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Some Tips on Rigging :3


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Hello guys ^w^

Azgreth here~

Well, now i want to share my tips on rigging

Check it out >w>

Tips 1

Make un-used parts can't be clicked

Its so simple ^w^

1. Click any objects (Cubes, blocks etc)

2. Go to Properties Panel

3. If i'm not mistaken, there's box named "Click to Select"

4. Un check it

5. and try to click the object :3

Tips 2

Custom Rotation Point :DDD

Simple yea ^w^

1. Clicks any objects (Cubes, blocks, etc. Ex: Body Parts)

2. Go To Properties Panel

3. you'll see box named "Custom Rotation Point"

4. Check it

5. and set the rotation point by yourself :3

this tips usually used for Moveable parts in some rigs 'w'

Tips 3

Bend-able Rig Parts

Its kinda hard kay? ._.

i have 2 Methods

you can choose one of them

Method 1

Using Blocks

1. Add blocks (Or cube)

2. Rescale it to

x: 1

y: 1

z: 2

3. then, go to properties panel

4. Check custom rotation point

5. Set it to

x: 8

y: 8

z: 2

6. Done? noep

7. Duplicate then parent it to previous block

8. keep duplicate until it long enough

Method 2

Using Body Parts

1. Add body parts (Choose the Body human or creeper)

2. Rescale it to (For Human Body)

x: 0.5

y: 1

z: 1

3. Remember to retexture the skin

4. Duplicate it

5. Parent to the previous

6. Rigging is done

7. Don't use Rotation point! QnQ just use bending kay?

Tips 4?

Tips 5?

Well, sorry for my bad grammars ;w;7

I hope this will help you at rigging

you can ask anything about rigging here ;3

Edited by Azgreth21
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Could you add some tips for making a face rig? I've been trying (and failing) to make one for my character.

 

Also, how do I save rigs as an object?

 

Thanks, see ya!

 

well, there's lots of tutorials on youtube to make a face rig

 

to save rigs as an object

click the base object (cube, etc) and look at the properties panel

you'll see save icon, click and it'll save your rigs as .object

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