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KoolKid Games

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Posts posted by KoolKid Games

  1. On 5/2/2018 at 1:29 AM, XPAdventureYT said:

    The only thing I want you to add is a flinch to the eyes...hopefully you know what I mean

    uhm.. i dont actually.. i didnt use templates or anything this rig was made from scratch with no references so i dont know face rig terms... sorry.

  2. Just now, EnderSculptor said:

    There's no rig!    1/10 no rig is a bad rig

    haha i just finished editing now, i forgot to finish it

    aw ok

  3. 1 hour ago, __Mine__ said:

    It's easy to fix.

    Just put the whole thing in a Folder and control the Scale from there.

    oh wow yeah.

    never though of that thanks!

    Just now, KoolKid Games said:

    oh wow yeah.

    never though of that thanks!

    oh wait no

    it was already in a folder the problem is that i made some parts so that they dont inherit scale, thats the problem

  4. On 12/8/2017 at 6:25 PM, Red said:

    I'm not quite sure how that would work out for the keyframing. I assume you want the two people to see each other animate, so they can work more effectively, but you wouldn't be able to see what they're doing if you're working on separate timelines.

    but i thought they would be MERGED

    and you could see their camera as a steve head outline like a camera or something

  5. 1 minute ago, Lapis Productions said:

    Welp to be said this has been tried back when MI:CE came out.
    But the problem is it was constantly lagging and used a lot of power of the PC.
    Anyways the idea right now seems kinda impossible, anyways you can search about this on the forums and see how much people have progressed with their versions of the multiplayer mod.

    there is a MULTIPLAYER MOD?!

  6. 3 minutes ago, Dr. Cuto said:

    IPBoard (the forum engine) doesn't have the feature, would be a pain to code for multi-animator thought

    yea i know but you know its something i really want done..

    imagine it!

    2 people animating something together

    that would be awesome and on discord i have loads of ideas with my friends and now we can BOTH animate it together!

    inspiration from both sides!

    specialists in different sections!

  7. i have a suggestion,

    what if there was a way, to have 2 people animate the same thing on mineimator?

    not as in they both separately copy each other, but as in they animate on the SAME project?

    i dont exactly know how you would set this up but i have an idea,

    maybe there would be an option to INVITE a forum user by going on their profile and pasting the url into a new mineimator co-op tab

    then they would get invited through their notifications to join and if they press accept they get a code,

    if they paste the code into mineimator set-up and you will join the server

  8. 11 hours ago, Pootsy35 said:

    Sorry, I was trying to help... :steve_tearful:

    well look, if you want to help, follow this formula

    i notice that _Something Wrong_ And So In The Future I Recommend You _Something Helpful_

    follow this formula and people wont get sad when you tell them whats wrong because you are telling them how to improve!

  9. 15 hours ago, Pootsy35 said:

    1/10... Lighting bad, scenery is... flatlands? Posing is bad, stretched textures are visible. 

    meanie ;(

    9 hours ago, HeYoNia said:

    Alright So The Wallpaper's Not So bad for a beginner,

    -Lighting is Fine But also Needs work Try adding a redish Color into it

    -I see a few Mipmapping?(Idk some texture bug) effect under the trees

    -The Posing is fine but needs work as well.

    -Try Adding fog to add a dramatic effect into it.

    thanks for the tips!

  10. On 12/2/2017 at 4:58 PM, Faolon12 said:

    ok thanks

     

    if you dont know how to post pictures,

    go into mineimtor and position your camera, take the picture and take to THE SKIES!!! (jk go to https://imgur.com/) make an account and post, copy your images DIRECT link

    (the one with .png at the end) and paste the link here, it will automatically put the picture there, hope this helped!

    if you need images as help, just tell me!

  11. I KNOW THIS IS SMALL!!!!

    but i spent time on it instead of loading just plain old minecraft because you can

    CUSTOMIZE

    this one!

    just shuffle things around to what you like, and because i used SO MANY ITEMS!!!

    i put them all in a folder called terrain so your project can stay clean!

    download:

    https://www.mediafire.com/file/aqk45hdldc2iz6g/terrain.miobject

    picture of persuading:

    PeYTnTn.png

    and remember, if you dont like something in this terrain, just fix it yourself!

    i made this myself wasnt copying a world or anything just went with what i know about world generation while keeping it nice looking

  12. i am disappoint.

    before on the old mineimator you could select 'invisible blocks' while choosing the ground because of the dead space, now you have removed it and it SUCKS!

    what if im making a skyblock animation? i dont want ground!

    but right now i was animating grassy terrain and i was going to remove the ground for easier editing and i couldnt!!

    and yes im aware i can just change the ground to endstone or whatever but what about the skyblock one? i dont want to make an ENTIRE texture pack for this

  13. :steve_tearful:

    ok so i cant seem to put my files in a .zip folder, im using mineimator ver 1.1.2

    and i put 2 files in my folder

    a texture, and a .miobject

    but when i open the folder it says it doesnt contain 'valid files?'

    the reason this post is in rigs is because the fault is with a rig i made

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