Now this is where I'm least experienced in coding: reading files. As such, I have no idea if this is easily possible or if it would take a lot of work, especially in GM. When one imports a schematic into an animation, if there are any chests, doors, levers, or other moveable blocks, they are always attached to the schematic. What would be cool and no doubt useful for those who are really forgetful (such as myself ^^ , is the automatic conversion of blocks such as doors, trapdoors, levers, etc. into special blocks or regular blocks, parented to the schematic. Also, for those who are using schematics as background props or something it would be nice to have a tick-box or something to toggle whether to automatically create those kinds of blocks. I can honestly say for once that I'm not sure if this could be done, but there's my thought.