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F animation

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  • Posts

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Posts posted by F animation

  1. well, the situation has become a bit problematic

     

    then you have to find another way to enlighten

    maybe check your render when you start bleed light. set the spot light a little further and increase the range so that it illuminates the entire map you're rendering on

  2. I don't want to be mean but it's just weak, first you can see the right hand leaving the body, second time haul is in one place which is you don't need to present that he is aiming from this bow so your head should be tilted a little bit in right, thirdly, the legs move in one place and as we move the legs, we slightly lift it, in my opinion the left hand holding the bow is deeply inserted into the bow. work on frames.
    and overall it's nice that you display your bow frames:thumbsup:

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