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When i started up Mine-imator, weird red lights and stuff started flooding my screen and i had to turn off my computer. Here is a log:

___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
15:21:16 version: 1.0.6
15:21:16 gm_version: 1.4.1749
15:21:16 build date: 12/03/2016 15:10:39
15:21:16 YYC: yes
15:21:16 working_directory: E:\Users\maison\Mine-imator\
15:21:16 file_directory: E:\Users\maison\AppData\Roaming\Mine_imator\
15:21:17 OS: Windows
15:21:17 os_version: 393217
15:21:17 os_is_network_connected: yes
15:21:17 os_get_language: fr
15:21:17 os_get_region: FR
15:21:17 USERDOMAIN: maison-PC
15:21:17 USERNAME: maison
15:21:17 USERPROFILE: E:\Users\maison
15:21:17 APPDATA: E:\Users\maison\AppData\Roaming
15:21:17 NUMBER_OF_PROCESSORS: 2
15:21:17 PROCESSOR_ARCHITECTURE: x86
15:21:17 PROCESSOR_IDENTFIER: 
15:21:17 PROCESSOR_LEVEL: 15
15:21:17 PROCESSOR_REVISION: 0407
15:21:18 video_adapter_0_name: NVIDIA GeForce 7300 SE/7200 GS (Microsoft Corporation - WDDM)
15:21:18 video_adapter_0_driver_version_high: 524303
15:21:18 video_adapter_0_device_name: \\.\DISPLAY1
15:21:18 video_adapter_0_driver_version_low: 729489
15:21:18 Library init
15:21:18 Data\file.dll
15:21:18 Data\movie.dll
15:21:18 Movie init
15:21:18 Data\window.dll
15:21:18 Data\texture.dll
15:21:18 Texture init
15:21:18 working_directory: E:\Users\maison\Mine-imator\
15:21:18 Trying to save files
15:21:19 surface_save OK
15:21:19 texture_create OK
15:21:19 file_delete_lib OK
15:21:19 Shader init
15:21:19 shaders_are_supported: yes
15:21:19 shader_high_ssao_blur compiled: yes
15:21:19 shader_high_ssao compiled: yes
15:21:19 shader_high_ssao_depth_normal compiled: yes
15:21:19 shader_high_light_apply compiled: yes
15:21:19 shader_high_light_night compiled: yes
15:21:19 shader_high_light_point compiled: yes
15:21:19 shader_high_light_spot compiled: yes
15:21:19 shader_high_light_sun compiled: yes
15:21:19 shader_high_fog_apply compiled: yes
15:21:19 shader_high_fog compiled: yes
15:21:19 shader_high_dof compiled: yes
15:21:19 shader_high_aa compiled: yes
15:21:19 shader_replace compiled: yes
15:21:19 shader_draw_texture compiled: yes
15:21:19 shader_depth compiled: yes
15:21:19 shader_color_fog_lights compiled: yes
15:21:19 shader_color_fog compiled: yes
15:21:19 shader_blend_fog compiled: yes
15:21:19 shader_blend compiled: yes
15:21:19 shader_border compiled: yes
15:21:19 Create vertex format
15:21:19 Render init
15:21:19 Ground model init
15:21:19 Character models init
15:21:19 Windows init
15:21:20 Lists init
15:21:20 Load language file: E:\Users\maison\Mine-imator\Data\Languages\english.txt
15:21:20 Make transitions
15:21:21 Transitions OK
15:21:21 Globals init
15:21:21 Opening pack from folder: E:\Users\maison\Mine-imator\Data\Textures\
15:21:21 mob_texture
15:21:22 block_texture
15:21:25 colormap_grass_texture
15:21:25 colormap_foliage_texture
15:21:25 item_texture
15:21:25 particles_texture
15:21:25 block_preview_texture
15:21:25 sun_texture
15:21:25 moonphases_texture
15:21:25 moon_texture
15:21:25 clouds_texture
15:21:25 Pack opened
15:21:25 Found key_file: E:\Users\maison\Mine-imator\Data\key.file
15:21:26 Loading settings: E:\Users\maison\Mine-imator\Data\settings.file
15:21:26 load_format: 4
15:21:26 Loading recent: E:\Users\maison\Mine-imator\Data\recent.file
15:21:26 Loading closed alerts: E:\Users\maison\Mine-imator\Data\alerts.file
15:21:26 Startup OK
15:21:26 Resetting project
15:21:26 Destroying instances
15:21:26 Project resetted
15:21:26 Show popup: startup
15:21:28 HTTP: []
15:22:05 Opening project: E:\Users\maison\Mine-imator\Projects\Let's do this... AGAIN\Let's do this... AGAIN.mproj
15:22:05 load_folder: E:\Users\maison\Mine-imator\Projects\Let's do this... AGAIN
15:22:05 load_format: 13
15:22:05 Resetting project
15:22:05 Destroying instances
15:22:06 Project resetted
15:22:06 save_folder: E:\Users\maison\Mine-imator\Projects\Let's do this... AGAIN
15:22:06 load_iid_offset: 0
15:22:06 Templates: 0
15:22:06 Timelines: 1
15:22:06 Resources: 0
15:22:06 Get template iids
15:22:06 Get particle type iids
15:22:06 Get keyframe iids
15:22:06 Get timeline iids
15:22:06 Build trees
15:22:06 Reset read positions
15:22:06 Update program
15:22:06 Project loaded
15:22:12 Action: action_tl_select
15:22:17 Action: action_tl_keyframe_create

I am on Windows 7 Pro with Service Pack 1. If you need any more information then tell me. Please help!

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