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So I got a new laptop, and most of the specs are the same or close to desktop I use. However my laptop keeps crashing, way more than the desktop ever did. Is there any fix?

Mine-imator log, please paste this into your bug report!
12:07:28 PM version: 1.0.4 (official)
12:07:28 PM gm_version: 1.4.1542
12:07:28 PM build date: 11/19/2015 2:33:35 PM
12:07:28 PM YYC: yes
12:07:29 PM LAA: no
12:07:29 PM OS: Windows_NT
12:07:29 PM USERDOMAIN: DESKTOP-2T6B3QR
12:07:29 PM USERNAME: Jimbo
12:07:29 PM USERPROFILE: C:\Users\Jimbo
12:07:29 PM APPDATA: C:\Users\Jimbo\AppData\Roaming
12:07:29 PM video_adapter_0_name: Intel(R) HD Graphics 5500
12:07:29 PM video_adapter_0_driver_version_high: 655378
12:07:29 PM video_adapter_0_device_name: \\.\DISPLAY1
12:07:29 PM video_adapter_0_driver_version_low: 987280
12:07:29 PM os_version: 393218
12:07:29 PM os_is_network_connected: yes
12:07:29 PM os_get_language: en
12:07:29 PM os_get_region: US
12:07:29 PM working_directory: C:\Users\Jimbo\Mine-imator\
12:07:29 PM file_directory: C:\Users\Jimbo\AppData\Roaming\Mine_imator\
12:07:29 PM DLL init
12:07:29 PM file.dll
12:07:29 PM gzunzip.dll
12:07:29 PM movie.dll
12:07:29 PM Movie init
12:07:29 PM window.dll
12:07:29 PM texture.dll
12:07:29 PM Texture init
12:07:29 PM exe_directory: C:\Users\Jimbo\Mine-imator\
12:07:29 PM Trying to save files
12:07:29 PM surface_save OK
12:07:29 PM texture_create OK
12:07:29 PM file_delete_dll OK
12:07:29 PM Shader init
12:07:29 PM shaders_are_supported: yes
12:07:29 PM shader_high_ssao_blur compiled: yes
12:07:29 PM shader_high_ssao compiled: yes
12:07:29 PM shader_high_ssao_depth_normal compiled: yes
12:07:29 PM shader_high_light_apply compiled: yes
12:07:29 PM shader_high_light_night compiled: yes
12:07:29 PM shader_high_light_point compiled: yes
12:07:29 PM shader_high_light_spot compiled: yes
12:07:29 PM shader_high_light_sun compiled: yes
12:07:29 PM shader_high_fog_apply compiled: yes
12:07:29 PM shader_high_fog compiled: yes
12:07:29 PM shader_high_dof compiled: yes
12:07:29 PM shader_high_aa compiled: yes
12:07:29 PM shader_replace compiled: yes
12:07:29 PM shader_draw_texture compiled: yes
12:07:29 PM shader_depth compiled: yes
12:07:29 PM shader_color_fog_lights compiled: yes
12:07:29 PM shader_color_fog compiled: yes
12:07:29 PM shader_blend_fog compiled: yes
12:07:29 PM shader_blend compiled: yes
12:07:29 PM shader_border compiled: yes
12:07:29 PM Create vertex format
12:07:29 PM Render init
12:07:29 PM Ground model init
12:07:29 PM Character models init
12:07:29 PM Windows init
12:07:29 PM Lists init
12:07:29 PM Load language file: C:\Users\Jimbo\Mine-imator\Other\Languages\english.txt
12:07:29 PM Make transitions
12:07:29 PM linear
12:07:29 PM instant
12:07:29 PM easeinquad
12:07:29 PM easeoutquad
12:07:29 PM easeinoutquad
12:07:29 PM easeincubic
12:07:29 PM easeoutcubic
12:07:29 PM easeinoutcubic
12:07:29 PM easeinquart
12:07:29 PM easeoutquart
12:07:29 PM easeinoutquart
12:07:29 PM easeinquint
12:07:29 PM easeoutquint
12:07:29 PM easeinoutquint
12:07:29 PM easeinsine
12:07:29 PM easeoutsine
12:07:29 PM easeinoutsine
12:07:29 PM easeinexpo
12:07:29 PM easeoutexpo
12:07:29 PM easeinoutexpo
12:07:29 PM easeincirc
12:07:29 PM easeoutcirc
12:07:29 PM easeinoutcirc
12:07:29 PM easeinelastic
12:07:29 PM easeoutelastic
12:07:29 PM easeinoutelastic
12:07:29 PM easeinback
12:07:29 PM easeoutback
12:07:29 PM easeinoutback
12:07:29 PM easeinbounce
12:07:29 PM easeoutbounce
12:07:29 PM easeinoutbounce
12:07:29 PM linear
12:07:29 PM instant
12:07:29 PM easeinquad
12:07:29 PM easeoutquad
12:07:29 PM easeinoutquad
12:07:29 PM easeincubic
12:07:29 PM easeoutcubic
12:07:29 PM easeinoutcubic
12:07:29 PM easeinquart
12:07:29 PM easeoutquart
12:07:29 PM easeinoutquart
12:07:29 PM easeinquint
12:07:29 PM easeoutquint
12:07:29 PM easeinoutquint
12:07:29 PM easeinsine
12:07:29 PM easeoutsine
12:07:29 PM easeinoutsine
12:07:29 PM easeinexpo
12:07:29 PM easeoutexpo
12:07:29 PM easeinoutexpo
12:07:29 PM easeincirc
12:07:29 PM easeoutcirc
12:07:29 PM easeinoutcirc
12:07:29 PM easeinelastic
12:07:29 PM easeoutelastic
12:07:29 PM easeinoutelastic
12:07:29 PM easeinback
12:07:29 PM easeoutback
12:07:29 PM easeinoutback
12:07:29 PM easeinbounce
12:07:29 PM easeoutbounce
12:07:29 PM easeinoutbounce
12:07:29 PM Transitions OK
12:07:29 PM Globals init
12:07:29 PM Opening pack from folder: C:\Users\Jimbo\Mine-imator\Other\Textures\
12:07:29 PM mob_texture
12:07:29 PM block_texture
12:07:29 PM colormap_grass_texture
12:07:29 PM colormap_foliage_texture
12:07:29 PM item_texture
12:07:29 PM particles_texture
12:07:29 PM block_preview_texture
12:07:29 PM sun_texture
12:07:29 PM moonphases_texture
12:07:29 PM moon_texture
12:07:30 PM clouds_texture
12:07:30 PM Pack opened
12:07:30 PM Startup OK
12:07:30 PM Resetting project
12:07:30 PM Destroying instances
12:07:30 PM Project resetted
12:07:30 PM Show popup: startup
12:08:02 PM Opening project: C:\Users\Jimbo\Desktop\Mine-imator 64-bit\Mine-imator\Projects\Build your Kingdom Here\Build your Kingdom Here.mproj
12:08:02 PM load_folder: C:\Users\Jimbo\Desktop\Mine-imator 64-bit\Mine-imator\Projects\Build your Kingdom Here
12:08:02 PM load_format: 10
12:08:02 PM Resetting project
12:08:02 PM Destroying instances
12:08:02 PM Project resetted
12:08:02 PM save_folder: C:\Users\Jimbo\Desktop\Mine-imator 64-bit\Mine-imator\Projects\Build your Kingdom Here
12:08:02 PM load_iid_offset: 0
12:08:02 PM Templates: 6
12:08:02 PM Timelines: 25
12:08:02 PM Resources: 5
12:08:02 PM Get template iids
12:08:02 PM Get particle type iids
12:08:02 PM Get keyframe iids
12:08:02 PM Get timeline iids
12:08:02 PM Update program
12:08:02 PM Project loaded
12:08:02 PM Loading schematic: C:\Users\Jimbo\Desktop\Mine-imator 64-bit\Mine-imator\Projects\Build your Kingdom Here\Piece of Villahees.blocks
12:08:02 PM sch_map: Villahees
12:08:02 PM Schematic size: 8, 40, 2
12:08:02 PM Loading schematic: C:\Users\Jimbo\Desktop\Mine-imator 64-bit\Mine-imator\Projects\Build your Kingdom Here\Piece of Wat wat.blocks
12:08:02 PM sch_map: Wat wat
12:08:02 PM Schematic size: 48, 67, 32
12:08:03 PM Loading schematic: C:\Users\Jimbo\Desktop\Mine-imator 64-bit\Mine-imator\Projects\Build your Kingdom Here\Piece of Nightfall Castle.blocks
12:08:03 PM sch_map: Nightfall Castle
12:08:03 PM Schematic size: 86, 87, 84
12:08:06 PM Loading schematic: C:\Users\Jimbo\Desktop\Mine-imator 64-bit\Mine-imator\Projects\Build your Kingdom Here\Piece of Plains.blocks
12:08:06 PM sch_map: Plains
12:08:06 PM Schematic size: 73, 66, 13
12:08:08 PM Loading audio: C:\Users\Jimbo\Desktop\Mine-imator 64-bit\Mine-imator\Projects\Build your Kingdom Here\Rend_Collective_-_Build_Your_Kingdom_Here_OFFICIAL[www.MP3Fiber.com].mp3
12:08:37 PM Action: action_tl_deselect_all
12:08:38 PM Action: action_tl_deselect_all
12:08:41 PM Opening particles: C:\Users\Jimbo\Mine-imator\Particles\Default spawner.particles
12:08:41 PM save_folder: C:\Users\Jimbo\Desktop\Mine-imator 64-bit\Mine-imator\Projects\Build your Kingdom Here
12:08:41 PM load_folder: C:\Users\Jimbo\Mine-imator\Particles
12:08:41 PM load_format: 10
12:08:41 PM load_iid_offset: 177
12:08:41 PM Templates: 0
12:08:41 PM Timelines: 0
12:08:41 PM Resources: 0
12:08:41 PM Get template iids
12:08:41 PM Get particle type iids
12:08:41 PM Get keyframe iids
12:08:41 PM Get timeline iids
12:08:41 PM Update program
12:08:41 PM Particles loaded
12:08:44 PM Action Load resource: action_bench_scenery, 
12:08:48 PM Action: action_tl_deselect_all
12:08:56 PM execute: C:\Users\Jimbo\Mine-imator\Other\import.exe, C:\Users\Jimbo\Mine-imator\Other\export.blocks, 1
12:09:26 PM Add resource: schematic
12:09:26 PM filename: export.blocks
12:09:26 PM filename_out: export.blocks
12:09:26 PM load_folder: C:\Users\Jimbo\Mine-imator\Other
12:09:26 PM save_folder: C:\Users\Jimbo\Desktop\Mine-imator 64-bit\Mine-imator\Projects\Build your Kingdom Here
12:09:26 PM Action Load resource: action_bench_scenery, C:\Users\Jimbo\Mine-imator\Other\export.blocks
12:09:26 PM Loading schematic: C:\Users\Jimbo\Desktop\Mine-imator 64-bit\Mine-imator\Projects\Build your Kingdom Here\export.blocks
12:09:26 PM sch_map: Villahees
12:09:26 PM Schematic size: 8, 38, 1
12:09:30 PM Action: action_bench_create
12:09:30 PM Created: scenery
12:09:54 PM Action: action_tl_select
12:09:54 PM Action: action_tl_select
12:09:54 PM Action: action_tl_keyframe_create
12:10:00 PM Action: action_tl_deselect_all
12:10:01 PM Action: action_tl_select
12:10:05 PM Action: action_tl_select
12:10:20 PM Action: action_tl_select
12:10:24 PM Action: action_tl_select
12:10:29 PM Action: action_tl_keyframe_select
12:10:29 PM Action: action_tl_keyframes_move_done
12:10:30 PM Action: action_tl_select
12:10:30 PM Action: action_tl_keyframe_create
12:10:31 PM Action: action_tl_keyframe_select
12:10:31 PM Action: action_tl_keyframes_move_done
12:10:57 PM Action: action_tl_deselect_all
12:11:03 PM Saving project: C:\Users\Jimbo\Desktop\Mine-imator 64-bit\Mine-imator\Projects\Build your Kingdom Here\Build your Kingdom Here.mproj
12:11:03 PM load_folder: C:\Users\Jimbo\Desktop\Mine-imator 64-bit\Mine-imator\Projects\Build your Kingdom Here
12:11:03 PM save_folder: C:\Users\Jimbo\Desktop\Mine-imator 64-bit\Mine-imator\Projects\Build your Kingdom Here
12:11:03 PM Project saved
12:11:03 PM Show alert: Project saved!, , 78
12:11:07 PM Action: action_tl_deselect_all
12:11:16 PM Action: action_tl_select
12:11:19 PM Action: action_tl_select
12:11:20 PM Action: action_tl_deselect_all
12:11:22 PM Saving project: C:\Users\Jimbo\Desktop\Mine-imator 64-bit\Mine-imator\Projects\Build your Kingdom Here\Build your Kingdom Here.mproj
12:11:22 PM load_folder: C:\Users\Jimbo\Desktop\Mine-imator 64-bit\Mine-imator\Projects\Build your Kingdom Here
12:11:22 PM save_folder: C:\Users\Jimbo\Desktop\Mine-imator 64-bit\Mine-imator\Projects\Build your Kingdom Here
12:11:23 PM Project saved
12:11:23 PM Show alert: Project saved!, , 78
12:11:28 PM execute: C:\Users\Jimbo\Mine-imator\Other\import.exe, C:\Users\Jimbo\Mine-imator\Other\export.blocks, 1
12:11:53 PM Action: action_tl_select
12:12:00 PM Action: action_tl_deselect_all
12:12:01 PM Action: action_tl_select
 

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On 12/28/2015 at 0:42 PM, yuricraft said:

no...

not action tl... NOT AGAIN, PLEASE

but that aside, it's an issue that's being fixed for 1.0.5

 

Ok. I also installed the newest Java, which I think may help. 

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