Jump to content
  • 0

Creating floor lighting


Message added by TopicLocker3000

This topic was automatically locked after 6 months of inactivity. If you are the topic owner, please contact a moderator to have it unlocked.

Question

After quite a few hours of trying over and over again, I can't seem to replicate the lighting that is in this picture.

GXdMFG4.jpg

The original plan was to create lighting on a redstone lamp to create an effect that will shine the player from the block up, so that the light will hit the front of the player only.

Link to post
Share on other sites

8 answers to this question

Recommended Posts

  • 0
14 minutes ago, Monsiuer Ryekseu said:

What I'm trying to do isn't EXACTLY like the picture, just the lighting. The lighting in game? Yeah, that's KUDA shaders.

What sort of light? Spot, or point?

point lighs would work the best.

Link to post
Share on other sites

  • 0

import the world in with the lamps on then create a light and change the color to orange then place it as close to the center just above the lamp and do it for every one. Then to check if it worked press f5. (windows, i don't think MI works for mac)

Link to post
Share on other sites

  • 0
2 hours ago, Marten said:

The lamps seem to have a very highcontrast texture. You can edit the block texture sheet and import the new version.

 

What I'm trying to do isn't EXACTLY like the picture, just the lighting. The lighting in game? Yeah, that's KUDA shaders.

2 hours ago, MCBoomBox said:

import the world in with the lamps on then create a light and change the color to orange then place it as close to the center just above the lamp and do it for every one. Then to check if it worked press f5. (windows, i don't think MI works for mac)

What sort of light? Spot, or point?

Link to post
Share on other sites

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...