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  1. had some i ideas for better animation quality. 1 being able to adjust the speed of an animation for individual object instead of the whole animation ( key framing would be cool too for this part too) 2 being able to bend elbow an knee joints in the scene of an animation instead of the character settings (along with amputate-able elbows and knees) 3 having a version of every character/mob with an animate-able face (along with the normal characters) 4 smoother movement in an animation 5 flexible torsos 6 joint bends that don't look blocky ( this would only be necessary if flexible elbows, knees, and torsos where implemented
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