Jump to content

[help] Project keeps crashing


Message added by TopicLocker3000

This topic was automatically locked after 6 months of inactivity. If you are the topic owner, please contact a moderator to have it unlocked.

Recommended Posts

I was working on my project until the program crashed because I tried to change a character skin (the skin was imported at the beginning of the project)
When loading again, it kept crashing. All the backups seems also to be affected.

The project was simply a render, not even a Minecraft animation. and I was at the end of the project, nearly finished everything. Here's a photo!

Please help me fix the issue. Thanks! I don't know how to recreate the bug.

  • Here's the error message:

https://imgur.com/a/LeKJbkL

  • here are the logs:

___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
12:32:03 AM mineimator_version: 1.2.9 (Patch 2, 2021.12.20)
12:32:03 AM gm_runtime: 2.2.5.378
12:32:03 AM YYC: yes
12:32:03 AM working_directory: C:\Users\-\Mine-imator\
12:32:03 AM file_directory: C:\Users\us\AppData\Roaming\Mine_imator\
12:32:03 AM OS: Windows
12:32:03 AM os_version: 655360
12:32:03 AM os_is_network_connected: yes
12:32:03 AM os_get_language: en
12:32:03 AM os_get_region: US
12:32:03 AM USERDOMAIN: -
12:32:03 AM USERNAME: -
12:32:03 AM USERPROFILE: C:\Users\-
12:32:03 AM APPDATA: C:\Users\-\AppData\Roaming
12:32:03 AM NUMBER_OF_PROCESSORS: 4
12:32:03 AM PROCESSOR_ARCHITECTURE: x86
12:32:03 AM PROCESSOR_IDENTFIER: 
12:32:03 AM PROCESSOR_LEVEL: 6
12:32:03 AM PROCESSOR_REVISION: 3c03
12:32:03 AM video_adapter_subsysid: 419762236
12:32:03 AM udid: 370e0be6-7c6e-456c-8398-d6f1dcc01b11
12:32:03 AM video_adapter_vendorid: 32902
12:32:03 AM video_d3d11_context: 04FB2DA0
12:32:03 AM video_d3d11_device: 01D14DF4
12:32:03 AM video_adapter_deviceid: 1042
12:32:03 AM video_adapter_sharedsystemmemory: 2147483648
12:32:03 AM video_adapter_revision: 6
12:32:03 AM video_adapter_description: Intel(R) HD Graphics 4600
12:32:03 AM video_adapter_dedicatedsystemmemory: 0
12:32:03 AM video_adapter_dedicatedvideomemory: 117964800
12:32:03 AM Old log found
12:32:03 AM External library init
12:32:03 AM External library: Data\file.dll
12:32:03 AM External library: Data\movie.dll
12:32:03 AM External library: movie init
12:32:03 AM External library: Data\window.dll
12:32:03 AM External library: Data\math.dll
12:32:04 AM working_directory: C:\Users\-\Mine-imator\
12:32:04 AM Trying to save files
12:32:04 AM surface_save OK
12:32:04 AM texture_create OK
12:32:04 AM file_delete_lib OK
12:32:04 AM Create vertex format
12:32:04 AM Shader init
12:32:04 AM shaders_are_supported: yes
12:32:04 AM shader_distort compiled: yes
12:32:04 AM shader_ca compiled: yes
12:32:04 AM shader_high_light_desaturate compiled: yes
12:32:04 AM shader_noise compiled: yes
12:32:04 AM shader_vignette compiled: yes
12:32:04 AM shader_color_correction compiled: yes
12:32:04 AM shader_blur compiled: yes
12:32:04 AM shader_add compiled: yes
12:32:04 AM shader_high_bloom_threshold compiled: yes
12:32:04 AM shader_color_glow compiled: yes
12:32:04 AM shader_high_ssao_depth_normal compiled: yes
12:32:04 AM shader_high_ssao_blur compiled: yes
12:32:04 AM shader_high_ssao compiled: yes
12:32:04 AM shader_high_light_sun compiled: yes
12:32:04 AM shader_high_light_spot compiled: yes
12:32:04 AM shader_high_light_point_shadowless compiled: yes
12:32:04 AM shader_high_light_point compiled: yes
12:32:04 AM shader_high_light_night compiled: yes
12:32:04 AM shader_high_light_apply compiled: yes
12:32:04 AM shader_high_fog_apply compiled: yes
12:32:04 AM shader_high_fog compiled: yes
12:32:04 AM shader_high_dof_coc_blur compiled: yes
12:32:04 AM shader_high_dof_coc compiled: yes
12:32:04 AM shader_high_dof compiled: yes
12:32:04 AM shader_high_aa compiled: yes
12:32:04 AM shader_replace compiled: yes
12:32:04 AM shader_draw_texture compiled: yes
12:32:04 AM shader_depth_point compiled: yes
12:32:04 AM shader_depth compiled: yes
12:32:04 AM shader_color_fog_lights compiled: yes
12:32:04 AM shader_color_fog compiled: yes
12:32:04 AM shader_color_camera compiled: yes
12:32:04 AM shader_border compiled: yes
12:32:04 AM shader_blend compiled: yes
12:32:04 AM shader_alpha_test compiled: yes
12:32:04 AM shader_alpha_fix compiled: yes
12:32:04 AM Loading legacy file
12:32:05 AM Make transitions
12:32:05 AM Transitions OK
12:32:05 AM Loading language file: C:\Users\-\Mine-imator\Data\Languages\english.milanguage
12:32:05 AM Windows startup
12:32:05 AM Found key_file: C:\Users\-\Mine-imator\Data\key.midata
12:32:05 AM Loading settings: C:\Users\-\Mine-imator\Data\settings.midata
12:32:05 AM load_format: 28
12:32:05 AM Render init
12:32:05 AM Loading Minecraft assets version: 1.18
12:32:05 AM Archive already unzipped, re-using: C:\Users\-\AppData\Roaming\Mine_imator\Minecraft_unzip\1.18\assets\minecraft\
12:32:05 AM Show alert: Mine-imator 2.0 news!, New features revealed in the latest dev update!, 75
12:32:05 AM Model textures: load
12:32:06 AM Model textures: done
12:32:06 AM Block textures: load static
12:32:06 AM Block textures: load animated
12:32:06 AM Block textures, blocksize: 16
12:32:06 AM Block textures: static block surface
12:32:06 AM Block textures: static block preview
12:32:06 AM Block textures: animated block surfaces
12:32:06 AM Block textures: animated frames
12:32:06 AM Block textures: animated block preview
12:32:06 AM Block textures: find static block depths
12:32:06 AM Block textures: find animated block depths
12:32:06 AM Block textures: done
12:32:06 AM Item textures: load
12:32:07 AM Item textures: surface
12:32:07 AM Item textures: done
12:32:07 AM Particle textures: load
12:32:07 AM Particle textures: legacy sheets
12:32:07 AM Particle textures: done
12:32:13 AM Saving block previews: C:\Users\-\Mine-imator\Data\blockpreview.midata
12:32:13 AM Loaded assets successfully
12:32:13 AM Ground vbuffer init
12:32:13 AM Resetting project
12:32:13 AM Destroying instances
12:32:13 AM Project resetted
12:32:13 AM Show popup: startup
12:32:14 AM Using the latest assets
12:32:26 AM Opening project: C:\Users\-\Mine-imator\Projects\The Prophecy Chronicles Poster\The Prophecy Chronicles Poster #1.backup2
12:32:27 AM load_format: 32
12:32:27 AM Resetting project
12:32:27 AM Destroying instances
12:32:27 AM Project resetted
12:32:27 AM save_folder: C:\Users\-\Mine-imator\Projects\The Prophecy Chronicles Poster #1
12:32:27 AM load_folder: C:\Users\-\Mine-imator\Projects\The Prophecy Chronicles Poster #1
 

Link to post
Share on other sites

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...