So, to clarify what it says in the question, I have made an animal template for Modelbench (which is supposed to be able to be used to make as many animals as need and I will share it if asked), and I am trying to create a colored texture for the model to test it out. I have tried exporting it as an obj and opening that in Blockbench. It should work, theoretically, but for some reason no matter what I try to do, I cannot paint on most of the faces of the model, even though it is properly mapped to a pure white png image in Modelbench. So could someone please give a detailed tutorial on how to either fix the issue or whether or not there is an alternative other than using a paint style program and constantly re-uploading the texture png to check every single little pixel. If this is in the wrong spot, I'll move it, I am just new and in need of help so i don't pull my hair out. Also, to the makers of ModelBench, if you ever read this, could you please add some sort of in program texture editor at some point?