD YOU.  YOU MUST ACTUALLY BE ON THE LIST BEFORE I EVEN CONSIDER MAKING YOU A POSTER.  I'M GETTING VERY ANNOYED WITH PEOPLE NOT READING THIS POST.  IF YOU GUYS DON'T START ACTUALLY READING THIS POST BEFORE APPLYING, I'M DISCONTINUING THE SERVICE ALTOGETHER.
     
    IF YOU'RE GOING TO BE IN STEVEPOCALYPSE, BUT ARE NOT ON THE LIST ABOVE, TALK TO STEVEPOCALYPSE ABOUT GETTING ADDED TO IT.
     
    What you need to post


     
    Finished ones



     
    WARNING



     
     
    Here are two posters I made for myself!


     
    Credit to Zuexs for his facial rig, Blockmaster239 for the fingers, and of course, Stevepocalyptic for his Barton bow rig!
  6. Upvote
    Noah T reacted to _Direkt in Pretty Rave Girl By I Am X-Ray   
    This is a screenshot of the upcoming animation and it is going to be my first ever MCMV that I have made (Minecraft Music Video)
    Any Criticism is welcome!   and also anything to help the video towards it's completion.
     
    (any yes, he IS wearing his Christmas skin.  I made it myself and I like it a lot to just not keep it for a little while longer while it's cold where I live then I'll make a spring-seasoned skin.)
  7. Upvote
    Noah T got a reaction from mybdai4 in Better Bending of arms   
    Somebody DID make a post about this a while back.  Sorry to burst your bubble, but I wound up disagreeing for two reasons.
     
    Biggest reason being that Game Maker, which is what Mine-imator is coded in, does not allow for the actual bending of vectors, and therefore cannot bend smoothly.  The current bending is not actually bending the shape, but rather the arm is made of two separate blocks.  I'm sure using a ton of little blocks, it could work, but it would likely be MASSIVELY CPU intensive, or at least too much for Game Maker to handle.
     
    My second reason being that Minecraft is naturally blocky.  Sharp bending allows for better quality animations without disrupting the natural blockiness of Minecraft.
     
    As I said in the last post I saw about this, be happy you have bending at all.
  8. Upvote
    Noah T reacted to stev in Stevepocalypse Character Posters! (READ THE WHOLE POST)   
    These are awesome. Sorry for such a delay with Stevepocalypse. Tests after tests and studying isn't giving me any time at all. But I want Stevepocalypse Episode One to be released by the end of March. 
     
    Keep up this awesomazingness.
  9. Upvote
    Noah T got a reaction from stev in Stevepocalypse - Calling All Voice Actors!   
    Want a Stevepocalypse poster of your character?  See my post for one! 
  10. Upvote
    Noah T reacted to supersonik17 in Stevepocalypse Character Posters! (READ THE WHOLE POST)   
    Dude looks AWESOME. this is great keep it up and hope you get others
  11. Upvote
    Noah T got a reaction from Bankesjj in Stevepocalypse Character Posters! (READ THE WHOLE POST)   
    PLEASE READ
    I'm back, and as I expected, you guys completely disregarded my previous message telling you to wait until I get back to send in requests, which, just as I feared, allowed requests to pile up.  As I said, I'm not doing any of the requests that were submitted after I said not to submit them.  Please re-submit your application.
     
    I'm making character posters for those who are in Stevepocalypse!
    Click the link below to apply to be in it, if you haven't already.

     
    I AM ONLY MAKING POSTERS FOR PEOPLE WHO ARE ON THE LIST.  I DON'T CARE IF STEVEPOCALYPSE IS GOING TO ADD YOU.  YOU MUST ACTUALLY BE ON THE LIST BEFORE I EVEN CONSIDER MAKING YOU A POSTER.  I'M GETTING VERY ANNOYED WITH PEOPLE NOT READING THIS POST.  IF YOU GUYS DON'T START ACTUALLY READING THIS POST BEFORE APPLYING, I'M DISCONTINUING THE SERVICE ALTOGETHER.
     
    IF YOU'RE GOING TO BE IN STEVEPOCALYPSE, BUT ARE NOT ON THE LIST ABOVE, TALK TO STEVEPOCALYPSE ABOUT GETTING ADDED TO IT.
     
    What you need to post


     
    Finished ones



     
    WARNING



     
     
    Here are two posters I made for myself!


     
    Credit to Zuexs for his facial rig, Blockmaster239 for the fingers, and of course, Stevepocalyptic for his Barton bow rig!
  12. Upvote
    Noah T got a reaction from BOOMmaker in Better Bending of arms   
    Somebody DID make a post about this a while back.  Sorry to burst your bubble, but I wound up disagreeing for two reasons.
     
    Biggest reason being that Game Maker, which is what Mine-imator is coded in, does not allow for the actual bending of vectors, and therefore cannot bend smoothly.  The current bending is not actually bending the shape, but rather the arm is made of two separate blocks.  I'm sure using a ton of little blocks, it could work, but it would likely be MASSIVELY CPU intensive, or at least too much for Game Maker to handle.
     
    My second reason being that Minecraft is naturally blocky.  Sharp bending allows for better quality animations without disrupting the natural blockiness of Minecraft.
     
    As I said in the last post I saw about this, be happy you have bending at all.
  13. Upvote
    Noah T got a reaction from Weapon G14NN1 in Stevepocalypse Character Posters! (READ THE WHOLE POST)   
    PLEASE READ
    I'm back, and as I expected, you guys completely disregarded my previous message telling you to wait until I get back to send in requests, which, just as I feared, allowed requests to pile up.  As I said, I'm not doing any of the requests that were submitted after I said not to submit them.  Please re-submit your application.
     
    I'm making character posters for those who are in Stevepocalypse!
    Click the link below to apply to be in it, if you haven't already.

     
    I AM ONLY MAKING POSTERS FOR PEOPLE WHO ARE ON THE LIST.  I DON'T CARE IF STEVEPOCALYPSE IS GOING TO ADD YOU.  YOU MUST ACTUALLY BE ON THE LIST BEFORE I EVEN CONSIDER MAKING YOU A POSTER.  I'M GETTING VERY ANNOYED WITH PEOPLE NOT READING THIS POST.  IF YOU GUYS DON'T START ACTUALLY READING THIS POST BEFORE APPLYING, I'M DISCONTINUING THE SERVICE ALTOGETHER.
     
    IF YOU'RE GOING TO BE IN STEVEPOCALYPSE, BUT ARE NOT ON THE LIST ABOVE, TALK TO STEVEPOCALYPSE ABOUT GETTING ADDED TO IT.
     
    What you need to post


     
    Finished ones



     
    WARNING



     
     
    Here are two posters I made for myself!


     
    Credit to Zuexs for his facial rig, Blockmaster239 for the fingers, and of course, Stevepocalyptic for his Barton bow rig!
  14. Upvote
    Noah T got a reaction from stev in Better Bending of arms   
    Somebody DID make a post about this a while back.  Sorry to burst your bubble, but I wound up disagreeing for two reasons.
     
    Biggest reason being that Game Maker, which is what Mine-imator is coded in, does not allow for the actual bending of vectors, and therefore cannot bend smoothly.  The current bending is not actually bending the shape, but rather the arm is made of two separate blocks.  I'm sure using a ton of little blocks, it could work, but it would likely be MASSIVELY CPU intensive, or at least too much for Game Maker to handle.
     
    My second reason being that Minecraft is naturally blocky.  Sharp bending allows for better quality animations without disrupting the natural blockiness of Minecraft.
     
    As I said in the last post I saw about this, be happy you have bending at all.
  15. Upvote
    Noah T got a reaction from Swalezee in What should be added?   
    WAIT A MINUTE...
     
    There's another Noah? 


    And where is this magical to-do list?
  16. Upvote
    Noah T got a reaction from ZafireCondor in Collapsable Parent Columns?   
    Would collapsing timeline columns be a future possibility?  Like for example, I lock two swords to Steve.  I can click on a little arrow next to Steve's name on the timeline and the two swords would be invisible on the timeline, thus reducing clutter when needed!
  17. Upvote
    Noah T got a reaction from Xeno in Collapsable Parent Columns?   
    Would collapsing timeline columns be a future possibility?  Like for example, I lock two swords to Steve.  I can click on a little arrow next to Steve's name on the timeline and the two swords would be invisible on the timeline, thus reducing clutter when needed!
  18. Upvote
    Noah T got a reaction from Mr_Civilian_Man in Collapsable Parent Columns?   
    Would collapsing timeline columns be a future possibility?  Like for example, I lock two swords to Steve.  I can click on a little arrow next to Steve's name on the timeline and the two swords would be invisible on the timeline, thus reducing clutter when needed!
  19. Upvote
    Noah T got a reaction from DuranTG in Collapsable Parent Columns?   
    Would collapsing timeline columns be a future possibility?  Like for example, I lock two swords to Steve.  I can click on a little arrow next to Steve's name on the timeline and the two swords would be invisible on the timeline, thus reducing clutter when needed!
  20. Upvote
    Noah T got a reaction from stev in Collapsable Parent Columns?   
    Would collapsing timeline columns be a future possibility?  Like for example, I lock two swords to Steve.  I can click on a little arrow next to Steve's name on the timeline and the two swords would be invisible on the timeline, thus reducing clutter when needed!
  21. Upvote
    Noah T got a reaction from supersonik17 in Stevepocolypse poster by Supersonik17   
    You.  Are.  Awesome.
  22. Upvote
    Noah T reacted to supersonik17 in Stevepocolypse poster by Supersonik17   
    I hope everyone enjoys this poster, I worked really hard on it. I'd add more characters but every time I did there was an error so what you going to do?
     
    *used Blockmaster239's advance steve rig:
     
    *used Zuexs's face rig : http://www.mineimatorforums.com/index.php?/topic/168-casmicstudios-advanced-facial-rig-v042-for-mine-imator-062/
  23. Upvote
    Noah T reacted to epicjubjub in The Evolution of Minecraft   
    I was bored, so I hopped on my computer and took this photo:
     

    And remade it in mine-imator:
     

     
    Hope you guys like it!
  24. Upvote
    Noah T got a reaction from epicjubjub in Texting in the Park   
    The red sword is the "Banblade," an ultra-powerful blade created by yours truely.  It permanently banishes the soul of any monster or person it slays to the Nether, thus creating ghasts and soul sand.  I use it on my server (disguised as a diamond blade) to punish naughty community members.
     
    Thanks, Zuexs, for the face rig. 
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