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Joshua_M1

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  1. Name Of Character: Obsidio Description: i'm a trained assassin, i was taken from my family at a young age by the government, i constructed my weapon of choice, a sword called Sourusutīrā (kudos to whoever knows what language that's in), it gives me speed normal people don't have, makes heat not affect me, i get ability's like soul blasts, slow regeneration, etc. the way the sword does this is by collecting the souls of people who died near me (even if i didnt kill them). it has a "ultimate form" where it turns into three floating spears that i can control with hand gestures. Skin Or Rig?: Rig Link to Rig: https://www.dropbox.com/s/pzqc7097j0fxt7b/Obsidio%20Rig.zip?dl=0 Extra Details: i have an arsenal of weapons, i have a grappling hook, some mini bombs/grenades, darts, etc. i revolted against the government because they killed someone close to me. Reference Videos: https://www.youtube.com/watch?v=914JhXwPHHI Standby or Available?: available
  2. i dont understand whats happening, here is the log : Mine-imator log, please paste this into your bug report! 2:26:42 PM version: 1.0.3 (official) 2:26:42 PM gm_version: 1.4.1657 2:26:42 PM build date: 12/11/2015 3:26:42 PM 2:26:42 PM YYC: yes 2:26:42 PM OS: Windows_NT 2:26:42 PM USERDOMAIN: family-PC 2:26:42 PM USERNAME: family 2:26:42 PM USERPROFILE: C:\Users\family 2:26:42 PM APPDATA: C:\Users\family\AppData\Roaming 2:26:42 PM video_adapter_0_name: NVIDIA GeForce GTX 750 Ti 2:26:42 PM video_adapter_0_driver_version_high: 655378 2:26:42 PM video_adapter_0_device_name: \\.\DISPLAY1 2:26:42 PM video_adapter_0_driver_version_low: 857528 2:26:42 PM os_version: 393217 2:26:42 PM os_is_network_connected: yes 2:26:42 PM os_get_language: en 2:26:42 PM os_get_region: CA 2:26:42 PM working_directory: C:\Users\family\Desktop\JOSH\Mine-imator\ 2:26:42 PM file_directory: C:\Users\family\AppData\Roaming\Mine_imator\ 2:26:42 PM Old log found 2:26:42 PM DLL init 2:26:42 PM file.dll 2:26:42 PM gzunzip.dll 2:26:42 PM movie.dll 2:26:42 PM Movie init 2:26:42 PM window.dll 2:26:42 PM texture.dll 2:26:42 PM Texture init 2:26:43 PM open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/ 2:26:43 PM open_url: C:\Users\family\AppData\Roaming\Mine_imator\log_previous.txt 2:26:44 PM exe_directory: C:\Users\family\Desktop\JOSH\Mine-imator\ 2:26:44 PM Trying to save files 2:26:44 PM Files saved 2:26:44 PM Shader init 2:26:44 PM shaders_are_supported: yes 2:26:44 PM shader_high_ssao_blur compiled: yes 2:26:44 PM shader_high_ssao compiled: yes 2:26:44 PM shader_high_ssao_depth_normal compiled: yes 2:26:44 PM shader_high_light_apply compiled: yes 2:26:44 PM shader_high_light_night compiled: yes 2:26:44 PM shader_high_light_point compiled: yes 2:26:44 PM shader_high_light_spot compiled: yes 2:26:44 PM shader_high_light_sun compiled: yes 2:26:44 PM shader_high_fog_apply compiled: yes 2:26:44 PM shader_high_fog compiled: yes 2:26:44 PM shader_high_dof compiled: yes 2:26:44 PM shader_high_aa compiled: yes 2:26:44 PM shader_replace compiled: yes 2:26:44 PM shader_draw_texture compiled: yes 2:26:44 PM shader_depth compiled: yes 2:26:44 PM shader_color_fog_lights compiled: yes 2:26:44 PM shader_color_fog compiled: yes 2:26:44 PM shader_blend_fog compiled: yes 2:26:44 PM shader_blend compiled: yes 2:26:44 PM shader_border compiled: yes 2:26:44 PM Create vertex format 2:26:44 PM Render init 2:26:44 PM Ground model init 2:26:44 PM Character models init 2:26:44 PM Windows init 2:26:44 PM Lists init 2:26:44 PM Load language file: C:\Users\family\Desktop\JOSH\Mine-imator\Other\Languages\english.txt 2:26:44 PM Make transitions 2:26:44 PM Globals init 2:26:44 PM Opening pack from folder: C:\Users\family\Desktop\JOSH\Mine-imator\Other\Textures\ 2:26:44 PM Found key_file: C:\Users\family\Desktop\JOSH\Mine-imator\Other\key.file 2:26:44 PM Loading settings: C:\Users\family\Desktop\JOSH\Mine-imator\Other\settings.file 2:26:44 PM load_format: 3 2:26:44 PM Startup OK 2:26:44 PM Resetting project 2:26:44 PM Destroying instances 2:26:44 PM Project resetted 2:26:44 PM Show popup: startup 2:27:27 PM Opening project: C:\Users\family\Desktop\JOSH\Animation stuff\Mine-imator\Projects\Origin story\Origin story.mproj 2:27:27 PM load_folder: C:\Users\family\Desktop\JOSH\Animation stuff\Mine-imator\Projects\Origin story 2:27:28 PM load_format: 10 2:27:28 PM Resetting project 2:27:28 PM Destroying instances 2:27:28 PM Project resetted 2:27:28 PM save_folder: C:\Users\family\Desktop\JOSH\Animation stuff\Mine-imator\Projects\Origin story 2:27:28 PM load_iid_offset: 0 2:27:28 PM Templates: 17 2:27:28 PM Timelines: 54 2:27:28 PM Resources: 7 2:27:28 PM Opening pack from folder: C:\Users\family\Desktop\JOSH\Animation stuff\Mine-imator\Projects\Origin story\edawg878\ 2:27:29 PM Get template iids 2:27:29 PM Get particle type iids 2:27:29 PM Get keyframe iids 2:27:29 PM Get timeline iids 2:27:29 PM Update program 2:27:29 PM Project loaded 2:27:29 PM Loading schematic: C:\Users\family\Desktop\JOSH\Animation stuff\Mine-imator\Projects\Origin story\Obsidio's Sword.schematic 2:27:31 PM Loading schematic: C:\Users\family\Desktop\JOSH\Animation stuff\Mine-imator\Projects\Origin story\Abandoned house.schematic 2:27:57 PM Action: action_tl_select 2:28:11 PM Action: action_tl_select 2:28:39 PM Action: action_tl_select 2:28:41 PM Action: action_tl_select 2:28:43 PM Action: action_tl_select
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