Im trying to animate but every time i need a light or an item it crashes.
This comes up when i try to re-launch the app...
07:43:14 version: 1.0.3 (official)
07:43:14 gm_version: 1.4.1657
07:43:14 build date: 12/11/2015 20:26:42
07:43:14 YYC: yes
07:43:14 OS: Windows_NT
07:43:14 USERDOMAIN: ETHEN
07:43:14 USERNAME: mobsl_000
07:43:14 USERPROFILE: C:\Users\mobsl_000
07:43:14 APPDATA: C:\Users\mobsl_000\AppData\Roaming
07:43:14 video_adapter_0_name: Intel(R) HD Graphics
07:43:14 video_adapter_0_driver_version_high: 655378
07:43:14 video_adapter_0_device_name: \\.\DISPLAY1
07:43:14 video_adapter_0_driver_version_low: 658705
07:43:14 os_version: 393218
07:43:14 os_is_network_connected: yes
07:43:14 os_get_language: en
07:43:14 os_get_region: GB
07:43:14 working_directory: C:\Users\mobsl_000\Mine-imator\
07:43:14 file_directory: C:\Users\mobsl_000\AppData\Roaming\Mine_imator\
07:43:14 DLL init
07:43:14 file.dll
07:43:15 gzunzip.dll
07:43:15 movie.dll
07:43:16 Movie init
07:43:16 window.dll
07:43:16 texture.dll
07:43:16 Texture init
07:43:16 exe_directory: C:\Users\mobsl_000\Mine-imator\
07:43:16 Trying to save files
07:43:17 Files saved
07:43:17 Shader init
07:43:17 shaders_are_supported: yes
07:43:17 shader_high_ssao_blur compiled: yes
07:43:17 shader_high_ssao compiled: yes
07:43:17 shader_high_ssao_depth_normal compiled: yes
07:43:17 shader_high_light_apply compiled: yes
07:43:17 shader_high_light_night compiled: yes
07:43:17 shader_high_light_point compiled: yes
07:43:17 shader_high_light_spot compiled: yes
07:43:17 shader_high_light_sun compiled: yes
07:43:17 shader_high_fog_apply compiled: yes
07:43:17 shader_high_fog compiled: yes
07:43:17 shader_high_dof compiled: yes
07:43:17 shader_high_aa compiled: yes
07:43:17 shader_replace compiled: yes
07:43:17 shader_draw_texture compiled: yes
07:43:17 shader_depth compiled: yes
07:43:17 shader_color_fog_lights compiled: yes
07:43:17 shader_color_fog compiled: yes
07:43:17 shader_blend_fog compiled: yes
07:43:17 shader_blend compiled: yes
07:43:17 shader_border compiled: yes
07:43:17 Create vertex format
07:43:17 Render init
07:43:17 Ground model init
07:43:17 Character models init
07:43:18 Windows init
07:43:18 Lists init
07:43:18 Load language file: C:\Users\mobsl_000\Mine-imator\Other\Languages\english.txt
07:43:18 Make transitions
07:43:19 Globals init
07:43:19 Opening pack from folder: C:\Users\mobsl_000\Mine-imator\Other\Textures\
07:43:26 Loading settings: C:\Users\mobsl_000\Mine-imator\Other\settings.file
07:43:26 load_format: 3
07:43:26 Load language file: C:\Users\mobsl_000\Mine-imator\Languages\english.txt
07:43:26 Adding missing words
07:43:26 Loading recent: C:\Users\mobsl_000\Mine-imator\Other\recent.file
07:43:26 Loading closed alerts: C:\Users\mobsl_000\Mine-imator\Other\alerts.file
07:43:26 Startup OK
07:43:26 Resetting project
07:43:26 Destroying instances
07:43:26 Project resetted
07:43:26 Show popup: startup
07:43:42 Opening project: C:\Users\mobsl_000\Mine-imator\Projects\Fredbear Poster\Fredbear Poster.mproj
07:43:42 load_folder: C:\Users\mobsl_000\Mine-imator\Projects\Fredbear Poster
07:43:42 load_format: 10
07:43:42 Resetting project
07:43:42 Destroying instances
07:43:42 Project resetted
07:43:42 save_folder: C:\Users\mobsl_000\Mine-imator\Projects\Fredbear Poster
07:43:42 load_iid_offset: 0
07:43:42 Templates: 72
07:43:42 Timelines: 342
07:43:43 Resources: 25
07:43:43 Get template iids
07:43:44 Get particle type iids
07:43:44 Get keyframe iids
07:43:44 Get timeline iids
07:43:44 Update program
07:43:44 Project loaded
07:43:44 Loading schematic: C:\Users\mobsl_000\Mine-imator\Projects\Fredbear Poster\fad and das msg.schematic
07:43:47 Loading schematic: C:\Users\mobsl_000\Mine-imator\Projects\Fredbear Poster\guitar.schematic
07:44:13 Action: action_tl_select
07:44:14 Action: action_tl_select
07:44:18 Action: action_tl_select
07:44:30 Action: action_tl_select
07:44:33 Action: action_tl_select
07:44:37 Action: action_tl_select
07:44:39 Action: action_tl_select
07:44:40 Action: action_tl_select
07:44:44 Action: action_tl_select
07:44:45 Action: action_tl_select
07:44:46 Action: action_tl_select
07:44:50 Action: action_tl_select
07:44:53 Action: action_tl_select
07:44:56 Action: action_tl_select
07:45:00 Action: action_tl_select
07:45:22 Saving project: C:\Users\mobsl_000\Mine-imator\Projects\Fredbear Poster\Fredbear Poster.mproj
07:45:22 load_folder: C:\Users\mobsl_000\Mine-imator\Projects\Fredbear Poster
07:45:22 save_folder: C:\Users\mobsl_000\Mine-imator\Projects\Fredbear Poster
07:45:22 Project saved
07:45:22 Show alert: Project saved!, , 78
07:45:29 Action: action_bench_create
07:45:29 Created: spotlight