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HELP! My program is not functioning properly!


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Mine-imator log, please paste this into your bug report!
21:22:12 version: 1.0.5
21:22:12 gm_version: 1.4.1690
21:22:12 build date: 2016/1/14 4:11:39
21:22:12 YYC: yes
21:22:12 LAA: yes
21:22:12 working_directory: E:\Mine-imator CN\
21:22:12 file_directory: C:\Users\SoarTeam\AppData\Roaming\Mine_imator\
21:22:12 OS: Windows_NT
21:22:12 os_version: 393217
21:22:12 os_is_network_connected: yes
21:22:12 os_get_language: zh
21:22:12 os_get_region: CN
21:22:12 USERDOMAIN: SoarTeam-QYun
21:22:12 USERNAME: SoarTeam
21:22:12 USERPROFILE: C:\Users\SoarTeam
21:22:12 APPDATA: C:\Users\SoarTeam\AppData\Roaming
21:22:12 NUMBER_OF_PROCESSORS: 4
21:22:12 PROCESSOR_ARCHITECTURE: x86
21:22:12 PROCESSOR_IDENTFIER: 
21:22:12 PROCESSOR_LEVEL: 6
21:22:12 PROCESSOR_REVISION: 2a07
21:22:12 video_adapter_0_name: NVIDIA GeForce GTS 450   
21:22:12 video_adapter_0_driver_version_high: 655378
21:22:12 video_adapter_0_device_name: \\.\DISPLAY1
21:22:12 video_adapter_0_driver_version_low: 858440
21:22:12 DLL init
21:22:12 file.dll
21:22:12 movie.dll
21:22:12 Movie init
21:22:12 window.dll
21:22:12 texture.dll
21:22:12 Texture init
21:22:12 exe_directory: E:\Mine-imator CN\
21:22:12 Trying to save files
21:22:12 surface_save OK
21:22:12 texture_create OK
21:22:12 file_delete_dll OK
21:22:12 Shader init
21:22:12 shaders_are_supported: yes
21:22:12 shader_high_ssao_blur compiled: yes
21:22:12 shader_high_ssao compiled: yes
21:22:12 shader_high_ssao_depth_normal compiled: yes
21:22:12 shader_high_light_apply compiled: yes
21:22:12 shader_high_light_night compiled: yes
21:22:12 shader_high_light_point compiled: yes
21:22:12 shader_high_light_spot compiled: yes
21:22:12 shader_high_light_sun compiled: yes
21:22:12 shader_high_fog_apply compiled: yes
21:22:12 shader_high_fog compiled: yes
21:22:12 shader_high_dof compiled: yes
21:22:12 shader_high_aa compiled: yes
21:22:12 shader_replace compiled: yes
21:22:12 shader_draw_texture compiled: yes
21:22:12 shader_depth compiled: yes
21:22:12 shader_color_fog_lights compiled: yes
21:22:12 shader_color_fog compiled: yes
21:22:12 shader_blend_fog compiled: yes
21:22:12 shader_blend compiled: yes
21:22:12 shader_border compiled: yes
21:22:12 Create vertex format
21:22:12 Render init
21:22:12 Ground model init
21:22:12 Character models init
21:22:12 Windows init
21:22:12 Lists init
21:22:12 Load language file: E:\Mine-imator CN\Data\Languages\english.txt
21:22:12 Make transitions
21:22:12 Transitions OK
21:22:12 Globals init
21:22:12 Opening pack from folder: E:\Mine-imator CN\Data\Textures\
21:22:12 mob_texture
21:22:12 block_texture
21:22:13 colormap_grass_texture
21:22:13 colormap_foliage_texture
21:22:13 item_texture
21:22:13 particles_texture
21:22:13 block_preview_texture
21:22:13 sun_texture
21:22:13 moonphases_texture
21:22:13 moon_texture
21:22:13 clouds_texture
21:22:13 Pack opened
 

 

Mine-imator log, please paste this into your bug report!
21:22:44 version: 1.0.5
21:22:44 gm_version: 1.4.1690
21:22:44 build date: 2016/1/14 4:11:39
21:22:44 YYC: yes
21:22:44 LAA: yes
21:22:44 working_directory: E:\Mine-imator CN\
21:22:44 file_directory: C:\Users\SoarTeam\AppData\Roaming\Mine_imator\
21:22:44 OS: Windows_NT
21:22:44 os_version: 393217
21:22:44 os_is_network_connected: yes
21:22:44 os_get_language: zh
21:22:44 os_get_region: CN
21:22:44 USERDOMAIN: SoarTeam-QYun
21:22:44 USERNAME: SoarTeam
21:22:44 USERPROFILE: C:\Users\SoarTeam
21:22:44 APPDATA: C:\Users\SoarTeam\AppData\Roaming
21:22:44 NUMBER_OF_PROCESSORS: 4
21:22:44 PROCESSOR_ARCHITECTURE: x86
21:22:44 PROCESSOR_IDENTFIER: 
21:22:44 PROCESSOR_LEVEL: 6
21:22:44 PROCESSOR_REVISION: 2a07
21:22:44 video_adapter_0_name: NVIDIA GeForce GTS 450   
21:22:44 video_adapter_0_driver_version_high: 655378
21:22:44 video_adapter_0_device_name: \\.\DISPLAY1
21:22:44 video_adapter_0_driver_version_low: 858440
21:22:44 Old log found
21:22:44 DLL init
21:22:44 file.dll
21:22:44 movie.dll
21:22:44 Movie init
21:22:44 window.dll
21:22:44 texture.dll
21:22:44 Texture init
21:22:45 open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/
21:22:45 open_url: C:\Users\SoarTeam\AppData\Roaming\Mine_imator\log_previous.txt
21:22:45 exe_directory: E:\Mine-imator CN\
21:22:45 Trying to save files
21:22:46 surface_save OK
21:22:46 texture_create OK
21:22:46 file_delete_dll OK
21:22:46 Shader init
21:22:46 shaders_are_supported: yes
21:22:46 shader_high_ssao_blur compiled: yes
21:22:46 shader_high_ssao compiled: yes
21:22:46 shader_high_ssao_depth_normal compiled: yes
21:22:46 shader_high_light_apply compiled: yes
21:22:46 shader_high_light_night compiled: yes
21:22:46 shader_high_light_point compiled: yes
21:22:46 shader_high_light_spot compiled: yes
21:22:46 shader_high_light_sun compiled: yes
21:22:46 shader_high_fog_apply compiled: yes
21:22:46 shader_high_fog compiled: yes
21:22:46 shader_high_dof compiled: yes
21:22:46 shader_high_aa compiled: yes
21:22:46 shader_replace compiled: yes
21:22:46 shader_draw_texture compiled: yes
21:22:46 shader_depth compiled: yes
21:22:46 shader_color_fog_lights compiled: yes
21:22:46 shader_color_fog compiled: yes
21:22:46 shader_blend_fog compiled: yes
21:22:46 shader_blend compiled: yes
21:22:46 shader_border compiled: yes
21:22:46 Create vertex format
21:22:46 Render init
21:22:46 Ground model init
21:22:46 Character models init
21:22:46 Windows init
21:22:46 Lists init
21:22:46 Load language file: E:\Mine-imator CN\Data\Languages\english.txt
21:22:46 Make transitions
21:22:46 Transitions OK
21:22:46 Globals init
21:22:46 Opening pack from folder: E:\Mine-imator CN\Data\Textures\
21:22:46 mob_texture
21:22:46 block_texture
21:22:47 colormap_grass_texture
21:22:47 colormap_foliage_texture
21:22:47 item_texture
21:22:47 particles_texture
21:22:47 block_preview_texture
21:22:47 sun_texture
21:22:47 moonphases_texture
21:22:47 moon_texture
21:22:47 clouds_texture
21:22:47 Pack opened
21:22:49 Loading settings: E:\Mine-imator CN\Data\settings.file
21:22:49 load_format: 3
21:22:49 Loading recent: E:\Mine-imator CN\Data\recent.file
21:22:49 Loading closed alerts: E:\Mine-imator CN\Data\alerts.file
21:22:49 Startup OK
21:22:49 Resetting project
21:22:49 Destroying instances
21:22:49 Project resetted
21:22:49 Show popup: startup
21:22:50 HTTP: [{"id":7,"title":"Mine-imator 1.0.6","text":"New mobs, blocks and features","icon":"download","button":"alertdownloadbutton","buttonurl":"http:\/\/www.mineimatorforums.com\/index.php?\/topic\/46014-mine-imator-106\/","saveclose":0}]
 

 

 

See the end of this message for details on invoking 
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.OverflowException: Value was either too large or too small for an unsigned byte.
   at System.Convert.ToByte(Char value)
   at import.frmMain.WriteString(FileStream fs, String val)
   at import.frmMain.SaveBlocks(Boolean schematic, String filename)
   at import.frmMain.btnDone_Click(Object sender, EventArgs e)
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ButtonBase.WndProc(Message& m)
   at System.Windows.Forms.Button.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1055.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
import
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///E:/Mine-imator%20CN/Data/import.exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1055.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1055.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1068.2 built by: NETFXREL3STAGE
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.


 


___________________________________________
############################################################################################
ERROR in
action number 1
of Draw Event
for object app:

Attempting to read from outside the buffer, returning 0
############################################################################################
 

OS :   Windows_7 X64

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18 hours ago, StreboLP said:

You need a New Graphics Card Driver. if that doesn't helps, try installing the Programm again. (Did you choos the Downloader or the .zip?)

 

19 hours ago, Kaxx said:

Get 1.0.6, looks like you have 1.0.5 here

Same problem Latest driver

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