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Heya Guys! I just got Mine-imator and downloaded it. Yesterday, it worked completely fine. Today I came up with Ideas for an animation, I click mine-imator to open it. 

 

This is what happened: https://gyazo.com/91da840bebc7a54b6ec90a06db50de85

 

Please help, I would really like to make an animation and would like to learn more about Mine-imator

 

Log:

5:22:07 PM shader_high_fog compiled: yes
5:22:07 PM shader_high_dof compiled: yes
5:22:07 PM shader_high_aa compiled: yes
5:22:07 PM shader_replace compiled: yes
5:22:07 PM shader_draw_texture compiled: yes
5:22:07 PM shader_depth compiled: yes
5:22:07 PM shader_color_fog_lights compiled: yes
5:22:07 PM shader_color_fog compiled: yes
5:22:07 PM shader_blend_fog compiled: yes
5:22:07 PM shader_blend compiled: yes
5:22:07 PM shader_border compiled: yes
5:22:07 PM Create vertex format
5:22:07 PM Render init
5:22:07 PM Ground model init
5:22:07 PM Character models init
5:22:07 PM Windows init
5:22:07 PM Lists init
5:22:07 PM Load language file: C:\Users\Williams Children\Mine-imator1\Data\Languages\english.txt
5:22:07 PM Make transitions
5:22:07 PM colormap_grass_texture
5:22:07 PM colormap_foliage_texture
5:22:08 PM item_texture
5:22:08 PM particles_texture
5:22:08 PM block_preview_texture
5:22:08 PM sun_texture
5:22:08 PM moonphases_texture
5:22:08 PM moon_texture
5:22:08 PM clouds_texture
5:22:08 PM Pack opened
5:22:08 PM Found key_file: C:\Users\Williams Children\Mine-imator1\Data\key.file
5:22:08 PM Loading settings: C:\Users\Williams Children\Mine-imator1\Data\settings.file
5:22:08 PM load_format: 3

 

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Sorry David, That didnt work.

 

 

Log: 

Mine-imator log, please paste this into your bug report!
5:38:35 PM version: 1.0.5
5:38:35 PM gm_version: 1.4.1690
5:38:35 PM build date: 1/13/2016 3:11:39 PM
5:38:35 PM YYC: yes
5:38:35 PM LAA: yes
5:38:35 PM working_directory: C:\Users\Williams Children\Mine-imator1\
5:38:35 PM file_directory: C:\Users\Williams Children\AppData\Roaming\Mine_imator\
5:38:35 PM OS: Windows_NT
5:38:35 PM os_version: 393217
5:38:35 PM os_is_network_connected: yes
5:38:35 PM os_get_language: en
5:38:35 PM os_get_region: US
5:38:35 PM USERDOMAIN: WilliamsChildre
5:38:35 PM USERNAME: Williams Children
5:38:35 PM USERPROFILE: C:\Users\Williams Children
5:38:35 PM APPDATA: C:\Users\Williams Children\AppData\Roaming
5:38:35 PM NUMBER_OF_PROCESSORS: 2
5:38:35 PM PROCESSOR_ARCHITECTURE: x86
5:38:35 PM PROCESSOR_IDENTFIER: 
5:38:35 PM PROCESSOR_LEVEL: 6
5:38:35 PM PROCESSOR_REVISION: 170a
5:38:35 PM video_adapter_0_name: Intel(R) G41 Express Chipset
5:38:35 PM video_adapter_0_driver_version_high: 524303
5:38:35 PM video_adapter_0_device_name: \\.\DISPLAY1
5:38:35 PM video_adapter_0_driver_version_low: 657662
5:38:35 PM Old log found
5:38:35 PM DLL init
5:38:35 PM file.dll
5:38:35 PM movie.dll
5:38:35 PM Movie init
5:38:35 PM window.dll
5:38:35 PM texture.dll
5:38:35 PM Texture init
5:38:36 PM exe_directory: C:\Users\Williams Children\Mine-imator1\
5:38:36 PM Trying to save files
5:38:36 PM surface_save OK
5:38:36 PM texture_create OK
5:38:36 PM file_delete_dll OK
5:38:36 PM Shader init
5:38:36 PM shaders_are_supported: yes
5:38:36 PM shader_high_ssao_blur compiled: yes
5:38:36 PM shader_high_ssao compiled: yes
5:38:36 PM shader_high_ssao_depth_normal compiled: yes
5:38:36 PM shader_high_light_apply compiled: yes
5:38:36 PM shader_high_light_night compiled: yes
5:38:36 PM shader_high_light_point compiled: yes
5:38:36 PM shader_high_light_spot compiled: yes
5:38:36 PM shader_high_light_sun compiled: yes
5:38:36 PM shader_high_fog_apply compiled: yes
5:38:36 PM shader_high_fog compiled: yes
5:38:36 PM shader_high_dof compiled: yes
5:38:36 PM shader_high_aa compiled: yes
5:38:36 PM shader_replace compiled: yes
5:38:36 PM shader_draw_texture compiled: yes
5:38:36 PM shader_depth compiled: yes
5:38:36 PM shader_color_fog_lights compiled: yes
5:38:36 PM shader_color_fog compiled: yes
5:38:36 PM shader_blend_fog compiled: yes
5:38:36 PM shader_blend compiled: yes
5:38:36 PM shader_border compiled: yes
5:38:36 PM Create vertex format
5:38:36 PM Render init
5:38:36 PM Ground model init
5:38:36 PM Character models init
5:38:36 PM Windows init
5:38:36 PM Lists init
5:38:36 PM Load language file: C:\Users\Williams Children\Mine-imator1\Data\Languages\english.txt
5:38:36 PM Make transitions

Edited by iiTay28
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No Difference Yet. :/

 

Log

Mine-imator log, please paste this into your bug report!
6:33:48 AM version: 1.0.5
6:33:48 AM gm_version: 1.4.1690
6:33:48 AM build date: 1/13/2016 3:11:39 PM
6:33:48 AM YYC: yes
6:33:48 AM LAA: yes
6:33:48 AM working_directory: C:\Users\Williams Children\Mine-imator\
6:33:48 AM file_directory: C:\Users\Williams Children\AppData\Roaming\Mine_imator\
6:33:48 AM OS: Windows_NT
6:33:48 AM os_version: 393217
6:33:48 AM os_is_network_connected: yes
6:33:48 AM os_get_language: en
6:33:48 AM os_get_region: US
6:33:48 AM USERDOMAIN: WilliamsChildre
6:33:48 AM USERNAME: Williams Children
6:33:48 AM USERPROFILE: C:\Users\Williams Children
6:33:48 AM APPDATA: C:\Users\Williams Children\AppData\Roaming
6:33:48 AM NUMBER_OF_PROCESSORS: 2
6:33:48 AM PROCESSOR_ARCHITECTURE: x86
6:33:48 AM PROCESSOR_IDENTFIER: 
6:33:48 AM PROCESSOR_LEVEL: 6
6:33:48 AM PROCESSOR_REVISION: 170a
6:33:48 AM video_adapter_0_name: Intel(R) G41 Express Chipset
6:33:48 AM video_adapter_0_driver_version_high: 524303
6:33:48 AM video_adapter_0_device_name: \\.\DISPLAY1
6:33:48 AM video_adapter_0_driver_version_low: 657662
6:33:48 AM Old log found
6:33:48 AM DLL init
6:33:48 AM file.dll
6:33:48 AM movie.dll
6:33:48 AM Movie init
6:33:48 AM window.dll
6:33:48 AM texture.dll
6:33:48 AM Texture init
6:33:49 AM exe_directory: C:\Users\Williams Children\Mine-imator\
6:33:49 AM Trying to save files
6:33:49 AM surface_save OK
6:33:49 AM texture_create OK
6:33:49 AM file_delete_dll OK
6:33:49 AM Shader init
6:33:49 AM shaders_are_supported: yes
6:33:49 AM shader_high_ssao_blur compiled: yes
6:33:49 AM shader_high_ssao compiled: yes
6:33:49 AM shader_high_ssao_depth_normal compiled: yes
6:33:49 AM shader_high_light_apply compiled: yes
6:33:49 AM shader_high_light_night compiled: yes
6:33:49 AM shader_high_light_point compiled: yes
6:33:49 AM shader_high_light_spot compiled: yes
6:33:49 AM shader_high_light_sun compiled: yes
6:33:49 AM shader_high_fog_apply compiled: yes
6:33:49 AM shader_high_fog compiled: yes
6:33:49 AM shader_high_dof compiled: yes
6:33:49 AM shader_high_aa compiled: yes
6:33:49 AM shader_replace compiled: yes
6:33:49 AM shader_draw_texture compiled: yes
6:33:49 AM shader_depth compiled: yes
6:33:49 AM shader_color_fog_lights compiled: yes
6:33:49 AM shader_color_fog compiled: yes
6:33:49 AM shader_blend_fog compiled: yes
6:33:49 AM shader_blend compiled: yes
6:33:49 AM shader_border compiled: yes
6:33:49 AM Create vertex format
6:33:49 AM Render init
6:33:49 AM Ground model init
6:33:49 AM Character models init
6:33:49 AM Windows init
6:33:49 AM Lists init
6:33:49 AM Load language file: C:\Users\Williams Children\Mine-imator\Data\Languages\english.txt
6:33:49 AM Make transitions

 

Edited by iiTay28
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