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tried to add in a resource pack, then this happened :/


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11:11:53 PM Mine-imator version 2.0 Pre-release 4 (2022-07-29)
11:11:53 PM Platform: Windows x64
11:11:53 PM Executable: 64-bit
11:11:53 PM OS: Windows 10 Version 2009
11:11:53 PM working_directory: C:/Mine-imator/
11:11:53 PM user_directory: C:/Mine-imator/Data/
11:11:53 PM DPI: 96
11:11:53 PM OpenMP max threads: 6
11:11:53 PM Found temporary folder C:/Users/dabes/AppData/Local/Temp/Mine-imator_tmp/
11:11:53 PM Minecraft saves: C:/Users/dabes/AppData/Roaming/.minecraft/saves
11:11:54 PM Graphics device: NVIDIA GeForce GTX 1660 SUPER
11:11:54 PM Load resources
11:11:54 PM Resources loaded
11:11:54 PM Initialize OpenAL
11:11:55 PM Audio is supported
11:11:55 PM Create vertex format
11:11:55 PM Shader init
11:11:55 PM shaders_are_supported: yes
11:11:55 PM shader_distort compiled: yes
11:11:55 PM shader_ca compiled: yes
11:11:55 PM shader_high_light_desaturate compiled: yes
11:11:55 PM shader_noise compiled: yes
11:11:55 PM shader_vignette compiled: yes
11:11:55 PM shader_color_correction compiled: yes
11:11:55 PM shader_blur compiled: yes
11:11:55 PM shader_add compiled: yes
11:11:55 PM shader_high_bloom_threshold compiled: yes
11:11:55 PM shader_color_glow compiled: yes
11:11:55 PM shader_high_ssao_depth_normal compiled: yes
11:11:55 PM shader_high_ssao_blur compiled: yes
11:11:55 PM shader_high_ssao compiled: yes
11:11:55 PM shader_high_light_sun compiled: yes
11:11:55 PM shader_high_light_spot compiled: yes
11:11:55 PM shader_high_light_point_shadowless compiled: yes
11:11:55 PM shader_high_light_point compiled: yes
11:11:55 PM shader_high_light_night compiled: yes
11:11:55 PM shader_high_light_apply compiled: yes
11:11:55 PM shader_high_fog_apply compiled: yes
11:11:55 PM shader_high_fog compiled: yes
11:11:55 PM shader_high_dof_coc_blur compiled: yes
11:11:55 PM shader_high_dof_coc compiled: yes
11:11:55 PM shader_high_dof compiled: yes
11:11:55 PM shader_high_aa compiled: yes
11:11:55 PM shader_replace compiled: yes
11:11:55 PM shader_draw_texture compiled: yes
11:11:55 PM shader_depth_point compiled: yes
11:11:55 PM shader_depth compiled: yes
11:11:55 PM shader_color_fog_lights compiled: yes
11:11:55 PM shader_color_fog compiled: yes
11:11:55 PM shader_color_camera compiled: yes
11:11:55 PM shader_border compiled: yes
11:11:55 PM shader_blend compiled: yes
11:11:55 PM shader_alpha_test compiled: yes
11:11:55 PM shader_alpha_fix compiled: yes
11:11:55 PM Loading legacy file
11:11:55 PM Make transitions
11:11:55 PM Transitions OK
11:11:55 PM Loading language file: C:/Mine-imator/Data/Languages/english.milanguage
11:11:55 PM Found key_file: C:/Mine-imator/Data/key.midata
11:11:55 PM Loading settings: C:/Mine-imator/Data/settings.midata
11:11:55 PM load_format: 28
11:11:55 PM Render init
11:11:55 PM Loading Minecraft assets version: 1.18
11:11:55 PM Archive already unzipped, re-using: C:/Users/dabes/AppData/Local/Temp/Mine-imator_tmp/Minecraft_unzip/1.18/assets/minecraft/
11:11:55 PM Model textures: load
11:11:56 PM Model textures: done
11:11:56 PM Block textures: load static
11:11:57 PM Block textures: load animated
11:11:57 PM Block textures, blocksize: 16
11:11:57 PM Block textures: static block surface
11:11:58 PM Block textures: static block preview
11:11:58 PM Block textures: animated block surfaces
11:11:58 PM Block textures: animated frames
11:11:58 PM Block textures: animated block preview
11:11:58 PM Block textures: find static block depths
11:11:58 PM Block textures: find animated block depths
11:11:58 PM Block textures: done
11:11:58 PM Item textures: load
11:11:59 PM Item textures: surface
11:11:59 PM Item textures: done
11:11:59 PM Particle textures: load
11:11:59 PM Particle textures: legacy sheets
11:11:59 PM Particle textures: done
11:12:03 PM Loaded assets successfully
11:12:03 PM Moved 401 sprites to texture pages: 0.0160409s
11:12:04 PM Ground vbuffer init
11:12:04 PM Resetting project
11:12:04 PM Destroying instances
11:12:04 PM Project resetted
11:12:04 PM Show popup: startup
11:12:04 PM [WARNING] List: Attempting to access out of list bounds at index -1 in CppProject::List::Value:29
11:12:04 PM Using the latest assets
11:12:13 PM Opening project: C:/Users/dabes/Downloads/etrfyhgjhk/New Project.miproject
11:12:13 PM load_format: 33
11:12:13 PM Resetting project
11:12:13 PM Destroying instances
11:12:13 PM Project resetted
11:12:13 PM save_folder: C:/Users/dabes/Downloads/etrfyhgjhk
11:12:13 PM load_folder: C:/Users/dabes/Downloads/etrfyhgjhk
11:12:13 PM Project loaded
11:12:13 PM Saving settings: C:/Mine-imator/Data/settings.midata
11:12:18 PM Unzipping: F:/POISON_1.16.5_v2/POISON Resource Pack 1.16.5.zip, C:/Users/dabes/AppData/Local/Temp/Mine-imator_tmp/unzip/
11:12:20 PM Extracted 1860/1860 files
11:12:20 PM Add resource: packunzipped
11:12:20 PM filename: POISON Resource Pack 1.16.5.zip
11:12:20 PM Action: action_res_pack_load
11:12:20 PM Model textures: load
11:12:20 PM Model textures: done
11:12:20 PM Block textures: load static
11:12:22 PM Block textures: load animated
11:12:22 PM Block textures, blocksize: 4096
11:12:22 PM [FATAL ERROR] Direct3D error: The parameter is incorrect.
in CppProject::FrameBuffer::Update:50
 

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