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Crash occurs when attempting to load previously saved project.


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Goes something like this.

I open mine-imator and I try and load project "Test Animation2" of my design,

It loads up until about 2/4'ths of the bar and then crashes entirely. Only error prompt besides the log is

"It seems mine-imator didnt close properly last time, perhaps due to a crash. A log file was generated at 

C:\Users\15039\AppData\Roaming\Mine_imator\log_previous.txt

 

The Log goes as follows. 

 

___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
9:28:05 AM mineimator_version: 1.2.7
9:28:05 AM gm_runtime: 2.1.5.246
9:28:05 AM YYC: yes
9:28:05 AM working_directory: C:\Users\15039\Mine-imator\
9:28:05 AM file_directory: C:\Users\15039\AppData\Roaming\Mine_imator\
9:28:05 AM OS: Windows
9:28:05 AM os_version: 655360
9:28:05 AM os_is_network_connected: yes
9:28:05 AM os_get_language: en
9:28:05 AM os_get_region: US
9:28:05 AM USERDOMAIN: DESKTOP-LAD9I4O
9:28:05 AM USERNAME: 15039
9:28:05 AM USERPROFILE: C:\Users\15039
9:28:05 AM APPDATA: C:\Users\15039\AppData\Roaming
9:28:05 AM NUMBER_OF_PROCESSORS: 16
9:28:05 AM PROCESSOR_ARCHITECTURE: x86
9:28:05 AM PROCESSOR_IDENTFIER: 
9:28:05 AM PROCESSOR_LEVEL: 23
9:28:05 AM PROCESSOR_REVISION: 7100
9:28:05 AM video_adapter_subsysid: 2237075516
9:28:05 AM udid: 42b7e6f6-a75c-4ed4-9db9-1563a0a106a4
9:28:05 AM video_adapter_vendorid: 4318
9:28:05 AM video_d3d11_context: 03D6C860
9:28:05 AM video_d3d11_device: 03DEC75C
9:28:05 AM video_adapter_deviceid: 7944
9:28:05 AM video_adapter_sharedsystemmemory: 1073676288
9:28:05 AM video_adapter_revision: 161
9:28:05 AM video_adapter_description: NVIDIA GeForce RTX 2060
9:28:05 AM video_adapter_dedicatedsystemmemory: 0
9:28:05 AM video_adapter_dedicatedvideomemory: 3221225472
9:28:05 AM External library init
9:28:05 AM External library: Data\file.dll
9:28:05 AM External library: Data\movie.dll
9:28:05 AM External library: movie init
9:28:05 AM External library: Data\window.dll
9:28:05 AM External library: Data\math.dll
9:28:05 AM working_directory: C:\Users\15039\Mine-imator\
9:28:05 AM Trying to save files
9:28:05 AM surface_save OK
9:28:05 AM texture_create OK
9:28:05 AM file_delete_lib OK
9:28:05 AM Create vertex format
9:28:05 AM Shader init
9:28:05 AM shaders_are_supported: yes
9:28:05 AM shader_distort compiled: yes
9:28:05 AM shader_ca compiled: yes
9:28:05 AM shader_high_light_desaturate compiled: yes
9:28:05 AM shader_noise compiled: yes
9:28:05 AM shader_vignette compiled: yes
9:28:05 AM shader_color_correction compiled: yes
9:28:05 AM shader_blur compiled: yes
9:28:05 AM shader_add compiled: yes
9:28:05 AM shader_high_bloom_threshold compiled: yes
9:28:05 AM shader_color_glow compiled: yes
9:28:05 AM shader_high_ssao_depth_normal compiled: yes
9:28:05 AM shader_high_ssao_blur compiled: yes
9:28:05 AM shader_high_ssao compiled: yes
9:28:05 AM shader_high_light_sun compiled: yes
9:28:05 AM shader_high_light_spot compiled: yes
9:28:05 AM shader_high_light_point_shadowless compiled: yes
9:28:05 AM shader_high_light_point compiled: yes
9:28:05 AM shader_high_light_night compiled: yes
9:28:05 AM shader_high_light_apply compiled: yes
9:28:05 AM shader_high_fog_apply compiled: yes
9:28:05 AM shader_high_fog compiled: yes
9:28:05 AM shader_high_dof_coc_blur compiled: yes
9:28:05 AM shader_high_dof_coc compiled: yes
9:28:05 AM shader_high_dof compiled: yes
9:28:05 AM shader_high_aa compiled: yes
9:28:05 AM shader_replace compiled: yes
9:28:05 AM shader_draw_texture compiled: yes
9:28:05 AM shader_depth_point compiled: yes
9:28:05 AM shader_depth compiled: yes
9:28:05 AM shader_color_fog_lights compiled: yes
9:28:05 AM shader_color_fog compiled: yes
9:28:05 AM shader_color_camera compiled: yes
9:28:05 AM shader_border compiled: yes
9:28:05 AM shader_blend compiled: yes
9:28:05 AM shader_alpha_test compiled: yes
9:28:05 AM shader_alpha_fix compiled: yes
9:28:05 AM Loading legacy file
9:28:05 AM Make transitions
9:28:05 AM Transitions OK
9:28:05 AM Loading language file: C:\Users\15039\Mine-imator\Data\Languages\english.milanguage
9:28:05 AM Windows startup
9:28:05 AM Found key_file: C:\Users\15039\Mine-imator\Data\key.midata
9:28:05 AM Loading settings: C:\Users\15039\Mine-imator\Data\settings.midata
9:28:05 AM load_format: 28
9:28:05 AM Render init
9:28:05 AM Loading Minecraft assets version: 1.16.2
9:28:06 AM Archive already unzipped, re-using: C:\Users\15039\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.2\assets\minecraft\
9:28:06 AM Model textures: load
9:28:06 AM Model textures: done
9:28:06 AM Block textures: load static
9:28:06 AM Block textures: load animated
9:28:06 AM Block textures, blocksize: 16
9:28:06 AM Block textures: static block surface
9:28:06 AM Block textures: static block preview
9:28:06 AM Block textures: animated block surfaces
9:28:06 AM Block textures: animated frames
9:28:06 AM Block textures: animated block preview
9:28:06 AM Block textures: find static block depths
9:28:06 AM Block textures: find animated block depths
9:28:06 AM Block textures: done
9:28:06 AM Item textures: load
9:28:06 AM Item textures: surface
9:28:06 AM Item textures: done
9:28:06 AM Particle textures: load
9:28:06 AM Particle textures: legacy sheets
9:28:06 AM Particle textures: done
9:28:30 AM Saving block previews: C:\Users\15039\Mine-imator\Data\blockpreview.midata
9:28:30 AM Loaded assets successfully
9:28:30 AM Ground vbuffer init
9:28:30 AM Resetting project
9:28:30 AM Destroying instances
9:28:30 AM Project resetted
9:28:30 AM Show popup: startup
9:28:31 AM Using the latest assets
9:28:55 AM Opening project: C:\Users\15039\Mine-imator\Projects\Test Animation 2\Test Animation 2.miproject
9:28:55 AM load_format: 32
9:28:55 AM Resetting project
9:28:55 AM Destroying instances
9:28:55 AM Project resetted
9:28:55 AM save_folder: C:\Users\15039\Mine-imator\Projects\Test Animation 2
9:28:55 AM load_folder: C:\Users\15039\Mine-imator\Projects\Test Animation 2
9:28:56 AM Project loaded
9:28:56 AM Loading .schematic: C:\Users\15039\Mine-imator\Projects\Test Animation 2\Piece of Mineimator World.schematic
9:28:56 AM Size: { { 487,472,72 },  }
9:28:56 AM Version: 1

 

----------------------

 

All other loaded projects will load smoothly and give no problems, only this one? No corruption is apparent from what I can see. 

Any Ideas?

 

Project File: https://drive.google.com/file/d/1kW4R0Z8PVhkyVrtGndxwZLJ5f9OJ2JrN/view?usp=sharing

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