Robotekimon 0 Posted January 1 Report Share Posted January 1 (edited) Every time, I put my animations in render mode, fatal error occurs Direct3D error: GPU device instance suspended: The GPU will not respond to more commands, most likely because of an invalid command passed by the calling application. in CppProject::Mesh<struct CppProject::Vertex>::CreateBuffers:29 Version: 2.0.0 (Windows 10 Version 2009) Edited January 3 by Robotekimon Link to post Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now