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Showing results for tags 'photo realism'.
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This is mainly a test for fake displacements maps in mine-imator. With the help of @JosSamLoh I figured out how they work and can be achieved in mine-imator. I plan on using a lot more fake displacement maps for future photo realistic renders. Don't be afraid to send honest feedback Fun fact: The wall consists of 2340 surfaces.
The box prop was made by a friend of mine known as Terasal, while the can rig was made by me. Testing out reflections with photo realistic props and renders. Let me know how you think it looks! I used Adobe Photoshop for the reflections. Fun fact: The can rig is planned to be in an upcoming "Prop Pack" I'm working on.