had some i ideas for better animation quality.
1 being able to adjust the speed of an animation for individual object instead of the whole animation ( key framing would be cool too for this part too)
2 being able to bend elbow an knee joints in the scene of an animation instead of the character settings (along with amputate-able elbows and knees)
3 having a version of every character/mob with an animate-able face (along with the normal characters)
4 smoother movement in an animation
5 flexible torsos
6 joint bends that don't look blocky ( this would only be necessary if flexible elbows, knees, and torsos where implemented