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Random crash?!?!?


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i dont understand whats happening, here is the log :

 

Mine-imator log, please paste this into your bug report!
2:26:42 PM version: 1.0.3 (official)
2:26:42 PM gm_version: 1.4.1657
2:26:42 PM build date: 12/11/2015 3:26:42 PM
2:26:42 PM YYC: yes
2:26:42 PM OS: Windows_NT
2:26:42 PM USERDOMAIN: family-PC
2:26:42 PM USERNAME: family
2:26:42 PM USERPROFILE: C:\Users\family
2:26:42 PM APPDATA: C:\Users\family\AppData\Roaming
2:26:42 PM video_adapter_0_name: NVIDIA GeForce GTX 750 Ti
2:26:42 PM video_adapter_0_driver_version_high: 655378
2:26:42 PM video_adapter_0_device_name: \\.\DISPLAY1
2:26:42 PM video_adapter_0_driver_version_low: 857528
2:26:42 PM os_version: 393217
2:26:42 PM os_is_network_connected: yes
2:26:42 PM os_get_language: en
2:26:42 PM os_get_region: CA
2:26:42 PM working_directory: C:\Users\family\Desktop\JOSH\Mine-imator\
2:26:42 PM file_directory: C:\Users\family\AppData\Roaming\Mine_imator\
2:26:42 PM Old log found
2:26:42 PM DLL init
2:26:42 PM file.dll
2:26:42 PM gzunzip.dll
2:26:42 PM movie.dll
2:26:42 PM Movie init
2:26:42 PM window.dll
2:26:42 PM texture.dll
2:26:42 PM Texture init
2:26:43 PM open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/
2:26:43 PM open_url: C:\Users\family\AppData\Roaming\Mine_imator\log_previous.txt
2:26:44 PM exe_directory: C:\Users\family\Desktop\JOSH\Mine-imator\
2:26:44 PM Trying to save files
2:26:44 PM Files saved
2:26:44 PM Shader init
2:26:44 PM shaders_are_supported: yes
2:26:44 PM shader_high_ssao_blur compiled: yes
2:26:44 PM shader_high_ssao compiled: yes
2:26:44 PM shader_high_ssao_depth_normal compiled: yes
2:26:44 PM shader_high_light_apply compiled: yes
2:26:44 PM shader_high_light_night compiled: yes
2:26:44 PM shader_high_light_point compiled: yes
2:26:44 PM shader_high_light_spot compiled: yes
2:26:44 PM shader_high_light_sun compiled: yes
2:26:44 PM shader_high_fog_apply compiled: yes
2:26:44 PM shader_high_fog compiled: yes
2:26:44 PM shader_high_dof compiled: yes
2:26:44 PM shader_high_aa compiled: yes
2:26:44 PM shader_replace compiled: yes
2:26:44 PM shader_draw_texture compiled: yes
2:26:44 PM shader_depth compiled: yes
2:26:44 PM shader_color_fog_lights compiled: yes
2:26:44 PM shader_color_fog compiled: yes
2:26:44 PM shader_blend_fog compiled: yes
2:26:44 PM shader_blend compiled: yes
2:26:44 PM shader_border compiled: yes
2:26:44 PM Create vertex format
2:26:44 PM Render init
2:26:44 PM Ground model init
2:26:44 PM Character models init
2:26:44 PM Windows init
2:26:44 PM Lists init
2:26:44 PM Load language file: C:\Users\family\Desktop\JOSH\Mine-imator\Other\Languages\english.txt
2:26:44 PM Make transitions
2:26:44 PM Globals init
2:26:44 PM Opening pack from folder: C:\Users\family\Desktop\JOSH\Mine-imator\Other\Textures\
2:26:44 PM Found key_file: C:\Users\family\Desktop\JOSH\Mine-imator\Other\key.file
2:26:44 PM Loading settings: C:\Users\family\Desktop\JOSH\Mine-imator\Other\settings.file
2:26:44 PM load_format: 3
2:26:44 PM Startup OK
2:26:44 PM Resetting project
2:26:44 PM Destroying instances
2:26:44 PM Project resetted
2:26:44 PM Show popup: startup
2:27:27 PM Opening project: C:\Users\family\Desktop\JOSH\Animation stuff\Mine-imator\Projects\Origin story\Origin story.mproj
2:27:27 PM load_folder: C:\Users\family\Desktop\JOSH\Animation stuff\Mine-imator\Projects\Origin story
2:27:28 PM load_format: 10
2:27:28 PM Resetting project
2:27:28 PM Destroying instances
2:27:28 PM Project resetted
2:27:28 PM save_folder: C:\Users\family\Desktop\JOSH\Animation stuff\Mine-imator\Projects\Origin story
2:27:28 PM load_iid_offset: 0
2:27:28 PM Templates: 17
2:27:28 PM Timelines: 54
2:27:28 PM Resources: 7
2:27:28 PM Opening pack from folder: C:\Users\family\Desktop\JOSH\Animation stuff\Mine-imator\Projects\Origin story\edawg878\
2:27:29 PM Get template iids
2:27:29 PM Get particle type iids
2:27:29 PM Get keyframe iids
2:27:29 PM Get timeline iids
2:27:29 PM Update program
2:27:29 PM Project loaded
2:27:29 PM Loading schematic: C:\Users\family\Desktop\JOSH\Animation stuff\Mine-imator\Projects\Origin story\Obsidio's Sword.schematic
2:27:31 PM Loading schematic: C:\Users\family\Desktop\JOSH\Animation stuff\Mine-imator\Projects\Origin story\Abandoned house.schematic
2:27:57 PM Action: action_tl_select
2:28:11 PM Action: action_tl_select
2:28:39 PM Action: action_tl_select
2:28:41 PM Action: action_tl_select
2:28:43 PM Action: action_tl_select

 

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I was moving around flat surfaces and it crashed.

 

Mine-imator log, please paste this into your bug report!
8:54:47 AM version: 1.0.2 (official 2)
8:54:47 AM gm_version: 1.4.1514
8:54:47 AM build date: 11/7/2015 1:55:33 PM
8:54:47 AM YYC: yes
8:54:47 AM OS: Windows_NT
8:54:47 AM USERDOMAIN: WILLIAMS-PC
8:54:47 AM USERNAME: William
8:54:47 AM USERPROFILE: C:\Users\William
8:54:47 AM APPDATA: C:\Users\William\AppData\Roaming
8:54:47 AM video_adapter_0_name: Intel(R) HD Graphics 4600
8:54:47 AM video_adapter_0_driver_version_high: 655378
8:54:47 AM video_adapter_0_device_name: \\.\DISPLAY1
8:54:47 AM video_adapter_0_driver_version_low: 987296
8:54:47 AM os_version: 393218
8:54:47 AM os_is_network_connected: yes
8:54:47 AM os_get_language: en
8:54:47 AM os_get_region: US
8:54:47 AM working_directory: C:\Users\William\Desktop\Animation Studio\Mine-imator 2.0\Mine-imator\
8:54:47 AM file_directory: C:\Users\William\AppData\Roaming\Mine_imator\
8:54:47 AM Old log found
8:54:47 AM DLL init
8:54:47 AM file.dll
8:54:47 AM gzunzip.dll
8:54:47 AM movie.dll
8:54:47 AM Movie init
8:54:47 AM window.dll
8:54:47 AM texture.dll
8:54:47 AM Texture init
8:54:48 AM exe_directory: C:\Users\William\Desktop\Animation Studio\Mine-imator 2.0\Mine-imator\
8:54:48 AM Trying to save files
8:54:48 AM Files saved
8:54:48 AM Shader init
8:54:48 AM shaders_are_supported: yes
8:54:48 AM shader_high_ssao_blur compiled: yes
8:54:48 AM shader_high_ssao compiled: yes
8:54:48 AM shader_high_ssao_depth_normal compiled: yes
8:54:48 AM shader_high_light_apply compiled: yes
8:54:48 AM shader_high_light_night compiled: yes
8:54:48 AM shader_high_light_point compiled: yes
8:54:48 AM shader_high_light_spot compiled: yes
8:54:48 AM shader_high_light_sun compiled: yes
8:54:48 AM shader_high_fog_apply compiled: yes
8:54:48 AM shader_high_fog compiled: yes
8:54:48 AM shader_high_dof compiled: yes
8:54:48 AM shader_high_aa compiled: yes
8:54:48 AM shader_replace compiled: yes
8:54:48 AM shader_draw_texture compiled: yes
8:54:48 AM shader_depth compiled: yes
8:54:48 AM shader_color_fog_lights compiled: yes
8:54:48 AM shader_color_fog compiled: yes
8:54:48 AM shader_blend_fog compiled: yes
8:54:48 AM shader_blend compiled: yes
8:54:48 AM shader_border compiled: yes
8:54:48 AM Create vertex format
8:54:48 AM Render init
8:54:48 AM Ground model init
8:54:48 AM Character models init
8:54:48 AM Windows init
8:54:48 AM Lists init
8:54:48 AM Load language file: C:\Users\William\Desktop\Animation Studio\Mine-imator 2.0\Mine-imator\Other\Languages\english.txt
8:54:48 AM Make transitions
8:54:48 AM Globals init
8:54:48 AM Opening pack from folder: C:\Users\William\Desktop\Animation Studio\Mine-imator 2.0\Mine-imator\Other\Textures\
8:54:48 AM Found key_file: C:\Users\William\Desktop\Animation Studio\Mine-imator 2.0\Mine-imator\Other\key.file
8:54:48 AM Loading settings: C:\Users\William\Desktop\Animation Studio\Mine-imator 2.0\Mine-imator\Other\settings.file
8:54:48 AM load_format: 2
8:54:48 AM Loading recent: C:\Users\William\Desktop\Animation Studio\Mine-imator 2.0\Mine-imator\Other\recent.file
8:54:48 AM Loading closed alerts: C:\Users\William\Desktop\Animation Studio\Mine-imator 2.0\Mine-imator\Other\alerts.file
8:54:48 AM Startup OK
8:54:48 AM Resetting project
8:54:48 AM Destroying instances
8:54:48 AM Project resetted
8:54:48 AM Show popup: startup
8:54:56 AM Opening project: C:\Users\William\Desktop\Wesley fad\Wesley\Wesley.mproj
8:54:56 AM load_folder: C:\Users\William\Desktop\Wesley fad\Wesley
8:54:56 AM load_format: 10
8:54:56 AM Resetting project
8:54:56 AM Destroying instances
8:54:56 AM Project resetted
8:54:56 AM save_folder: C:\Users\William\Desktop\Wesley fad\Wesley
8:54:56 AM Templates: 8
8:54:56 AM Timelines: 22
8:54:56 AM Resources: 1
8:54:56 AM Get template iids
8:54:56 AM Get particle type iids
8:54:56 AM Get keyframe iids
8:54:56 AM Get timeline iids
8:54:56 AM Update program
8:54:56 AM Project loaded
8:55:00 AM Action: action_tl_select
8:55:06 AM Undo: tl_value_set
8:55:09 AM Action: action_tl_duplicate

That is not my name in there.

18 hours ago, Joshua_M1 said:

i dont understand whats happening, here is the log :

 

Mine-imator log, please paste this into your bug report!
2:26:42 PM version: 1.0.3 (official)
2:26:42 PM gm_version: 1.4.1657
2:26:42 PM build date: 12/11/2015 3:26:42 PM
2:26:42 PM YYC: yes
2:26:42 PM OS: Windows_NT
2:26:42 PM USERDOMAIN: family-PC
2:26:42 PM USERNAME: family
2:26:42 PM USERPROFILE: C:\Users\family
2:26:42 PM APPDATA: C:\Users\family\AppData\Roaming
2:26:42 PM video_adapter_0_name: NVIDIA GeForce GTX 750 Ti
2:26:42 PM video_adapter_0_driver_version_high: 655378
2:26:42 PM video_adapter_0_device_name: \\.\DISPLAY1
2:26:42 PM video_adapter_0_driver_version_low: 857528
2:26:42 PM os_version: 393217
2:26:42 PM os_is_network_connected: yes
2:26:42 PM os_get_language: en
2:26:42 PM os_get_region: CA
2:26:42 PM working_directory: C:\Users\family\Desktop\JOSH\Mine-imator\
2:26:42 PM file_directory: C:\Users\family\AppData\Roaming\Mine_imator\
2:26:42 PM Old log found
2:26:42 PM DLL init
2:26:42 PM file.dll
2:26:42 PM gzunzip.dll
2:26:42 PM movie.dll
2:26:42 PM Movie init
2:26:42 PM window.dll
2:26:42 PM texture.dll
2:26:42 PM Texture init
2:26:43 PM open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/
2:26:43 PM open_url: C:\Users\family\AppData\Roaming\Mine_imator\log_previous.txt
2:26:44 PM exe_directory: C:\Users\family\Desktop\JOSH\Mine-imator\
2:26:44 PM Trying to save files
2:26:44 PM Files saved
2:26:44 PM Shader init
2:26:44 PM shaders_are_supported: yes
2:26:44 PM shader_high_ssao_blur compiled: yes
2:26:44 PM shader_high_ssao compiled: yes
2:26:44 PM shader_high_ssao_depth_normal compiled: yes
2:26:44 PM shader_high_light_apply compiled: yes
2:26:44 PM shader_high_light_night compiled: yes
2:26:44 PM shader_high_light_point compiled: yes
2:26:44 PM shader_high_light_spot compiled: yes
2:26:44 PM shader_high_light_sun compiled: yes
2:26:44 PM shader_high_fog_apply compiled: yes
2:26:44 PM shader_high_fog compiled: yes
2:26:44 PM shader_high_dof compiled: yes
2:26:44 PM shader_high_aa compiled: yes
2:26:44 PM shader_replace compiled: yes
2:26:44 PM shader_draw_texture compiled: yes
2:26:44 PM shader_depth compiled: yes
2:26:44 PM shader_color_fog_lights compiled: yes
2:26:44 PM shader_color_fog compiled: yes
2:26:44 PM shader_blend_fog compiled: yes
2:26:44 PM shader_blend compiled: yes
2:26:44 PM shader_border compiled: yes
2:26:44 PM Create vertex format
2:26:44 PM Render init
2:26:44 PM Ground model init
2:26:44 PM Character models init
2:26:44 PM Windows init
2:26:44 PM Lists init
2:26:44 PM Load language file: C:\Users\family\Desktop\JOSH\Mine-imator\Other\Languages\english.txt
2:26:44 PM Make transitions
2:26:44 PM Globals init
2:26:44 PM Opening pack from folder: C:\Users\family\Desktop\JOSH\Mine-imator\Other\Textures\
2:26:44 PM Found key_file: C:\Users\family\Desktop\JOSH\Mine-imator\Other\key.file
2:26:44 PM Loading settings: C:\Users\family\Desktop\JOSH\Mine-imator\Other\settings.file
2:26:44 PM load_format: 3
2:26:44 PM Startup OK
2:26:44 PM Resetting project
2:26:44 PM Destroying instances
2:26:44 PM Project resetted
2:26:44 PM Show popup: startup
2:27:27 PM Opening project: C:\Users\family\Desktop\JOSH\Animation stuff\Mine-imator\Projects\Origin story\Origin story.mproj
2:27:27 PM load_folder: C:\Users\family\Desktop\JOSH\Animation stuff\Mine-imator\Projects\Origin story
2:27:28 PM load_format: 10
2:27:28 PM Resetting project
2:27:28 PM Destroying instances
2:27:28 PM Project resetted
2:27:28 PM save_folder: C:\Users\family\Desktop\JOSH\Animation stuff\Mine-imator\Projects\Origin story
2:27:28 PM load_iid_offset: 0
2:27:28 PM Templates: 17
2:27:28 PM Timelines: 54
2:27:28 PM Resources: 7
2:27:28 PM Opening pack from folder: C:\Users\family\Desktop\JOSH\Animation stuff\Mine-imator\Projects\Origin story\edawg878\
2:27:29 PM Get template iids
2:27:29 PM Get particle type iids
2:27:29 PM Get keyframe iids
2:27:29 PM Get timeline iids
2:27:29 PM Update program
2:27:29 PM Project loaded
2:27:29 PM Loading schematic: C:\Users\family\Desktop\JOSH\Animation stuff\Mine-imator\Projects\Origin story\Obsidio's Sword.schematic
2:27:31 PM Loading schematic: C:\Users\family\Desktop\JOSH\Animation stuff\Mine-imator\Projects\Origin story\Abandoned house.schematic
2:27:57 PM Action: action_tl_select
2:28:11 PM Action: action_tl_select
2:28:39 PM Action: action_tl_select
2:28:41 PM Action: action_tl_select
2:28:43 PM Action: action_tl_select

 

Josh, your video driver crashed... it will happen from time to time.

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