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Showing results for tags 'shovel'.
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This is for Mine-imator 2.0 Here's a pack of my custom modeled items that use the default the MC texture but 3D-ified! (Credit to ChicknTurtle on CurseForge, as I took their Totem model, and ported it over to MI Download here!) Below is a render I made using all the tools affected! (Those being a Sword, Pickaxe, Axe, Shovel, Hoe, Bow, Torch, Shield, Trident, Bucket, Totem of Undying, and a Crossbow) Below is a gif of each tool, in every material! (textures are provided in the pack) Below this, is every other tool in this pack! (BTW, The Torch's particles are set for scale 1 you'll have to edit that it if you want the particles to appear properly on higher scales/larger models) DOWNLOAD HERE!
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This is bad, I didn't do any lighting because i was lazy soooo. I'm running out of ideas, please give me some.
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Here is my first published fighting animation. I spend a lot of time rendering and fixing little errors in the animation to make it like this, so I hope you enjoy it. Maybe you will notice a few of the little details! https://www.youtube.com/watch?v=WCdB2qPXf2E Basically, Steve gets in his first fight when he encounters his first zombie.
- 7 replies
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- AnimatorBlake
- Steve
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