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Crash When Importing Item Sheet


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So I'm trying to import an item sheet for an animation and whenever I do I get this:

 

___ Mine-imator log ___


In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
3:45:42 AM version: 1.0.6
3:45:42 AM gm_version: 1.4.1749
3:45:42 AM build date: 3/12/2016 9:10:39 AM
3:45:42 AM YYC: yes
3:45:42 AM working_directory: C:\Users\AnaRosa\Desktop\Mine-imator\
3:45:42 AM file_directory: C:\Users\AnaRosa\AppData\Roaming\Mine_imator\
3:45:42 AM OS: Windows
3:45:42 AM os_version: 393218
3:45:42 AM os_is_network_connected: yes
3:45:42 AM os_get_language: en
3:45:42 AM os_get_region: US
3:45:42 AM USERDOMAIN: MSIA
3:45:42 AM USERNAME: [Censored]
3:45:42 AM USERPROFILE: C:\Users\AnaRosa
3:45:42 AM APPDATA: C:\Users\AnaRosa\AppData\Roaming
3:45:42 AM NUMBER_OF_PROCESSORS: 4
3:45:42 AM PROCESSOR_ARCHITECTURE: x86
3:45:42 AM PROCESSOR_IDENTFIER: 
3:45:42 AM PROCESSOR_LEVEL: 6
3:45:42 AM PROCESSOR_REVISION: 3a09
3:45:42 AM video_adapter_0_name: Intel(R) HD Graphics 4000
3:45:42 AM video_adapter_0_driver_version_high: 655378
3:45:42 AM video_adapter_0_device_name: \\.\DISPLAY1
3:45:42 AM video_adapter_0_driver_version_low: 659636
3:45:42 AM Old log found
3:45:42 AM Library init
3:45:42 AM Data\file.dll
3:45:42 AM Data\movie.dll
3:45:42 AM Movie init
3:45:42 AM Data\window.dll
3:45:42 AM Data\texture.dll
3:45:42 AM Texture init
3:45:43 AM open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/
3:45:43 AM open_url: C:\Users\AnaRosa\AppData\Roaming\Mine_imator\log_previous.txt
3:45:43 AM working_directory: C:\Users\AnaRosa\Desktop\Mine-imator\
3:45:43 AM Trying to save files
3:45:43 AM surface_save OK
3:45:43 AM texture_create OK
3:45:43 AM file_delete_lib OK
3:45:43 AM Shader init
3:45:43 AM shaders_are_supported: yes
3:45:43 AM shader_high_ssao_blur compiled: yes
3:45:43 AM shader_high_ssao compiled: yes
3:45:43 AM shader_high_ssao_depth_normal compiled: yes
3:45:43 AM shader_high_light_apply compiled: yes
3:45:43 AM shader_high_light_night compiled: yes
3:45:43 AM shader_high_light_point compiled: yes
3:45:43 AM shader_high_light_spot compiled: yes
3:45:43 AM shader_high_light_sun compiled: yes
3:45:43 AM shader_high_fog_apply compiled: yes
3:45:43 AM shader_high_fog compiled: yes
3:45:43 AM shader_high_dof compiled: yes
3:45:43 AM shader_high_aa compiled: yes
3:45:43 AM shader_replace compiled: yes
3:45:43 AM shader_draw_texture compiled: yes
3:45:43 AM shader_depth compiled: yes
3:45:43 AM shader_color_fog_lights compiled: yes
3:45:43 AM shader_color_fog compiled: yes
3:45:43 AM shader_blend_fog compiled: yes
3:45:43 AM shader_blend compiled: yes
3:45:43 AM shader_border compiled: yes
3:45:43 AM Create vertex format
3:45:43 AM Render init
3:45:43 AM Ground model init
3:45:43 AM Character models init
3:45:43 AM Windows init
3:45:43 AM Lists init
3:45:43 AM Load language file: C:\Users\AnaRosa\Desktop\Mine-imator\Data\Languages\english.txt
3:45:43 AM Make transitions
3:45:43 AM Transitions OK
3:45:43 AM Globals init
3:45:43 AM Opening pack from folder: C:\Users\AnaRosa\Desktop\Mine-imator\Data\Textures\
3:45:43 AM mob_texture
3:45:43 AM block_texture
3:45:44 AM colormap_grass_texture
3:45:44 AM colormap_foliage_texture
3:45:44 AM item_texture
3:45:44 AM particles_texture
3:45:44 AM block_preview_texture
3:45:44 AM sun_texture
3:45:44 AM moonphases_texture
3:45:44 AM moon_texture
3:45:44 AM clouds_texture
3:45:44 AM Pack opened
3:45:44 AM Found key_file: C:\Users\AnaRosa\Desktop\Mine-imator\Data\key.file
3:45:44 AM Loading settings: C:\Users\AnaRosa\Desktop\Mine-imator\Data\settings.file
3:45:44 AM load_format: 4
3:45:44 AM Loading recent: C:\Users\AnaRosa\Desktop\Mine-imator\Data\recent.file
3:45:44 AM Loading closed alerts: C:\Users\AnaRosa\Desktop\Mine-imator\Data\alerts.file
3:45:44 AM Startup OK
3:45:44 AM Resetting project
3:45:44 AM Destroying instances
3:45:44 AM Project resetted
3:45:44 AM Show popup: startup
3:45:44 AM HTTP: []
3:46:41 AM Opening project: C:\Users\AnaRosa\Desktop\Mine-imator\Projects\Cyrus Rig\Cyrus Rig.mproj
3:46:41 AM load_folder: C:\Users\AnaRosa\Desktop\Mine-imator\Projects\Cyrus Rig
3:46:41 AM load_format: 13
3:46:41 AM Resetting project
3:46:41 AM Destroying instances
3:46:41 AM Project resetted
3:46:41 AM save_folder: C:\Users\AnaRosa\Desktop\Mine-imator\Projects\Cyrus Rig
3:46:41 AM load_iid_offset: 0
3:46:41 AM Templates: 13
3:46:41 AM Timelines: 45
3:46:41 AM Resources: 1
3:46:41 AM Get template iids
3:46:41 AM Get particle type iids
3:46:41 AM Get keyframe iids
3:46:41 AM Get timeline iids
3:46:41 AM Build trees
3:46:41 AM Reset read positions
3:46:41 AM Update program
3:46:41 AM Project loaded
3:46:50 AM Action: action_lib_remove
3:46:54 AM Action Set variable: action_lib_shape_tex_mapped, 1, 0, 0
3:46:55 AM Action Set variable: action_lib_shape_tex_mapped, 0, 1, 0
3:46:55 AM Action Set variable: action_lib_shape_tex_mapped, 1, 0, 0
3:46:56 AM Action Set variable: action_lib_shape_tex_mapped, 0, 1, 0
3:47:08 AM Add resource: texture
3:47:08 AM filename: Cyrus - Head Texture.png
3:47:08 AM filename_out: Cyrus - Head Texture.png
3:47:08 AM load_folder: C:\Users\AnaRosa\Desktop\Mine-imator\Skins
3:47:08 AM save_folder: C:\Users\AnaRosa\Desktop\Mine-imator\Projects\Cyrus Rig
3:47:08 AM Action Load resource: action_lib_shape_tex, C:\Users\AnaRosa\Desktop\Mine-imator\Skins\Cyrus - Head Texture.png
3:47:11 AM Saving project: C:\Users\AnaRosa\Desktop\Mine-imator\Projects\Cyrus Rig\Cyrus Rig.mproj
3:47:11 AM load_folder: C:\Users\AnaRosa\Desktop\Mine-imator\Projects\Cyrus Rig
3:47:11 AM save_folder: C:\Users\AnaRosa\Desktop\Mine-imator\Projects\Cyrus Rig
3:47:11 AM Project saved
3:47:11 AM Show alert: Project saved!, , 78
3:47:16 AM Add resource: itemsheet
3:47:16 AM filename: Cyrus - Face Texture.png
3:47:16 AM filename_out: Cyrus - Face Texture.png
3:47:16 AM load_folder: C:\Users\AnaRosa\Desktop\Mine-imator\Skins
3:47:16 AM save_folder: C:\Users\AnaRosa\Desktop\Mine-imator\Projects\Cyrus Rig
3:47:16 AM Action Load resource: action_bench_item_tex, C:\Users\AnaRosa\Desktop\Mine-imator\Skins\Cyrus - Face Texture.png

Please help cuz this is for something really really really important :(

Edited by Pharien
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Just now, NietyFox said:

It's probably because it's a higher size or smaller size than the normal item sheet size.

hm... perhaps. But I tested it out with SKIBBZ's mouth item sheet and it didn't crash. it's just when I import the file I need

Nvm I fixed it! Thanks anyway

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