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YoshiHunter

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  • Posts

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Everything posted by YoshiHunter

  1. Looks pretty good! The lighting however, needs improvement. Other than that, this looks fantastic!
  2. Wow, I did not expect a response from you Nimi. I figured it would be impossible to run it in realtime. But maybe when it's rendering during an export? (My knowledge on this kind of technical mumbo jumbo is limited, so correct me if I am wrong) You make a good point sir. But that picture is freaking funny!
  3. You might want to reread my post. Now that I think about, it might be impossible. Though it would be great to try first to see.
  4. I highly doubt this would ever be implemented, but I thought about this for a while now. A cloth/hair physics engine could make very good use in Mine-Imator. Not only it would speed up work for people who animate long hair, capes, etc, but it would also look somewhat realistic in some ways. Though there would be limitations, like severe performance drops, and for some it would not look "Minecrafty". This is just an idea I though I would share. You guys are more than welcome to share your thoughts in the comments.
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