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SaadForGaming

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About SaadForGaming

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  1. I was working on my project until the program crashed because I tried to change a character skin (the skin was imported at the beginning of the project) When loading again, it kept crashing. All the backups seems also to be affected. The project was simply a render, not even a Minecraft animation. and I was at the end of the project, nearly finished everything. Here's a photo! Please help me fix the issue. Thanks! I don't know how to recreate the bug. Here's the error message: https://imgur.com/a/LeKJbkL here are the logs: ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 12:32:03 AM mineimator_version: 1.2.9 (Patch 2, 2021.12.20) 12:32:03 AM gm_runtime: 2.2.5.378 12:32:03 AM YYC: yes 12:32:03 AM working_directory: C:\Users\-\Mine-imator\ 12:32:03 AM file_directory: C:\Users\us\AppData\Roaming\Mine_imator\ 12:32:03 AM OS: Windows 12:32:03 AM os_version: 655360 12:32:03 AM os_is_network_connected: yes 12:32:03 AM os_get_language: en 12:32:03 AM os_get_region: US 12:32:03 AM USERDOMAIN: - 12:32:03 AM USERNAME: - 12:32:03 AM USERPROFILE: C:\Users\- 12:32:03 AM APPDATA: C:\Users\-\AppData\Roaming 12:32:03 AM NUMBER_OF_PROCESSORS: 4 12:32:03 AM PROCESSOR_ARCHITECTURE: x86 12:32:03 AM PROCESSOR_IDENTFIER: 12:32:03 AM PROCESSOR_LEVEL: 6 12:32:03 AM PROCESSOR_REVISION: 3c03 12:32:03 AM video_adapter_subsysid: 419762236 12:32:03 AM udid: 370e0be6-7c6e-456c-8398-d6f1dcc01b11 12:32:03 AM video_adapter_vendorid: 32902 12:32:03 AM video_d3d11_context: 04FB2DA0 12:32:03 AM video_d3d11_device: 01D14DF4 12:32:03 AM video_adapter_deviceid: 1042 12:32:03 AM video_adapter_sharedsystemmemory: 2147483648 12:32:03 AM video_adapter_revision: 6 12:32:03 AM video_adapter_description: Intel(R) HD Graphics 4600 12:32:03 AM video_adapter_dedicatedsystemmemory: 0 12:32:03 AM video_adapter_dedicatedvideomemory: 117964800 12:32:03 AM Old log found 12:32:03 AM External library init 12:32:03 AM External library: Data\file.dll 12:32:03 AM External library: Data\movie.dll 12:32:03 AM External library: movie init 12:32:03 AM External library: Data\window.dll 12:32:03 AM External library: Data\math.dll 12:32:04 AM working_directory: C:\Users\-\Mine-imator\ 12:32:04 AM Trying to save files 12:32:04 AM surface_save OK 12:32:04 AM texture_create OK 12:32:04 AM file_delete_lib OK 12:32:04 AM Create vertex format 12:32:04 AM Shader init 12:32:04 AM shaders_are_supported: yes 12:32:04 AM shader_distort compiled: yes 12:32:04 AM shader_ca compiled: yes 12:32:04 AM shader_high_light_desaturate compiled: yes 12:32:04 AM shader_noise compiled: yes 12:32:04 AM shader_vignette compiled: yes 12:32:04 AM shader_color_correction compiled: yes 12:32:04 AM shader_blur compiled: yes 12:32:04 AM shader_add compiled: yes 12:32:04 AM shader_high_bloom_threshold compiled: yes 12:32:04 AM shader_color_glow compiled: yes 12:32:04 AM shader_high_ssao_depth_normal compiled: yes 12:32:04 AM shader_high_ssao_blur compiled: yes 12:32:04 AM shader_high_ssao compiled: yes 12:32:04 AM shader_high_light_sun compiled: yes 12:32:04 AM shader_high_light_spot compiled: yes 12:32:04 AM shader_high_light_point_shadowless compiled: yes 12:32:04 AM shader_high_light_point compiled: yes 12:32:04 AM shader_high_light_night compiled: yes 12:32:04 AM shader_high_light_apply compiled: yes 12:32:04 AM shader_high_fog_apply compiled: yes 12:32:04 AM shader_high_fog compiled: yes 12:32:04 AM shader_high_dof_coc_blur compiled: yes 12:32:04 AM shader_high_dof_coc compiled: yes 12:32:04 AM shader_high_dof compiled: yes 12:32:04 AM shader_high_aa compiled: yes 12:32:04 AM shader_replace compiled: yes 12:32:04 AM shader_draw_texture compiled: yes 12:32:04 AM shader_depth_point compiled: yes 12:32:04 AM shader_depth compiled: yes 12:32:04 AM shader_color_fog_lights compiled: yes 12:32:04 AM shader_color_fog compiled: yes 12:32:04 AM shader_color_camera compiled: yes 12:32:04 AM shader_border compiled: yes 12:32:04 AM shader_blend compiled: yes 12:32:04 AM shader_alpha_test compiled: yes 12:32:04 AM shader_alpha_fix compiled: yes 12:32:04 AM Loading legacy file 12:32:05 AM Make transitions 12:32:05 AM Transitions OK 12:32:05 AM Loading language file: C:\Users\-\Mine-imator\Data\Languages\english.milanguage 12:32:05 AM Windows startup 12:32:05 AM Found key_file: C:\Users\-\Mine-imator\Data\key.midata 12:32:05 AM Loading settings: C:\Users\-\Mine-imator\Data\settings.midata 12:32:05 AM load_format: 28 12:32:05 AM Render init 12:32:05 AM Loading Minecraft assets version: 1.18 12:32:05 AM Archive already unzipped, re-using: C:\Users\-\AppData\Roaming\Mine_imator\Minecraft_unzip\1.18\assets\minecraft\ 12:32:05 AM Show alert: Mine-imator 2.0 news!, New features revealed in the latest dev update!, 75 12:32:05 AM Model textures: load 12:32:06 AM Model textures: done 12:32:06 AM Block textures: load static 12:32:06 AM Block textures: load animated 12:32:06 AM Block textures, blocksize: 16 12:32:06 AM Block textures: static block surface 12:32:06 AM Block textures: static block preview 12:32:06 AM Block textures: animated block surfaces 12:32:06 AM Block textures: animated frames 12:32:06 AM Block textures: animated block preview 12:32:06 AM Block textures: find static block depths 12:32:06 AM Block textures: find animated block depths 12:32:06 AM Block textures: done 12:32:06 AM Item textures: load 12:32:07 AM Item textures: surface 12:32:07 AM Item textures: done 12:32:07 AM Particle textures: load 12:32:07 AM Particle textures: legacy sheets 12:32:07 AM Particle textures: done 12:32:13 AM Saving block previews: C:\Users\-\Mine-imator\Data\blockpreview.midata 12:32:13 AM Loaded assets successfully 12:32:13 AM Ground vbuffer init 12:32:13 AM Resetting project 12:32:13 AM Destroying instances 12:32:13 AM Project resetted 12:32:13 AM Show popup: startup 12:32:14 AM Using the latest assets 12:32:26 AM Opening project: C:\Users\-\Mine-imator\Projects\The Prophecy Chronicles Poster\The Prophecy Chronicles Poster #1.backup2 12:32:27 AM load_format: 32 12:32:27 AM Resetting project 12:32:27 AM Destroying instances 12:32:27 AM Project resetted 12:32:27 AM save_folder: C:\Users\-\Mine-imator\Projects\The Prophecy Chronicles Poster #1 12:32:27 AM load_folder: C:\Users\-\Mine-imator\Projects\The Prophecy Chronicles Poster #1
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