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Error followed by runtime error


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Mine-imator log, please paste this into your bug report!
7:51:07 AM version: 1.0.2 (official)
7:51:07 AM gm_version: EA 1.99.416
7:51:07 AM build date: 11/6/2015 2:36:17 AM
7:51:07 AM YYC: yes
7:51:07 AM OS: Windows_NT
7:51:07 AM USERDOMAIN: CRAIGS-MINION
7:51:07 AM USERNAME: prime_000
7:51:07 AM USERPROFILE: C:\Users\prime_000
7:51:07 AM APPDATA: C:\Users\prime_000\AppData\Roaming
7:51:07 AM video_adapter_0_name: NVIDIA GeForce GTX 745
7:51:07 AM video_adapter_0_driver_version_high: 655378
7:51:07 AM video_adapter_0_device_name: \\.\DISPLAY1
7:51:07 AM video_adapter_0_driver_version_low: 857855
7:51:07 AM os_version: 393218
7:51:07 AM os_is_network_connected: yes
7:51:07 AM os_get_language: en
7:51:07 AM os_get_region: US
7:51:07 AM working_directory: C:\Users\prime_000\Documents\Mine-imator\
7:51:07 AM file_directory: C:\Users\prime_000\AppData\Roaming\Mine_imator\
7:51:07 AM DLL init
7:51:07 AM file.dll
7:51:07 AM gzunzip.dll
7:51:07 AM movie.dll
7:51:07 AM Movie init
7:51:07 AM window.dll
7:51:07 AM texture.dll
7:51:07 AM Texture init
7:51:07 AM exe_directory: C:\Users\prime_000\Documents\Mine-imator\
7:51:07 AM Trying to save files
7:51:07 AM Files saved
7:51:07 AM Shader init
7:51:07 AM shaders_are_supported: yes
7:51:07 AM shader_high_ssao_blur compiled: yes
7:51:07 AM shader_high_ssao compiled: yes
7:51:07 AM shader_high_ssao_depth_normal compiled: yes
7:51:07 AM shader_high_light_apply compiled: yes
7:51:07 AM shader_high_light_night compiled: yes
7:51:07 AM shader_high_light_point compiled: yes
7:51:07 AM shader_high_light_spot compiled: yes
7:51:07 AM shader_high_light_sun compiled: yes
7:51:07 AM shader_high_fog_apply compiled: yes
7:51:07 AM shader_high_fog compiled: yes
7:51:07 AM shader_high_dof compiled: yes
7:51:07 AM shader_high_aa compiled: yes
7:51:07 AM shader_replace compiled: yes
7:51:07 AM shader_draw_texture compiled: yes
7:51:07 AM shader_depth compiled: yes
7:51:07 AM shader_color_fog_lights compiled: yes
7:51:07 AM shader_color_fog compiled: yes
7:51:07 AM shader_blend_fog compiled: yes
7:51:07 AM shader_blend compiled: yes
7:51:07 AM shader_border compiled: yes
7:51:07 AM Create vertex format
7:51:07 AM Render init
7:51:07 AM Ground model init
7:51:07 AM Character models init
7:51:07 AM Windows init
7:51:07 AM Lists init
7:51:07 AM Load language file: C:\Users\prime_000\Documents\Mine-imator\Other\Languages\english.txt
7:51:07 AM Make transitions
 

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