it says: it seems Mine-imator didnt close propely last time, perhaps due to a crash. a log file was generated at
C:/Useres/----/AppData/Roaming/Mine-imator/log_previous.txt.
and here is the log (---- means censored)
Mine-imator log, please paste this into your bug report!
20.05.35 version: 1.0.4 (official)
20.05.35 gm_version: 1.4.1542
20.05.35 build date: 19. nov 2015 20.33.35
20.05.35 YYC: yes
20.05.35 LAA: no
20.05.35 OS: Windows_NT
20.05.35 USERDOMAIN: ------------
20.05.35 USERNAME: ----
20.05.35 USERPROFILE: C:\Users\----
20.05.35 APPDATA: C:\Users\----\AppData\Roaming
20.05.35 video_adapter_0_name: Intel(R) HD Graphics
20.05.35 video_adapter_0_driver_version_high: 655378
20.05.35 video_adapter_0_device_name: \\.\DISPLAY1
20.05.35 video_adapter_0_driver_version_low: 659636
20.05.35 os_version: 393218
20.05.35 os_is_network_connected: yes
20.05.35 os_get_language: no
20.05.35 os_get_region: NO
20.05.35 working_directory: C:\Users\-----\Downloads\Mine-imator\Mine-imator\
20.05.35 file_directory: C:\Users\-----\AppData\Roaming\Mine_imator\
20.05.35 Old log found
20.05.35 DLL init
20.05.35 file.dll
20.05.35 gzunzip.dll
20.05.35 movie.dll
20.05.35 Movie init
20.05.35 window.dll
20.05.35 texture.dll
20.05.35 Texture init
20.05.37 exe_directory: C:\Users\-----\Downloads\Mine-imator\Mine-imator\
20.05.37 Trying to save files
20.05.37 surface_save OK
20.05.37 texture_create OK
20.05.37 file_delete_dll OK
20.05.37 Shader init
20.05.37 shaders_are_supported: yes
20.05.37 shader_high_ssao_blur compiled: no
20.05.37 Shader compilation failed