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LeSG

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  1. ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Draw Event for object app: Memory allocation failed: Attempting to allocate 33554484 bytes ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_sprite_add_lib (line 22) called from - gml_Script_texture_create (line 10) called from - gml_Script_res_load_pack_block_textures (line 80) called from - gml_Script_res_load_pack (line 61) called from - gml_Script_popup_loading_draw (line 5) called from - gml_Script_popup_draw (line 111) called from - gml_Script_window_draw (line 28) called from - gml_Script_app_event_draw (line ? called from - gml_Object_app_Draw_0 (line 1) I am trying to load a lot of texture packs, some are working, and a lot aren't..
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