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MrFoxIsHere

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About MrFoxIsHere

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    Aspiring Mine-imator
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  • Birthday November 21

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    Aspiring Mine-imator

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  1. Goes something like this. I open mine-imator and I try and load project "Test Animation2" of my design, It loads up until about 2/4'ths of the bar and then crashes entirely. Only error prompt besides the log is "It seems mine-imator didnt close properly last time, perhaps due to a crash. A log file was generated at C:\Users\15039\AppData\Roaming\Mine_imator\log_previous.txt The Log goes as follows. ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 9:28:05 AM mineimator_version: 1.2.7 9:28:05 AM gm_runtime: 2.1.5.246 9:28:05 AM YYC: yes 9:28:05 AM working_directory: C:\Users\15039\Mine-imator\ 9:28:05 AM file_directory: C:\Users\15039\AppData\Roaming\Mine_imator\ 9:28:05 AM OS: Windows 9:28:05 AM os_version: 655360 9:28:05 AM os_is_network_connected: yes 9:28:05 AM os_get_language: en 9:28:05 AM os_get_region: US 9:28:05 AM USERDOMAIN: DESKTOP-LAD9I4O 9:28:05 AM USERNAME: 15039 9:28:05 AM USERPROFILE: C:\Users\15039 9:28:05 AM APPDATA: C:\Users\15039\AppData\Roaming 9:28:05 AM NUMBER_OF_PROCESSORS: 16 9:28:05 AM PROCESSOR_ARCHITECTURE: x86 9:28:05 AM PROCESSOR_IDENTFIER: 9:28:05 AM PROCESSOR_LEVEL: 23 9:28:05 AM PROCESSOR_REVISION: 7100 9:28:05 AM video_adapter_subsysid: 2237075516 9:28:05 AM udid: 42b7e6f6-a75c-4ed4-9db9-1563a0a106a4 9:28:05 AM video_adapter_vendorid: 4318 9:28:05 AM video_d3d11_context: 03D6C860 9:28:05 AM video_d3d11_device: 03DEC75C 9:28:05 AM video_adapter_deviceid: 7944 9:28:05 AM video_adapter_sharedsystemmemory: 1073676288 9:28:05 AM video_adapter_revision: 161 9:28:05 AM video_adapter_description: NVIDIA GeForce RTX 2060 9:28:05 AM video_adapter_dedicatedsystemmemory: 0 9:28:05 AM video_adapter_dedicatedvideomemory: 3221225472 9:28:05 AM External library init 9:28:05 AM External library: Data\file.dll 9:28:05 AM External library: Data\movie.dll 9:28:05 AM External library: movie init 9:28:05 AM External library: Data\window.dll 9:28:05 AM External library: Data\math.dll 9:28:05 AM working_directory: C:\Users\15039\Mine-imator\ 9:28:05 AM Trying to save files 9:28:05 AM surface_save OK 9:28:05 AM texture_create OK 9:28:05 AM file_delete_lib OK 9:28:05 AM Create vertex format 9:28:05 AM Shader init 9:28:05 AM shaders_are_supported: yes 9:28:05 AM shader_distort compiled: yes 9:28:05 AM shader_ca compiled: yes 9:28:05 AM shader_high_light_desaturate compiled: yes 9:28:05 AM shader_noise compiled: yes 9:28:05 AM shader_vignette compiled: yes 9:28:05 AM shader_color_correction compiled: yes 9:28:05 AM shader_blur compiled: yes 9:28:05 AM shader_add compiled: yes 9:28:05 AM shader_high_bloom_threshold compiled: yes 9:28:05 AM shader_color_glow compiled: yes 9:28:05 AM shader_high_ssao_depth_normal compiled: yes 9:28:05 AM shader_high_ssao_blur compiled: yes 9:28:05 AM shader_high_ssao compiled: yes 9:28:05 AM shader_high_light_sun compiled: yes 9:28:05 AM shader_high_light_spot compiled: yes 9:28:05 AM shader_high_light_point_shadowless compiled: yes 9:28:05 AM shader_high_light_point compiled: yes 9:28:05 AM shader_high_light_night compiled: yes 9:28:05 AM shader_high_light_apply compiled: yes 9:28:05 AM shader_high_fog_apply compiled: yes 9:28:05 AM shader_high_fog compiled: yes 9:28:05 AM shader_high_dof_coc_blur compiled: yes 9:28:05 AM shader_high_dof_coc compiled: yes 9:28:05 AM shader_high_dof compiled: yes 9:28:05 AM shader_high_aa compiled: yes 9:28:05 AM shader_replace compiled: yes 9:28:05 AM shader_draw_texture compiled: yes 9:28:05 AM shader_depth_point compiled: yes 9:28:05 AM shader_depth compiled: yes 9:28:05 AM shader_color_fog_lights compiled: yes 9:28:05 AM shader_color_fog compiled: yes 9:28:05 AM shader_color_camera compiled: yes 9:28:05 AM shader_border compiled: yes 9:28:05 AM shader_blend compiled: yes 9:28:05 AM shader_alpha_test compiled: yes 9:28:05 AM shader_alpha_fix compiled: yes 9:28:05 AM Loading legacy file 9:28:05 AM Make transitions 9:28:05 AM Transitions OK 9:28:05 AM Loading language file: C:\Users\15039\Mine-imator\Data\Languages\english.milanguage 9:28:05 AM Windows startup 9:28:05 AM Found key_file: C:\Users\15039\Mine-imator\Data\key.midata 9:28:05 AM Loading settings: C:\Users\15039\Mine-imator\Data\settings.midata 9:28:05 AM load_format: 28 9:28:05 AM Render init 9:28:05 AM Loading Minecraft assets version: 1.16.2 9:28:06 AM Archive already unzipped, re-using: C:\Users\15039\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.2\assets\minecraft\ 9:28:06 AM Model textures: load 9:28:06 AM Model textures: done 9:28:06 AM Block textures: load static 9:28:06 AM Block textures: load animated 9:28:06 AM Block textures, blocksize: 16 9:28:06 AM Block textures: static block surface 9:28:06 AM Block textures: static block preview 9:28:06 AM Block textures: animated block surfaces 9:28:06 AM Block textures: animated frames 9:28:06 AM Block textures: animated block preview 9:28:06 AM Block textures: find static block depths 9:28:06 AM Block textures: find animated block depths 9:28:06 AM Block textures: done 9:28:06 AM Item textures: load 9:28:06 AM Item textures: surface 9:28:06 AM Item textures: done 9:28:06 AM Particle textures: load 9:28:06 AM Particle textures: legacy sheets 9:28:06 AM Particle textures: done 9:28:30 AM Saving block previews: C:\Users\15039\Mine-imator\Data\blockpreview.midata 9:28:30 AM Loaded assets successfully 9:28:30 AM Ground vbuffer init 9:28:30 AM Resetting project 9:28:30 AM Destroying instances 9:28:30 AM Project resetted 9:28:30 AM Show popup: startup 9:28:31 AM Using the latest assets 9:28:55 AM Opening project: C:\Users\15039\Mine-imator\Projects\Test Animation 2\Test Animation 2.miproject 9:28:55 AM load_format: 32 9:28:55 AM Resetting project 9:28:55 AM Destroying instances 9:28:55 AM Project resetted 9:28:55 AM save_folder: C:\Users\15039\Mine-imator\Projects\Test Animation 2 9:28:55 AM load_folder: C:\Users\15039\Mine-imator\Projects\Test Animation 2 9:28:56 AM Project loaded 9:28:56 AM Loading .schematic: C:\Users\15039\Mine-imator\Projects\Test Animation 2\Piece of Mineimator World.schematic 9:28:56 AM Size: { { 487,472,72 }, } 9:28:56 AM Version: 1 ---------------------- All other loaded projects will load smoothly and give no problems, only this one? No corruption is apparent from what I can see. Any Ideas? Project File: https://drive.google.com/file/d/1kW4R0Z8PVhkyVrtGndxwZLJ5f9OJ2JrN/view?usp=sharing
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