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Every Time I load my Saved Animation (.mproj) Mine-Imator crashes!


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Heres The log

 

19:02:20 version: 1.0.4 (official)
19:02:20 gm_version: 1.4.1542
19:02:20 build date: 19/11/2015 19:33:35
19:02:20 YYC: yes
19:02:20 LAA: no
19:02:20 OS: Windows_NT
19:02:20 USERDOMAIN: JACOBSPC
19:02:20 USERNAME: Jacob
19:02:20 USERPROFILE: C:\Users\Jacob
19:02:20 APPDATA: C:\Users\Jacob\AppData\Roaming
19:02:20 video_adapter_0_name: NVIDIA GeForce GTX 745
19:02:20 video_adapter_1_driver_version_low: 857330
19:02:20 video_adapter_1_name: NVIDIA GeForce GTX 745
19:02:20 video_adapter_0_driver_version_high: 655378
19:02:20 video_adapter_0_device_name: \\.\DISPLAY1
19:02:20 video_adapter_1_driver_version_high: 655378
19:02:20 video_adapter_0_driver_version_low: 857330
19:02:20 video_adapter_1_device_identifier: {D7B71E3E-50C2-11CF-9C67-68301FC2C735}
19:02:20 video_adapter_0_device_identifier: {D7B71E3E-50C2-11CF-9C67-68301FC2C735}
19:02:20 os_version: 393218
19:02:20 os_is_network_connected: yes
19:02:20 os_get_language: en
19:02:20 os_get_region: GB
19:02:20 working_directory: C:\Users\Jacob\Mine-imator\
19:02:20 file_directory: C:\Users\Jacob\AppData\Roaming\Mine_imator\
19:02:20 DLL init
19:02:20 file.dll
19:02:20 gzunzip.dll
19:02:20 movie.dll
19:02:20 Movie init
19:02:20 window.dll
19:02:20 texture.dll
19:02:20 Texture init
19:02:20 exe_directory: C:\Users\Jacob\Mine-imator\
19:02:20 Trying to save files
19:02:20 surface_save OK
19:02:20 texture_create OK
19:02:20 file_delete_dll OK
19:02:20 Shader init
19:02:20 shaders_are_supported: yes
19:02:20 shader_high_ssao_blur compiled: yes
19:02:20 shader_high_ssao compiled: yes
19:02:20 shader_high_ssao_depth_normal compiled: yes
19:02:20 shader_high_light_apply compiled: yes
19:02:20 shader_high_light_night compiled: yes
19:02:20 shader_high_light_point compiled: yes
19:02:20 shader_high_light_spot compiled: yes
19:02:20 shader_high_light_sun compiled: yes
19:02:20 shader_high_fog_apply compiled: yes
19:02:20 shader_high_fog compiled: yes
19:02:20 shader_high_dof compiled: yes
19:02:20 shader_high_aa compiled: yes
19:02:20 shader_replace compiled: yes
19:02:20 shader_draw_texture compiled: yes
19:02:20 shader_depth compiled: yes
19:02:20 shader_color_fog_lights compiled: yes
19:02:20 shader_color_fog compiled: yes
19:02:20 shader_blend_fog compiled: yes
19:02:20 shader_blend compiled: yes
19:02:20 shader_border compiled: yes
19:02:20 Create vertex format
19:02:20 Render init
19:02:20 Ground model init
19:02:20 Character models init
19:02:20 Windows init
19:02:20 Lists init
19:02:20 Load language file: C:\Users\Jacob\Mine-imator\Other\Languages\english.txt
19:02:20 Make transitions
19:02:20 linear
19:02:20 instant
19:02:20 easeinquad
19:02:20 easeoutquad
19:02:20 easeinoutquad
19:02:20 easeincubic
19:02:20 easeoutcubic
19:02:20 easeinoutcubic
19:02:20 easeinquart
19:02:20 easeoutquart
19:02:20 easeinoutquart
19:02:20 easeinquint
19:02:20 easeoutquint
19:02:20 easeinoutquint
19:02:20 easeinsine
19:02:20 easeoutsine
19:02:20 easeinoutsine
19:02:20 easeinexpo
19:02:20 easeoutexpo
19:02:20 easeinoutexpo
19:02:20 easeincirc
19:02:20 easeoutcirc
19:02:20 easeinoutcirc
19:02:20 easeinelastic
19:02:20 easeoutelastic
19:02:20 easeinoutelastic
19:02:20 easeinback
19:02:20 easeoutback
19:02:20 easeinoutback
19:02:20 easeinbounce
19:02:20 easeoutbounce
19:02:20 easeinoutbounce
19:02:20 linear
19:02:20 instant
19:02:20 easeinquad
19:02:20 easeoutquad
19:02:20 easeinoutquad
19:02:20 easeincubic
19:02:20 easeoutcubic
19:02:20 easeinoutcubic
19:02:20 easeinquart
19:02:20 easeoutquart
19:02:20 easeinoutquart
19:02:20 easeinquint
19:02:20 easeoutquint
19:02:20 easeinoutquint
19:02:20 easeinsine
19:02:20 easeoutsine
19:02:20 easeinoutsine
19:02:20 easeinexpo
19:02:20 easeoutexpo
19:02:20 easeinoutexpo
19:02:20 easeincirc
19:02:20 easeoutcirc
19:02:20 easeinoutcirc
19:02:20 easeinelastic
19:02:20 easeoutelastic
19:02:20 easeinoutelastic
19:02:20 easeinback
19:02:20 easeoutback
19:02:20 easeinoutback
19:02:20 easeinbounce
19:02:20 easeoutbounce
19:02:20 easeinoutbounce
19:02:20 Transitions OK
19:02:20 Globals init
19:02:20 Opening pack from folder: C:\Users\Jacob\Mine-imator\Other\Textures\
19:02:20 mob_texture
19:02:20 block_texture
19:02:21 colormap_grass_texture
19:02:21 colormap_foliage_texture
19:02:21 item_texture
19:02:21 particles_texture
19:02:21 block_preview_texture
19:02:21 sun_texture
19:02:21 moonphases_texture
19:02:21 moon_texture
19:02:21 clouds_texture
19:02:21 Pack opened
19:02:21 Found key_file: C:\Users\Jacob\Mine-imator\Other\key.file
19:02:21 Loading settings: C:\Users\Jacob\Mine-imator\Other\settings.file
19:02:21 load_format: 3
19:02:21 Loading recent: C:\Users\Jacob\Mine-imator\Other\recent.file
19:02:21 Loading closed alerts: C:\Users\Jacob\Mine-imator\Other\alerts.file
19:02:21 Startup OK
19:02:21 Resetting project
19:02:21 Destroying instances
19:02:21 Project resetted
19:02:21 Show popup: startup
19:02:31 Opening project: C:\Users\Jacob\Mine-imator\Projects\killAURA\killAURA.mproj
19:02:31 load_folder: C:\Users\Jacob\Mine-imator\Projects\killAURA
19:02:31 load_format: 10
19:02:31 Resetting project
19:02:31 Destroying instances
19:02:31 Project resetted
19:02:31 save_folder: C:\Users\Jacob\Mine-imator\Projects\killAURA
19:02:31 load_iid_offset: 0
19:02:31 Templates: 7
19:02:31 Timelines: 24
19:02:31 Resources: 3
19:02:31 Get template iids
19:02:31 Get particle type iids
19:02:31 Get keyframe iids
19:02:31 Get timeline iids
19:02:31 Update program
19:02:31 Project loaded
19:02:32 Loading schematic: C:\Users\Jacob\Mine-imator\Projects\killAURA\Piece of Mineplex - Riverton Castle.blocks
19:02:32 sch_map: Mineplex - Riverton Castle
19:02:32 Schematic size: 247, 155, 73
19:02:34 Loading schematic: C:\Users\Jacob\Mine-imator\Projects\killAURA\Piece of Mineplex - Riverton Castle 2.blocks
19:02:34 sch_map: Mineplex - Riverton Castle
19:02:34 Schematic size: 256, 148, 97
 

It just crashed when i load it. It says Minecraft 3D Software has Crashed [CLOSE PROGRAM] <--- Button u click to close program

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