Posts posted by fearlessDreamer
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No log, just a crash.
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On 12/06/2016 at 0:04 PM, Marten said:
This is a topic from 2 years ago. I'm surprised you're willing to download this rig and that you have to make a reply about the download link not working.
No fricks given, my good friend.
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Link doesnt work
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Download no workie
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The title says it all, but if you want I can give you the log
___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
9:32:09 PM version: 1.0.6
9:32:09 PM gm_version: 1.4.1749
9:32:09 PM build date: 12/03/2016 9:10:39 AM
9:32:09 PM YYC: yes
9:32:09 PM working_directory: C:\Users\FinKid\Mine-imator\Mine-imator NEW\
9:32:09 PM file_directory: C:\Users\FinKid\AppData\Roaming\Mine_imator\
9:32:09 PM OS: Windows
9:32:09 PM os_version: 393217
9:32:09 PM os_is_network_connected: yes
9:32:09 PM os_get_language: en
9:32:09 PM os_get_region: CA
9:32:09 PM USERDOMAIN: FinKid-PC
9:32:09 PM USERNAME: FinKid
9:32:09 PM USERPROFILE: C:\Users\FinKid
9:32:09 PM APPDATA: C:\Users\FinKid\AppData\Roaming
9:32:09 PM NUMBER_OF_PROCESSORS: 2
9:32:09 PM PROCESSOR_ARCHITECTURE: x86
9:32:09 PM PROCESSOR_IDENTFIER:
9:32:09 PM PROCESSOR_LEVEL: 6
9:32:09 PM PROCESSOR_REVISION: 170a
9:32:09 PM video_adapter_0_name: Mobile Intel(R) 4 Series Express Chipset Family
9:32:09 PM video_adapter_0_driver_version_high: 524303
9:32:09 PM video_adapter_0_device_name: \\.\DISPLAY1
9:32:09 PM video_adapter_0_driver_version_low: 657446
9:32:09 PM Library init
9:32:09 PM Data\file.dll
9:32:09 PM Data\movie.dll
9:32:09 PM Movie init
9:32:09 PM Data\window.dll
9:32:09 PM Data\texture.dll
9:32:09 PM Texture init
9:32:09 PM working_directory: C:\Users\FinKid\Mine-imator\Mine-imator NEW\
9:32:09 PM Trying to save files
9:32:09 PM surface_save OK
9:32:09 PM texture_create OK
9:32:09 PM file_delete_lib OK
9:32:09 PM Shader init
9:32:09 PM shaders_are_supported: yes
9:32:09 PM shader_high_ssao_blur compiled: yes
9:32:09 PM shader_high_ssao compiled: yes
9:32:09 PM shader_high_ssao_depth_normal compiled: yes
9:32:09 PM shader_high_light_apply compiled: yes
9:32:09 PM shader_high_light_night compiled: yes
9:32:09 PM shader_high_light_point compiled: yes
9:32:09 PM shader_high_light_spot compiled: yes
9:32:09 PM shader_high_light_sun compiled: yes
9:32:09 PM shader_high_fog_apply compiled: yes
9:32:09 PM shader_high_fog compiled: yes
9:32:09 PM shader_high_dof compiled: yes
9:32:09 PM shader_high_aa compiled: yes
9:32:09 PM shader_replace compiled: yes
9:32:09 PM shader_draw_texture compiled: yes
9:32:09 PM shader_depth compiled: yes
9:32:09 PM shader_color_fog_lights compiled: yes
9:32:09 PM shader_color_fog compiled: yes
9:32:09 PM shader_blend_fog compiled: yes
9:32:09 PM shader_blend compiled: yes
9:32:09 PM shader_border compiled: yes
9:32:09 PM Create vertex format
9:32:09 PM Render init
9:32:09 PM Ground model init
9:32:09 PM Character models init
9:32:09 PM Windows init
9:32:09 PM Lists init
9:32:09 PM Load language file: C:\Users\FinKid\Mine-imator\Mine-imator NEW\Data\Languages\english.txt
9:32:09 PM Make transitions
9:32:10 PM Transitions OK
9:32:10 PM Globals init
9:32:10 PM Opening pack from folder: C:\Users\FinKid\Mine-imator\Mine-imator NEW\Data\Textures\
9:32:10 PM mob_texture
9:32:10 PM block_texture
9:32:11 PM colormap_grass_texture
9:32:11 PM colormap_foliage_texture
9:32:11 PM item_texture
9:32:11 PM particles_texture
9:32:11 PM block_preview_texture
9:32:11 PM sun_texture
9:32:11 PM moonphases_texture
9:32:11 PM moon_texture
9:32:11 PM clouds_texture
9:32:11 PM Pack opened
9:32:11 PM Found key_file: C:\Users\FinKid\Mine-imator\Mine-imator NEW\Data\key.file
9:32:11 PM Loading settings: C:\Users\FinKid\Mine-imator\Mine-imator NEW\Data\settings.file
9:32:11 PM load_format: 4
9:32:11 PM Loading recent: C:\Users\FinKid\Mine-imator\Mine-imator NEW\Data\recent.file
9:32:11 PM Loading closed alerts: C:\Users\FinKid\Mine-imator\Mine-imator NEW\Data\alerts.file
9:32:11 PM Startup OK
9:32:11 PM Resetting project
9:32:11 PM Destroying instances
9:32:11 PM Project resetted
9:32:11 PM Show popup: startup
9:32:12 PM HTTP: []
9:32:28 PM Creating project: C:\Users\FinKid\Mine-imator\Mine-imator\Projects\John Rig
9:32:28 PM Resetting project
9:32:28 PM Destroying instances
9:32:28 PM Project resetted
9:32:28 PM Saving project: C:\Users\FinKid\Mine-imator\Mine-imator\Projects\John Rig\John Rig.mproj
9:32:28 PM load_folder: C:\Users\FinKid\Mine-imator\Mine-imator\Projects\John Rig
9:32:28 PM save_folder: C:\Users\FinKid\Mine-imator\Mine-imator\Projects\John Rig
9:32:28 PM Project saved
9:32:28 PM Show alert: Project created!, Imported files will be copied into the project folder., 0
9:32:42 PM Action: asset_open
9:32:42 PM Opening asset: C:\Users\FinKid\Mine-imator\Rigs\Zuexs' CasmicStudios ASR v2.0\Zuexs' CasmicStudios ASR v2.0.mani
9:32:42 PM load_folder: C:\Users\FinKid\Mine-imator\Rigs\Zuexs' CasmicStudios ASR v2.0
9:32:42 PM load_format: 4
9:32:42 PM save_folder: 4
9:32:42 PM Opening mani
9:32:42 PM Update program
9:32:42 PM Asset loaded
9:32:48 PM Action Set variable: action_lib_name, Rigged Character 1, J, 1
9:32:56 PM Add resource: skin
9:32:56 PM filename: JohnnyTuber Rigged.png
9:32:56 PM filename_out: JohnnyTuber Rigged.png
9:32:56 PM load_folder: C:\Users\FinKid\Desktop
9:32:56 PM save_folder: C:\Users\FinKid\Mine-imator\Mine-imator\Projects\John Rig
9:32:57 PM Action Load resource: action_lib_char_skin, C:\Users\FinKid\Desktop\JohnnyTuber Rigged.png
9:33:01 PM Action: action_tl_select
9:33:04 PM Action: action_tl_select
9:33:06 PM Action: action_tl_select
9:33:09 PM Action: action_tl_frame_pos
9:33:20 PM Action: action_tl_select
9:33:21 PM Action: action_tl_frame_pos
9:33:22 PM Action: action_tl_frame_pos
9:33:23 PM Action: action_tl_frame_pos
9:33:25 PM Action: action_tl_frame_rot
9:33:28 PM Action: action_tl_frame_pos
9:33:31 PM Undo: tl_value_set
9:33:31 PM Undo: tl_value_set
9:33:31 PM Undo: tl_value_set
9:33:33 PM Undo: tl_value_set
9:33:34 PM Undo: tl_value_set
9:33:35 PM Action: action_tl_frame_rot
9:33:42 PM Action: action_tl_frame_pos
9:33:52 PM Action: action_tl_select
9:33:53 PM Action: action_tl_select
9:33:56 PM Show popup: colorpicker
9:33:58 PM Action: action_tl_frame_mixcolor
9:34:02 PM Action: action_tl_frame_mixpercent
9:34:05 PM Action: action_tl_deselect_all
9:34:06 PM Action: action_tl_deselect_all
9:34:07 PM Action: action_tl_deselect_all
9:34:08 PM Action: action_tl_deselect_all
9:34:21 PM Saving project: C:\Users\FinKid\Mine-imator\Mine-imator\Projects\John Rig\John Rig.mproj
9:34:21 PM load_folder: C:\Users\FinKid\Mine-imator\Mine-imator\Projects\John Rig
9:34:21 PM save_folder: C:\Users\FinKid\Mine-imator\Mine-imator\Projects\John Rig
9:34:21 PM Project saved
9:34:21 PM Show alert: Project saved!, , 78
9:34:23 PM Show popup: open
9:35:36 PM Saving project: C:\Users\FinKid\Mine-imator\Mine-imator\Projects\John Rig\John Rig.mproj
9:35:36 PM load_folder: C:\Users\FinKid\Mine-imator\Mine-imator\Projects\John Rig
9:35:36 PM save_folder: C:\Users\FinKid\Mine-imator\Mine-imator\Projects\John Rig
Immediately after that Crashed -
how to reskin?
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NOW DO TSHARUH
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I mean like the thing with the little circles and with the Jesus logo on the bottom.
If you don't know what I'm talking about, here you go - http://imgur.com/9JrSg3Z
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This is really weird, but can anybody make a rosary rig? I would really appreciate it.
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On 24/03/2016 at 10:43 AM, Emanatronic said:On 25/03/2016 at 6:44 AM, Matty said:
So I've seen the rig, and it looks pretty bad...
If you want people to like your topics, I suggest you use cubes, cylinders, items, etc
Its OK to use scenery, as long as its retextured.
On 24/03/2016 at 11:46 AM, Mimo FanGamer said:Yeah, it's not really a rig, it's just a schematic.
Yeah, it's not really a rig, it's just a schematic.
On 24/03/2016 at 11:24 AM, Ethan. said:Im disappointed.
I expected this.
On 24/03/2016 at 11:01 AM, Kaxx said:ok so I've seen the pics and here is my honest review
-It isn't very good..
-Minecraft blocks? Seriously? Ew.
-I reccomend using cubes, cylinders, any stuff that isn't a block. Remember to get textures for them.
-The turntable has no circles whatsoever. Uhh..
-Make some surfaces as well, it'll give it more of a feel to it as that video you linked.
sorry if I sound harsh, I'm not the best telling others constuctive critism
It is my first rig. Please do not hate. It's a thing that DJ uses.
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7 minutes ago, Emanatronic said:
Now you do. Get on it because few people will bother with this until it happens.
Done already!
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1 minute ago, DaveKick said:
Oh dang! Good job.
Thank you!
1 minute ago, Emanatronic said:We need pictures...
No pics, no clicks, as we say here.
IDK how to add pictures OK???
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1 minute ago, CoolGabrijel said:
I still don't get it (THIS IS WHY YA NEED PICTURES)
What those DJs use for the epic bass drops AKA
this (not like this just a basic thing)
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Just now, CoolGabrijel said:
What is a turntable...
a DJ set!
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ISJUSATURNTABL
Anyways, this is the new TurnTable rig! I haven't seen any around here so I decided to do one!
Here's a link! https://mega.nz/#F!5lsyEZwQ!PyHBg0vBgZfWFuBw_YZdDg Go ahead and just download it!
And pics! http://imgur.com/8sX33xT http://imgur.com/kSIvs75
what more do you want
#ISJUSATURNTABL
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I was wondering the EXACT thing but NO BILLY RIG!!!
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On 03/01/2014 at 11:15 AM, Pork3y said:
Kinda creepy.
2spooky4u
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18 hours ago, PikaMasterzMC said:
try converting the .wav file to a .mp3 file.
I've tried that, and it doesn't work at all. I've tried using mp4 and mp2, and it STILL doesn't work.
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So, My Mine-Imator crashes when I input sound in it. If you don't know, it's WAV files. Can somebody tell me what is going on?!?!?!
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in Requests
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I would like a HTC vive rig, if anybody would have one.