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Insanity_Ghost

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About Insanity_Ghost

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    Insanity_Ghost
  1. Insanity_Ghost

    Starting

    Thanks for the link, but it still won't load correctly though. Though, the report log looks different so I am going to look around and try to find any that looks alike it.
  2. Insanity_Ghost

    Starting

    I have never heard of Direct X, but I looked it up and it is a API that helps with programming, do I need that? I tried running it as administrator, but I got the same progress
  3. Insanity_Ghost

    Starting

    I want to try out Mine-Imator, but when I load it, it crashes... This is the log I keep on getting. ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 12:50:50 PM version: 1.0.6 12:50:50 PM gm_version: 1.4.1749 12:50:50 PM build date: 3/12/2016 8:10:39 AM 12:50:50 PM YYC: yes 12:50:50 PM working_directory: C:\Mine-imator\ 12:50:50 PM file_directory: C:\Users\Kids\AppData\Roaming\Mine_imator\ 12:50:50 PM OS: Windows 12:50:50 PM os_version: 393217 12:50:50 PM os_is_network_connected: yes 12:50:50 PM os_get_language: en 12:50:50 PM os_get_region: US 12:50:50 PM USERDOMAIN: Kids-PC 12:50:50 PM USERNAME: Kids 12:50:50 PM USERPROFILE: C:\Users\Kids 12:50:50 PM APPDATA: C:\Users\Kids\AppData\Roaming 12:50:50 PM NUMBER_OF_PROCESSORS: 8 12:50:50 PM PROCESSOR_ARCHITECTURE: x86 12:50:50 PM PROCESSOR_IDENTFIER: 12:50:50 PM PROCESSOR_LEVEL: 21 12:50:50 PM PROCESSOR_REVISION: 0200 12:50:50 PM video_adapter_0_name: NVIDIA GeForce GTX 660 12:50:50 PM video_adapter_0_driver_version_high: 1376277 12:50:50 PM video_adapter_0_device_name: \\.\DISPLAY1 12:50:50 PM video_adapter_0_driver_version_low: 859222 12:50:50 PM Old log found 12:50:50 PM Library init 12:50:50 PM Data\file.dll 12:50:50 PM Data\movie.dll 12:50:50 PM Movie init 12:50:50 PM Data\window.dll 12:50:50 PM Data\texture.dll 12:50:50 PM Texture init 12:50:53 PM open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/ 12:50:53 PM open_url: C:\Users\Kids\AppData\Roaming\Mine_imator\log_previous.txt 12:50:53 PM working_directory: C:\Mine-imator\ 12:50:53 PM Trying to save files 12:50:53 PM surface_save OK 12:50:53 PM texture_create OK 12:50:53 PM file_delete_lib OK 12:50:53 PM Shader init 12:50:53 PM shaders_are_supported: yes 12:50:53 PM shader_high_ssao_blur compiled: yes 12:50:53 PM shader_high_ssao compiled: yes 12:50:53 PM shader_high_ssao_depth_normal compiled: yes 12:50:53 PM shader_high_light_apply compiled: yes 12:50:53 PM shader_high_light_night compiled: yes 12:50:53 PM shader_high_light_point compiled: yes 12:50:53 PM shader_high_light_spot compiled: yes 12:50:53 PM shader_high_light_sun compiled: yes 12:50:53 PM shader_high_fog_apply compiled: yes 12:50:53 PM shader_high_fog compiled: yes 12:50:53 PM shader_high_dof compiled: yes 12:50:53 PM shader_high_aa compiled: yes 12:50:53 PM shader_replace compiled: yes 12:50:53 PM shader_draw_texture compiled: yes 12:50:53 PM shader_depth compiled: yes 12:50:53 PM shader_color_fog_lights compiled: yes 12:50:53 PM shader_color_fog compiled: yes 12:50:53 PM shader_blend_fog compiled: yes 12:50:53 PM shader_blend compiled: yes 12:50:53 PM shader_border compiled: yes 12:50:53 PM Create vertex format 12:50:53 PM Render init 12:50:53 PM Ground model init 12:50:53 PM Character models init 12:50:53 PM Windows init 12:50:53 PM Lists init 12:50:53 PM Load language file: C:\Mine-imator\Data\Languages\english.txt 12:50:53 PM Make transitions
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