Reputation Activity
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general hux mc134 reacted to Nimi in Win32 function failed: HRESULT: 0x887a0005
This error is coming from the engine Mine-imator uses.(GameMaker Studio 2) There's nothing I can do with Mine-imator to fix this as this is likely a graphical issue stemming from possibly outdated drivers. I don't have much advice outside of asking to update your graphics drivers and see if it fixes the issue.
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general hux mc134 reacted to Username in Win32 function failed: HRESULT: 0x887a0005
Always a few minutes after turning on Mine-imator I have a, (repeated 3 times)
I don't know what could have caused it. Yesterday I didn't have a single one for several hours.
Before the crash, this message appears several times (with different line numbers):
How can I fix it?
This is my latest log:
___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
08:24:31 mineimator_version: 1.2.7
08:24:31 gm_runtime: 2.1.5.246
08:24:31 YYC: yes
08:24:31 working_directory: C:\Users\User\Desktop\Mine-imator 1.2.7\
08:24:31 file_directory: C:\Users\User\AppData\Roaming\Mine_imator\
08:24:31 OS: Windows
08:24:31 os_version: 655360
08:24:31 os_is_network_connected: yes
08:24:31 os_get_language: pl
08:24:31 os_get_region: PL
08:24:31 USERDOMAIN: LAPTOP-1125V2G5
08:24:31 USERNAME: User
08:24:31 USERPROFILE: C:\Users\User
08:24:31 APPDATA: C:\Users\User\AppData\Roaming
08:24:31 NUMBER_OF_PROCESSORS: 4
08:24:31 PROCESSOR_ARCHITECTURE: x86
08:24:31 PROCESSOR_IDENTFIER:
08:24:31 PROCESSOR_LEVEL: 6
08:24:31 PROCESSOR_REVISION: 8e0a
08:24:31 video_adapter_subsysid: 963319722
08:24:31 udid: bfddc2ca-c0d3-4a7a-b026-375cfebd769b
08:24:31 video_adapter_vendorid: 32902
08:24:31 video_d3d11_context: 040AEF20
08:24:31 video_d3d11_device: 040ADD0C
08:24:31 video_adapter_deviceid: 22807
08:24:31 video_adapter_sharedsystemmemory: 4160684032
08:24:31 video_adapter_revision: 7
08:24:31 video_adapter_description: Intel(R) UHD Graphics 620
08:24:31 video_adapter_dedicatedsystemmemory: 0
08:24:31 video_adapter_dedicatedvideomemory: 134217728
08:24:31 Old log found
08:24:31 External library init
08:24:31 External library: Data\file.dll
08:24:31 External library: Data\movie.dll
08:24:31 External library: movie init
08:24:31 External library: Data\window.dll
08:24:31 External library: Data\math.dll
08:24:32 working_directory: C:\Users\User\Desktop\Mine-imator 1.2.7\
08:24:32 Trying to save files
08:24:32 surface_save OK
08:24:32 texture_create OK
08:24:32 file_delete_lib OK
08:24:32 Create vertex format
08:24:32 Shader init
08:24:32 shaders_are_supported: yes
08:24:32 shader_distort compiled: yes
08:24:32 shader_ca compiled: yes
08:24:32 shader_high_light_desaturate compiled: yes
08:24:32 shader_noise compiled: yes
08:24:32 shader_vignette compiled: yes
08:24:32 shader_color_correction compiled: yes
08:24:32 shader_blur compiled: yes
08:24:32 shader_add compiled: yes
08:24:32 shader_high_bloom_threshold compiled: yes
08:24:32 shader_color_glow compiled: yes
08:24:32 shader_high_ssao_depth_normal compiled: yes
08:24:32 shader_high_ssao_blur compiled: yes
08:24:32 shader_high_ssao compiled: yes
08:24:32 shader_high_light_sun compiled: yes
08:24:32 shader_high_light_spot compiled: yes
08:24:32 shader_high_light_point_shadowless compiled: yes
08:24:32 shader_high_light_point compiled: yes
08:24:32 shader_high_light_night compiled: yes
08:24:32 shader_high_light_apply compiled: yes
08:24:32 shader_high_fog_apply compiled: yes
08:24:32 shader_high_fog compiled: yes
08:24:32 shader_high_dof_coc_blur compiled: yes
08:24:32 shader_high_dof_coc compiled: yes
08:24:32 shader_high_dof compiled: yes
08:24:32 shader_high_aa compiled: yes
08:24:32 shader_replace compiled: yes
08:24:32 shader_draw_texture compiled: yes
08:24:32 shader_depth_point compiled: yes
08:24:32 shader_depth compiled: yes
08:24:32 shader_color_fog_lights compiled: yes
08:24:32 shader_color_fog compiled: yes
08:24:32 shader_color_camera compiled: yes
08:24:32 shader_border compiled: yes
08:24:32 shader_blend compiled: yes
08:24:32 shader_alpha_test compiled: yes
08:24:32 shader_alpha_fix compiled: yes
08:24:32 Loading legacy file
08:24:32 Make transitions
08:24:32 Transitions OK
08:24:32 Loading language file: C:\Users\User\Desktop\Mine-imator 1.2.7\Data\Languages\english.milanguage
08:24:32 Windows startup
08:24:32 Found key_file: C:\Users\User\Desktop\Mine-imator 1.2.7\Data\key.midata
08:24:33 Loading settings: C:\Users\User\Desktop\Mine-imator 1.2.7\Data\settings.midata
08:24:33 load_format: 28
08:24:33 Render init
08:24:33 Loading Minecraft assets version: 1.16.2
08:24:33 Archive already unzipped, re-using: C:\Users\User\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.2\assets\minecraft\
08:24:33 Model textures: load
08:24:34 Model textures: done
08:24:34 Block textures: load static
08:24:34 Block textures: load animated
08:24:34 Block textures, blocksize: 16
08:24:34 Block textures: static block surface
08:24:34 Block textures: static block preview
08:24:34 Block textures: animated block surfaces
08:24:34 Block textures: animated frames
08:24:34 Block textures: animated block preview
08:24:34 Block textures: find static block depths
08:24:34 Block textures: find animated block depths
08:24:34 Block textures: done
08:24:34 Item textures: load
08:24:34 Item textures: surface
08:24:34 Item textures: done
08:24:34 Particle textures: load
08:24:34 Particle textures: legacy sheets
08:24:34 Particle textures: done
08:25:55 Saving block previews: C:\Users\User\Desktop\Mine-imator 1.2.7\Data\blockpreview.midata
08:25:55 Loaded assets successfully
08:25:57 Ground vbuffer init
08:25:57 Resetting project
08:25:57 Destroying instances
08:25:57 Project resetted
08:25:57 Show popup: startup
08:25:58 Using the latest assets
08:26:30 Opening project: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\-.miproject
08:26:30 load_format: 32
08:26:30 Resetting project
08:26:30 Destroying instances
08:26:30 Project resetted
08:26:30 save_folder: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-
08:26:30 load_folder: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-
08:26:31 Project loaded
08:26:36 Loading .schematic: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\Piece of New World.schematic
08:26:36 Size: { { 308,479,93 }, }
08:26:36 Version: 1
08:29:54 Loading .schematic: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\Piece of New World.schematic
08:29:54 Size: { { 164,151,80 }, }
08:29:54 Version: 1
08:30:40 Loading audio: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\-.mp3
08:30:50 Saving settings: C:\Users\User\Desktop\Mine-imator 1.2.7\Data\settings.midata
08:32:05 Action: action_tl_select
08:32:08 Action: action_tl_keyframe_create
08:32:15 Action: action_tl_frame_visible
08:32:42 Action: action_tl_remove
08:32:56 execute: C:\Users\User\Desktop\Mine-imator 1.2.7\Data\import.exe, C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\world.schematic, 1
08:34:35 Add resource: fromworld
08:34:35 filename: world.schematic
08:34:35 Action Load resource: action_bench_scenery, C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\world.schematic
08:34:35 Loading .schematic: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\world.schematic
08:34:35 Size: { { 118,111,90 }, }
08:34:35 Version: 1
08:35:56 Action: action_bench_create
08:35:57 Created: scenery
08:36:30 Backup: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\-
08:36:30 Saving project: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\-.backup1
08:36:30 save_folder: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-
08:36:30 load_folder: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-
08:36:30 Project saved
08:36:30 Backup saved
08:38:34 Action: action_tl_select
08:38:43 Action: action_tl_frame_brightness
08:39:59 Action: action_tl_frame_pos
08:40:08 Action: action_tl_frame_pos
08:40:25 Action: action_tl_select
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general hux mc134 reacted to Username in Win32 function failed: HRESULT: 0x887a0005
Does everyone wait a year for an answer here?
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general hux mc134 reacted to Username in Win32 function failed: HRESULT: 0x887a0005
I had the same one about a year ago, still don't know how to fix it so I stopped using Mine-Imator.
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