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When i open mine-imator when i did an animation last time it says:

mine-imator didn't close propertly, maybe report it to mine-imator forums.

Then it gave me a notepad thingy

Mine-imator log, please paste this into your bug report!
17:10:02 version: 1.0.4 (official)
17:10:02 gm_version: 1.4.1542
17:10:02 build date: 19.11.2015 21:33:35
17:10:02 YYC: yes
17:10:02 LAA: no
17:10:02 OS: Windows_NT
17:10:02 USERDOMAIN: Arvuti-PC
17:10:02 USERNAME: Arvuti
17:10:02 USERPROFILE: C:\Users\Arvuti
17:10:02 APPDATA: C:\Users\Arvuti\AppData\Roaming
17:10:02 video_adapter_0_name: NVIDIA GeForce GTX 560
17:10:02 video_adapter_0_driver_version_high: 589842
17:10:02 video_adapter_0_device_name: \\.\DISPLAY1
17:10:02 video_adapter_0_driver_version_low: 856011
17:10:02 os_version: 393217
17:10:02 os_is_network_connected: yes
17:10:02 os_get_language: et
17:10:02 os_get_region: EE
17:10:02 working_directory: C:\Users\Arvuti\Desktop\Mine-imator\
17:10:02 file_directory: C:\Users\Arvuti\AppData\Roaming\Mine_imator\
17:10:02 DLL init
17:10:02 file.dll
17:10:02 gzunzip.dll
17:10:02 movie.dll
17:10:02 Movie init
17:10:02 window.dll
17:10:02 texture.dll
17:10:02 Texture init
17:10:02 exe_directory: C:\Users\Arvuti\Desktop\Mine-imator\
17:10:02 Trying to save files
17:10:03 surface_save OK
17:10:03 texture_create OK
17:10:03 file_delete_dll OK
17:10:03 Shader init
17:10:03 shaders_are_supported: yes
17:10:03 shader_high_ssao_blur compiled: yes
17:10:03 shader_high_ssao compiled: yes
17:10:03 shader_high_ssao_depth_normal compiled: yes
17:10:03 shader_high_light_apply compiled: yes
17:10:03 shader_high_light_night compiled: yes
17:10:03 shader_high_light_point compiled: yes
17:10:03 shader_high_light_spot compiled: yes
17:10:03 shader_high_light_sun compiled: yes
17:10:03 shader_high_fog_apply compiled: yes
17:10:03 shader_high_fog compiled: yes
17:10:03 shader_high_dof compiled: yes
17:10:03 shader_high_aa compiled: yes
17:10:03 shader_replace compiled: yes
17:10:03 shader_draw_texture compiled: yes
17:10:03 shader_depth compiled: yes
17:10:03 shader_color_fog_lights compiled: yes
17:10:03 shader_color_fog compiled: yes
17:10:03 shader_blend_fog compiled: yes
17:10:03 shader_blend compiled: yes
17:10:03 shader_border compiled: yes
17:10:03 Create vertex format
17:10:03 Render init
17:10:03 Ground model init
17:10:03 Character models init
17:10:03 Windows init
17:10:03 Lists init
17:10:03 Load language file: C:\Users\Arvuti\Desktop\Mine-imator\Other\Languages\english.txt
17:10:03 Make transitions
17:10:03 linear
17:10:03 instant
17:10:03 easeinquad
17:10:03 easeoutquad
17:10:03 easeinoutquad
17:10:03 easeincubic
17:10:03 easeoutcubic
17:10:03 easeinoutcubic
17:10:03 easeinquart
17:10:03 easeoutquart
17:10:03 easeinoutquart
17:10:03 easeinquint
17:10:03 easeoutquint
17:10:03 easeinoutquint
17:10:03 easeinsine
17:10:03 easeoutsine
17:10:03 easeinoutsine
17:10:03 easeinexpo
17:10:03 easeoutexpo
17:10:03 easeinoutexpo
17:10:03 easeincirc
17:10:03 easeoutcirc
17:10:03 easeinoutcirc
17:10:03 easeinelastic
17:10:03 easeoutelastic
17:10:03 easeinoutelastic
17:10:03 easeinback
17:10:03 easeoutback
17:10:03 easeinoutback
17:10:03 easeinbounce
17:10:03 easeoutbounce
17:10:03 easeinoutbounce
17:10:03 linear
17:10:03 instant
17:10:03 easeinquad
17:10:03 easeoutquad
17:10:03 easeinoutquad
17:10:03 easeincubic
17:10:03 easeoutcubic
17:10:03 easeinoutcubic
17:10:03 easeinquart
17:10:03 easeoutquart
17:10:03 easeinoutquart
17:10:03 easeinquint
17:10:03 easeoutquint
17:10:03 easeinoutquint
17:10:03 easeinsine
17:10:03 easeoutsine
17:10:03 easeinoutsine
17:10:03 easeinexpo
17:10:03 easeoutexpo
17:10:03 easeinoutexpo
17:10:03 easeincirc
17:10:03 easeoutcirc
17:10:03 easeinoutcirc
17:10:03 easeinelastic
17:10:03 easeoutelastic
17:10:03 easeinoutelastic
17:10:03 easeinback
17:10:03 easeoutback
17:10:03 easeinoutback
17:10:03 easeinbounce
17:10:03 easeoutbounce
17:10:03 easeinoutbounce
17:10:03 Transitions OK
17:10:03 Globals init
17:10:03 Opening pack from folder: C:\Users\Arvuti\Desktop\Mine-imator\Other\Textures\
17:10:03 mob_texture


Please help!

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