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  1. When i started up Mine-imator, weird red lights and stuff started flooding my screen and i had to turn off my computer. Here is a log: ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 15:21:16 version: 1.0.6 15:21:16 gm_version: 1.4.1749 15:21:16 build date: 12/03/2016 15:10:39 15:21:16 YYC: yes 15:21:16 working_directory: E:\Users\maison\Mine-imator\ 15:21:16 file_directory: E:\Users\maison\AppData\Roaming\Mine_imator\ 15:21:17 OS: Windows 15:21:17 os_version: 393217 15:21:17 os_is_network_connected: yes 15:21:17 os_get_language: fr 15:21:17 os_get_region: FR 15:21:17 USERDOMAIN: maison-PC 15:21:17 USERNAME: maison 15:21:17 USERPROFILE: E:\Users\maison 15:21:17 APPDATA: E:\Users\maison\AppData\Roaming 15:21:17 NUMBER_OF_PROCESSORS: 2 15:21:17 PROCESSOR_ARCHITECTURE: x86 15:21:17 PROCESSOR_IDENTFIER: 15:21:17 PROCESSOR_LEVEL: 15 15:21:17 PROCESSOR_REVISION: 0407 15:21:18 video_adapter_0_name: NVIDIA GeForce 7300 SE/7200 GS (Microsoft Corporation - WDDM) 15:21:18 video_adapter_0_driver_version_high: 524303 15:21:18 video_adapter_0_device_name: \\.\DISPLAY1 15:21:18 video_adapter_0_driver_version_low: 729489 15:21:18 Library init 15:21:18 Data\file.dll 15:21:18 Data\movie.dll 15:21:18 Movie init 15:21:18 Data\window.dll 15:21:18 Data\texture.dll 15:21:18 Texture init 15:21:18 working_directory: E:\Users\maison\Mine-imator\ 15:21:18 Trying to save files 15:21:19 surface_save OK 15:21:19 texture_create OK 15:21:19 file_delete_lib OK 15:21:19 Shader init 15:21:19 shaders_are_supported: yes 15:21:19 shader_high_ssao_blur compiled: yes 15:21:19 shader_high_ssao compiled: yes 15:21:19 shader_high_ssao_depth_normal compiled: yes 15:21:19 shader_high_light_apply compiled: yes 15:21:19 shader_high_light_night compiled: yes 15:21:19 shader_high_light_point compiled: yes 15:21:19 shader_high_light_spot compiled: yes 15:21:19 shader_high_light_sun compiled: yes 15:21:19 shader_high_fog_apply compiled: yes 15:21:19 shader_high_fog compiled: yes 15:21:19 shader_high_dof compiled: yes 15:21:19 shader_high_aa compiled: yes 15:21:19 shader_replace compiled: yes 15:21:19 shader_draw_texture compiled: yes 15:21:19 shader_depth compiled: yes 15:21:19 shader_color_fog_lights compiled: yes 15:21:19 shader_color_fog compiled: yes 15:21:19 shader_blend_fog compiled: yes 15:21:19 shader_blend compiled: yes 15:21:19 shader_border compiled: yes 15:21:19 Create vertex format 15:21:19 Render init 15:21:19 Ground model init 15:21:19 Character models init 15:21:19 Windows init 15:21:20 Lists init 15:21:20 Load language file: E:\Users\maison\Mine-imator\Data\Languages\english.txt 15:21:20 Make transitions 15:21:21 Transitions OK 15:21:21 Globals init 15:21:21 Opening pack from folder: E:\Users\maison\Mine-imator\Data\Textures\ 15:21:21 mob_texture 15:21:22 block_texture 15:21:25 colormap_grass_texture 15:21:25 colormap_foliage_texture 15:21:25 item_texture 15:21:25 particles_texture 15:21:25 block_preview_texture 15:21:25 sun_texture 15:21:25 moonphases_texture 15:21:25 moon_texture 15:21:25 clouds_texture 15:21:25 Pack opened 15:21:25 Found key_file: E:\Users\maison\Mine-imator\Data\key.file 15:21:26 Loading settings: E:\Users\maison\Mine-imator\Data\settings.file 15:21:26 load_format: 4 15:21:26 Loading recent: E:\Users\maison\Mine-imator\Data\recent.file 15:21:26 Loading closed alerts: E:\Users\maison\Mine-imator\Data\alerts.file 15:21:26 Startup OK 15:21:26 Resetting project 15:21:26 Destroying instances 15:21:26 Project resetted 15:21:26 Show popup: startup 15:21:28 HTTP: [] 15:22:05 Opening project: E:\Users\maison\Mine-imator\Projects\Let's do this... AGAIN\Let's do this... AGAIN.mproj 15:22:05 load_folder: E:\Users\maison\Mine-imator\Projects\Let's do this... AGAIN 15:22:05 load_format: 13 15:22:05 Resetting project 15:22:05 Destroying instances 15:22:06 Project resetted 15:22:06 save_folder: E:\Users\maison\Mine-imator\Projects\Let's do this... AGAIN 15:22:06 load_iid_offset: 0 15:22:06 Templates: 0 15:22:06 Timelines: 1 15:22:06 Resources: 0 15:22:06 Get template iids 15:22:06 Get particle type iids 15:22:06 Get keyframe iids 15:22:06 Get timeline iids 15:22:06 Build trees 15:22:06 Reset read positions 15:22:06 Update program 15:22:06 Project loaded 15:22:12 Action: action_tl_select 15:22:17 Action: action_tl_keyframe_create I am on Windows 7 Pro with Service Pack 1. If you need any more information then tell me. Please help!
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