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Showing results for tags 'modding'.
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So I thought I would make a tutorial for people that have no idea how to mod Mine-imator, to know how to mod Mine-imator. In these small tutorials, I will be covering how to add small features to Mine-imator very easily just so you can get your feet wet in modding. So go get yourself a fresh copy of the source code, and let's jump right into the tutorials. Tutorial 1.) How to add another 'Frames Per Second' option in the program settings. Difficulty Level: ★ ★ ★ ★ ★ Tutorial 2.) How to fix Mine-imator's vine color and desert color. Difficulty Level: ★ ★ ★ ★ ★ I'll add more tutorials when I get around to it.
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"Negative scaling" has been a feature people have been requesting to be in Mine-imator for the longest time and since it's not too hard to add, I thought I would an easy tutorial to make. Also, adding negative scaling does bring about some bugs, so beware.(Turning on backfaces fixes the problem most of the time if models look inverted.) Step 1: Step 2: And done! You got rid of the limit Mine-imator has for scale, so it goes under 0 and can now invert models. Details on compiling here:
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- modding
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