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PartyEscortBotBeans

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About PartyEscortBotBeans

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  1. "Freddy is from a game called Five nights at Freddy, i may be wrong, but i think it is a real place where people celebrate their birthdays." Oh my god the ignorance is real Do you seriously think that Mike's is a real place?!? It would be all over the news if it was! Like, how many children got killed in this game, 11? The story is obviously completely unrealistic. Do you seriously believe that there was a place, in the 1990s, that had walking and running singing animatronics that could kill you?!? Not even today's robots are that advanced! Cool rig, but honestly, don't believe everything you hear on the internet. P.S.: Who on earth is Gold Mike????
  2. When i started up Mine-imator, weird red lights and stuff started flooding my screen and i had to turn off my computer. Here is a log: ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 15:21:16 version: 1.0.6 15:21:16 gm_version: 1.4.1749 15:21:16 build date: 12/03/2016 15:10:39 15:21:16 YYC: yes 15:21:16 working_directory: E:\Users\maison\Mine-imator\ 15:21:16 file_directory: E:\Users\maison\AppData\Roaming\Mine_imator\ 15:21:17 OS: Windows 15:21:17 os_version: 393217 15:21:17 os_is_network_connected: yes 15:21:17 os_get_language: fr 15:21:17 os_get_region: FR 15:21:17 USERDOMAIN: maison-PC 15:21:17 USERNAME: maison 15:21:17 USERPROFILE: E:\Users\maison 15:21:17 APPDATA: E:\Users\maison\AppData\Roaming 15:21:17 NUMBER_OF_PROCESSORS: 2 15:21:17 PROCESSOR_ARCHITECTURE: x86 15:21:17 PROCESSOR_IDENTFIER: 15:21:17 PROCESSOR_LEVEL: 15 15:21:17 PROCESSOR_REVISION: 0407 15:21:18 video_adapter_0_name: NVIDIA GeForce 7300 SE/7200 GS (Microsoft Corporation - WDDM) 15:21:18 video_adapter_0_driver_version_high: 524303 15:21:18 video_adapter_0_device_name: \\.\DISPLAY1 15:21:18 video_adapter_0_driver_version_low: 729489 15:21:18 Library init 15:21:18 Data\file.dll 15:21:18 Data\movie.dll 15:21:18 Movie init 15:21:18 Data\window.dll 15:21:18 Data\texture.dll 15:21:18 Texture init 15:21:18 working_directory: E:\Users\maison\Mine-imator\ 15:21:18 Trying to save files 15:21:19 surface_save OK 15:21:19 texture_create OK 15:21:19 file_delete_lib OK 15:21:19 Shader init 15:21:19 shaders_are_supported: yes 15:21:19 shader_high_ssao_blur compiled: yes 15:21:19 shader_high_ssao compiled: yes 15:21:19 shader_high_ssao_depth_normal compiled: yes 15:21:19 shader_high_light_apply compiled: yes 15:21:19 shader_high_light_night compiled: yes 15:21:19 shader_high_light_point compiled: yes 15:21:19 shader_high_light_spot compiled: yes 15:21:19 shader_high_light_sun compiled: yes 15:21:19 shader_high_fog_apply compiled: yes 15:21:19 shader_high_fog compiled: yes 15:21:19 shader_high_dof compiled: yes 15:21:19 shader_high_aa compiled: yes 15:21:19 shader_replace compiled: yes 15:21:19 shader_draw_texture compiled: yes 15:21:19 shader_depth compiled: yes 15:21:19 shader_color_fog_lights compiled: yes 15:21:19 shader_color_fog compiled: yes 15:21:19 shader_blend_fog compiled: yes 15:21:19 shader_blend compiled: yes 15:21:19 shader_border compiled: yes 15:21:19 Create vertex format 15:21:19 Render init 15:21:19 Ground model init 15:21:19 Character models init 15:21:19 Windows init 15:21:20 Lists init 15:21:20 Load language file: E:\Users\maison\Mine-imator\Data\Languages\english.txt 15:21:20 Make transitions 15:21:21 Transitions OK 15:21:21 Globals init 15:21:21 Opening pack from folder: E:\Users\maison\Mine-imator\Data\Textures\ 15:21:21 mob_texture 15:21:22 block_texture 15:21:25 colormap_grass_texture 15:21:25 colormap_foliage_texture 15:21:25 item_texture 15:21:25 particles_texture 15:21:25 block_preview_texture 15:21:25 sun_texture 15:21:25 moonphases_texture 15:21:25 moon_texture 15:21:25 clouds_texture 15:21:25 Pack opened 15:21:25 Found key_file: E:\Users\maison\Mine-imator\Data\key.file 15:21:26 Loading settings: E:\Users\maison\Mine-imator\Data\settings.file 15:21:26 load_format: 4 15:21:26 Loading recent: E:\Users\maison\Mine-imator\Data\recent.file 15:21:26 Loading closed alerts: E:\Users\maison\Mine-imator\Data\alerts.file 15:21:26 Startup OK 15:21:26 Resetting project 15:21:26 Destroying instances 15:21:26 Project resetted 15:21:26 Show popup: startup 15:21:28 HTTP: [] 15:22:05 Opening project: E:\Users\maison\Mine-imator\Projects\Let's do this... AGAIN\Let's do this... AGAIN.mproj 15:22:05 load_folder: E:\Users\maison\Mine-imator\Projects\Let's do this... AGAIN 15:22:05 load_format: 13 15:22:05 Resetting project 15:22:05 Destroying instances 15:22:06 Project resetted 15:22:06 save_folder: E:\Users\maison\Mine-imator\Projects\Let's do this... AGAIN 15:22:06 load_iid_offset: 0 15:22:06 Templates: 0 15:22:06 Timelines: 1 15:22:06 Resources: 0 15:22:06 Get template iids 15:22:06 Get particle type iids 15:22:06 Get keyframe iids 15:22:06 Get timeline iids 15:22:06 Build trees 15:22:06 Reset read positions 15:22:06 Update program 15:22:06 Project loaded 15:22:12 Action: action_tl_select 15:22:17 Action: action_tl_keyframe_create I am on Windows 7 Pro with Service Pack 1. If you need any more information then tell me. Please help!
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