Jump to content

Crash Upon Loading a Project


Message added by TopicLocker3000

This topic was automatically locked after 6 months of inactivity. If you are the topic owner, please contact a moderator to have it unlocked.

Recommended Posts

2:44:04 PM version: 1.0.3 (official)
2:44:04 PM gm_version: 1.4.1657
2:44:04 PM build date: 11/12/2015 3:26:42 PM
2:44:04 PM YYC: yes
2:44:04 PM OS: Windows_NT
2:44:04 PM USERDOMAIN: CAROL-HP
2:44:04 PM USERNAME: Carol
2:44:04 PM USERPROFILE: C:\Users\Carol
2:44:04 PM APPDATA: C:\Users\Carol\AppData\Roaming
2:44:04 PM video_adapter_0_name: ATI Radeon HD 4200
2:44:04 PM video_adapter_0_driver_version_high: 524305
2:44:04 PM video_adapter_0_device_name: \\.\DISPLAY1
2:44:04 PM video_adapter_0_driver_version_low: 656489
2:44:04 PM os_version: 393218
2:44:04 PM os_is_network_connected: yes
2:44:04 PM os_get_language: en
2:44:04 PM os_get_region: US
2:44:04 PM working_directory: C:\Users\Carol\Mine-imator\
2:44:04 PM file_directory: C:\Users\Carol\AppData\Roaming\Mine_imator\
2:44:04 PM Old log found
2:44:04 PM DLL init
2:44:04 PM file.dll
2:44:04 PM gzunzip.dll
2:44:04 PM movie.dll
2:44:05 PM Movie init
2:44:05 PM window.dll
2:44:05 PM texture.dll
2:44:05 PM Texture init
2:44:07 PM exe_directory: C:\Users\Carol\Mine-imator\
2:44:07 PM Trying to save files
2:44:07 PM Files saved
2:44:07 PM Shader init
2:44:07 PM shaders_are_supported: yes
2:44:07 PM shader_high_ssao_blur compiled: yes
2:44:07 PM shader_high_ssao compiled: yes
2:44:07 PM shader_high_ssao_depth_normal compiled: yes
2:44:07 PM shader_high_light_apply compiled: yes
2:44:07 PM shader_high_light_night compiled: yes
2:44:07 PM shader_high_light_point compiled: yes
2:44:07 PM shader_high_light_spot compiled: yes
2:44:07 PM shader_high_light_sun compiled: yes
2:44:07 PM shader_high_fog_apply compiled: yes
2:44:07 PM shader_high_fog compiled: yes
2:44:07 PM shader_high_dof compiled: yes
2:44:07 PM shader_high_aa compiled: yes
2:44:07 PM shader_replace compiled: yes
2:44:07 PM shader_draw_texture compiled: yes
2:44:07 PM shader_depth compiled: yes
2:44:07 PM shader_color_fog_lights compiled: yes
2:44:07 PM shader_color_fog compiled: yes
2:44:07 PM shader_blend_fog compiled: yes
2:44:07 PM shader_blend compiled: yes
2:44:07 PM shader_border compiled: yes
2:44:07 PM Create vertex format
2:44:07 PM Render init
2:44:07 PM Ground model init
2:44:07 PM Character models init
2:44:07 PM Windows init
2:44:07 PM Lists init
2:44:07 PM Load language file: C:\Users\Carol\Mine-imator\Other\Languages\english.txt
2:44:07 PM Make transitions
2:44:07 PM Globals init
2:44:07 PM Opening pack from folder: C:\Users\Carol\Mine-imator\Other\Textures\
2:44:10 PM Startup OK
2:44:10 PM Resetting project
2:44:10 PM Destroying instances
2:44:10 PM Project resetted
2:44:10 PM Show popup: startup
2:44:15 PM Opening project: C:\Users\Carol\Mine-imator\Projects\TRTF stuff\TRTF stuff.mproj
2:44:15 PM load_folder: C:\Users\Carol\Mine-imator\Projects\TRTF stuff
2:44:15 PM load_format: 10
2:44:15 PM Resetting project
2:44:15 PM Destroying instances
2:44:15 PM Project resetted
2:44:15 PM save_folder: C:\Users\Carol\Mine-imator\Projects\TRTF stuff
2:44:15 PM load_iid_offset: 0
2:44:15 PM Templates: 10
2:44:15 PM Timelines: 126
2:44:15 PM Resources: 6
2:44:15 PM Get template iids
2:44:15 PM Get particle type iids
2:44:15 PM Get keyframe iids
2:44:15 PM Get timeline iids
2:44:15 PM Update program

Link to post
Share on other sites

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...