Posts posted by Panwgo
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___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
13:44:04 mineimator_version: 1.2.6
13:44:04 gm_runtime: 2.1.5.246
13:44:04 YYC: yes
13:44:04 working_directory: D:\Data\Mine-imator 1.2.6\
13:44:04 file_directory: C:\Users\USER\AppData\Roaming\Mine_imator\
13:44:04 OS: Windows
13:44:04 os_version: 655360
13:44:04 os_is_network_connected: yes
13:44:04 os_get_language: th
13:44:04 os_get_region: TH
13:44:04 USERDOMAIN: DESKTOP-QTSD8A0
13:44:04 USERNAME: USER
13:44:04 USERPROFILE: C:\Users\USER
13:44:04 APPDATA: C:\Users\USER\AppData\Roaming
13:44:04 NUMBER_OF_PROCESSORS: 8
13:44:04 PROCESSOR_ARCHITECTURE: x86
13:44:04 PROCESSOR_IDENTFIER:
13:44:04 PROCESSOR_LEVEL: 6
13:44:04 PROCESSOR_REVISION: 9e0d
13:44:04 video_adapter_subsysid: 323817694
13:44:04 udid: 235c4f5f-6f4f-4d56-bde1-094163c99abc
13:44:04 video_adapter_vendorid: 4318
13:44:04 video_d3d11_context: 046AD044
13:44:04 video_d3d11_device: 057A58F4
13:44:04 video_adapter_deviceid: 7817
13:44:04 video_adapter_sharedsystemmemory: 1073676288
13:44:04 video_adapter_revision: 161
13:44:04 video_adapter_description: NVIDIA GeForce RTX 2060
13:44:04 video_adapter_dedicatedsystemmemory: 0
13:44:04 video_adapter_dedicatedvideomemory: 3221225472
13:44:04 Old log found
13:44:04 External library init
13:44:04 External library: Data\file.dll
13:44:04 External library: Data\movie.dll
13:44:04 External library: movie init
13:44:04 External library: Data\window.dll
13:44:04 External library: Data\math.dll
13:44:05 Open URL: https://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/
13:44:05 Open URL: C:\Users\USER\AppData\Roaming\Mine_imator\log_previous.txt
13:44:05 working_directory: D:\Data\Mine-imator 1.2.6\
13:44:05 Trying to save files
13:44:05 surface_save OK
13:44:05 texture_create OK
13:44:05 file_delete_lib OK
13:44:05 Create vertex format
13:44:05 Shader init
13:44:05 shaders_are_supported: yes
13:44:05 shader_distort compiled: yes
13:44:05 shader_ca compiled: yes
13:44:05 shader_high_light_desaturate compiled: yes
13:44:05 shader_noise compiled: yes
13:44:05 shader_vignette compiled: yes
13:44:05 shader_color_correction compiled: yes
13:44:05 shader_blur compiled: yes
13:44:05 shader_add compiled: yes
13:44:05 shader_high_bloom_threshold compiled: yes
13:44:05 shader_color_glow compiled: yes
13:44:05 shader_high_ssao_depth_normal compiled: yes
13:44:05 shader_high_ssao_blur compiled: yes
13:44:05 shader_high_ssao compiled: yes
13:44:05 shader_high_light_sun compiled: yes
13:44:05 shader_high_light_spot compiled: yes
13:44:05 shader_high_light_point_shadowless compiled: yes
13:44:05 shader_high_light_point compiled: yes
13:44:05 shader_high_light_night compiled: yes
13:44:05 shader_high_light_apply compiled: yes
13:44:05 shader_high_fog_apply compiled: yes
13:44:05 shader_high_fog compiled: yes
13:44:05 shader_high_dof_coc_blur compiled: yes
13:44:05 shader_high_dof_coc compiled: yes
13:44:05 shader_high_dof compiled: yes
13:44:05 shader_high_aa compiled: yes
13:44:05 shader_replace compiled: yes
13:44:05 shader_draw_texture compiled: yes
13:44:05 shader_depth_point compiled: yes
13:44:05 shader_depth compiled: yes
13:44:05 shader_color_fog_lights compiled: yes
13:44:05 shader_color_fog compiled: yes
13:44:05 shader_color_camera compiled: yes
13:44:05 shader_border compiled: yes
13:44:05 shader_blend compiled: yes
13:44:05 shader_alpha_test compiled: yes
13:44:05 shader_alpha_fix compiled: yes
13:44:05 Loading legacy file
13:44:05 Make transitions
13:44:05 Transitions OK
13:44:05 Loading language file: D:\Data\Mine-imator 1.2.6\Data\Languages\english.milanguage
13:44:05 Windows startup
13:44:05 Found key_file: D:\Data\Mine-imator 1.2.6\Data\key.midata
13:44:05 Loading settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:44:05 load_format: 28
13:44:05 Render init
13:44:05 Loading Minecraft assets version: 1.15.1
13:44:06 Archive already unzipped, re-using: C:\Users\USER\AppData\Roaming\Mine_imator\Minecraft_unzip\1.15.1\assets\minecraft\
13:44:06 Model textures: load
13:44:06 Model textures: done
13:44:06 Block textures: load static
13:44:06 Block textures: load animated
13:44:06 Block textures, blocksize: 16
13:44:06 Block textures: static block surface
13:44:06 Block textures: static block preview
13:44:06 Block textures: animated block surfaces
13:44:06 Block textures: animated frames
13:44:06 Block textures: animated block preview
13:44:06 Block textures: find static block depths
13:44:06 Block textures: find animated block depths
13:44:06 Block textures: done
13:44:06 Item textures: load
13:44:06 Item textures: surface
13:44:06 Item textures: done
13:44:06 Particle textures: load
13:44:06 Particle textures: legacy sheets
13:44:06 Particle textures: done
13:44:26 Saving block previews: D:\Data\Mine-imator 1.2.6\Data\blockpreview.midata
13:44:26 Loaded assets successfully
13:44:27 Ground vbuffer init
13:44:27 Resetting project
13:44:27 Destroying instances
13:44:27 Project resetted
13:44:27 Show popup: startup
13:44:27 Using the latest assets
13:44:29 Opening project: D:\Project\Spino old\Spino.miproject
13:44:29 load_format: 32
13:44:29 Resetting project
13:44:29 Destroying instances
13:44:29 Project resetted
13:44:29 save_folder: D:\Project\Spino old
13:44:29 load_folder: D:\Project\Spino old
13:44:32 Project loaded
13:44:36 Loading .schematic: D:\Project\Spino old\Piece of Imperialcity v14.1.schematic
13:44:36 Size: { { 266,376,112 }, }
13:44:36 Version: 1
13:45:09 Loading audio: D:\Project\Spino old\Enderpearl throw.mp3
13:45:09 Loading audio: D:\Project\Spino old\19.wav
13:45:09 Loading audio: D:\Project\Spino old\clothes2.wav
13:45:10 Loading audio: D:\Project\Spino old\draw_jarate.wav
13:45:10 Loading audio: D:\Project\Spino old\draw_sword.wav
13:45:10 Loading audio: D:\Project\Spino old\draw_primary.wav
13:45:10 Loading audio: D:\Project\Spino old\bat_draw_swoosh2.wav
13:45:10 Loading audio: D:\Project\Spino old\barret_arm_draw.wav
13:45:10 Loading audio: D:\Project\Spino old\whoosh_small_05.wav
13:45:10 Loading audio: D:\Project\Spino old\sfx_whoosh_lo_long03.wav
13:45:10 Loading audio: D:\Project\Spino old\magic_effect1.wav
13:45:10 Loading audio: D:\Project\Spino old\Slow - Motion.mp3
13:45:11 Loading audio: D:\Project\Spino old\sfx_ka_smknife_hitbody02.wav
13:45:11 Loading audio: D:\Project\Spino old\fall1.wav
13:45:11 Loading audio: D:\Project\Spino old\Flash Point - Whoosh_01.wma
13:45:11 Loading audio: D:\Project\Spino old\draw_default.wav
13:45:11 Loading audio: D:\Project\Spino old\ground1.wav
13:45:11 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:45:15 Saving project: D:\Project\Spino old\Spino.miproject
13:45:15 save_folder: D:\Project\Spino old
13:45:15 load_folder: D:\Project\Spino old
13:45:15 Project saved
13:45:15 Show alert: Project saved!, , 84
13:45:15 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:45:15 Action: action_tl_select
13:45:36 Action: action_tl_add_sound
13:45:36 Add resource: sound
13:45:36 filename: sfx_whoosh_lo04.wav
13:45:36 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:45:36 Loading audio: D:\Others\Sounds effects\SFX\sound\PINGUIN MASSIVE SOUNDS PACK\woosh\sfx_whoosh_lo04.wav
13:45:39 Action: action_tl_select
13:45:39 Action: action_tl_keyframe_select
13:45:40 Action: action_tl_keyframes_move_done
13:45:43 Saving project: D:\Project\Spino old\Spino.miproject
13:45:43 save_folder: D:\Project\Spino old
13:45:43 load_folder: D:\Project\Spino old
13:45:43 Project saved
13:45:43 Show alert: Project saved!, , 84
13:45:43 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:45:44 Action: action_tl_keyframes_move_done
13:45:44 Action: action_tl_frame_sound_volume
13:45:47 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:45:50 Action: action_tl_deselect_all
13:45:50 Saving project: D:\Project\Spino old\Spino.miproject
13:45:50 save_folder: D:\Project\Spino old
13:45:50 load_folder: D:\Project\Spino old
13:45:50 Project saved
13:45:50 Show alert: Project saved!, , 84
13:45:50 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:45:52 Action: action_tl_select
13:45:53 Action: action_tl_keyframe_select
13:45:53 Action: action_tl_keyframes_move_done
13:45:53 Saving project: D:\Project\Spino old\Spino.miproject
13:45:53 save_folder: D:\Project\Spino old
13:45:53 load_folder: D:\Project\Spino old
13:45:53 Project saved
13:45:53 Show alert: Project saved!, , 84
13:45:53 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:45:54 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:45:56 Action: action_tl_deselect_all
13:45:56 Saving project: D:\Project\Spino old\Spino.miproject
13:45:56 save_folder: D:\Project\Spino old
13:45:56 load_folder: D:\Project\Spino old
13:45:56 Project saved
13:45:56 Show alert: Project saved!, , 84
13:45:56 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:45:56 Action: action_tl_select
13:46:00 Action: action_tl_add_sound
13:46:00 Add resource: sound
13:46:00 filename: sfx_whoosh_lo_long01.wav
13:46:00 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:46:00 Loading audio: D:\Others\Sounds effects\SFX\sound\PINGUIN MASSIVE SOUNDS PACK\woosh\sfx_whoosh_lo_long01.wav
13:46:00 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:46:01 Action: action_tl_keyframe_select
13:46:03 Action: action_tl_keyframes_move_done
13:46:04 Action: action_tl_frame_sound_volume
13:46:10 Saving project: D:\Project\Spino old\Spino.miproject
13:46:10 save_folder: D:\Project\Spino old
13:46:10 load_folder: D:\Project\Spino old
13:46:10 Project saved
13:46:10 Show alert: Project saved!, , 84
13:46:10 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:46:14 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:46:18 Action: action_tl_deselect_all
13:46:18 Action: action_tl_keyframes_select_area
13:46:19 Action: action_tl_select
13:46:26 Action: action_tl_add_sound
13:46:26 Add resource: sound
13:46:26 filename: Enderpearl Teleport.mp3
13:46:26 Loading audio: D:\Others\Sounds effects\SFX\sound\Enderpearl Teleport.mp3
13:46:28 Action: action_tl_deselect_all
13:46:28 Action: action_tl_keyframes_select_area
13:46:29 Action: action_tl_keyframes_move_done
13:46:30 Action: action_tl_frame_sound_volume
13:46:37 Saving project: D:\Project\Spino old\Spino.miproject
13:46:37 save_folder: D:\Project\Spino old
13:46:37 load_folder: D:\Project\Spino old
13:46:37 Project saved
13:46:37 Show alert: Project saved!, , 84
13:46:37 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:46:40 Action: action_tl_deselect_all
13:46:41 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:46:41 Saving project: D:\Project\Spino old\Spino.miproject
13:46:41 save_folder: D:\Project\Spino old
13:46:41 load_folder: D:\Project\Spino old
13:46:42 Project saved
13:46:42 Show alert: Project saved!, , 84
13:46:42 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:46:42 Action: action_tl_select
13:46:42 Action: action_tl_keyframe_select
13:46:42 Action: action_tl_keyframes_move_done
13:46:43 Action: action_tl_frame_sound_end
13:46:46 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:47:02 Action: action_tl_extend
13:47:02 Action: action_tl_select
13:47:03 Action: action_tl_select
13:47:03 Action: action_tl_select
13:47:03 Action: action_tl_select
13:47:04 Action: action_tl_select
13:47:04 Action: action_tl_select
13:47:05 Action: action_tl_extend
13:47:05 Action: action_tl_select
13:47:05 Action: action_tl_extend
13:47:06 Action: action_tl_select
13:47:06 Action: action_tl_extend
13:47:07 Action: action_tl_select
13:47:10 Action: action_tl_extend
13:47:11 Action: action_tl_extend
13:47:12 Action: action_tl_extend
13:47:13 Show popup: modelbench
13:47:16 Action Load resource: action_bench_model,
13:47:18 Action Load resource: action_bench_model,
13:47:19 Action Load resource: action_bench_model,
13:47:21 Action Load resource: action_bench_model_tex,
13:47:22 Action: action_bench_create
13:47:22 Created: model
13:47:23 Action: action_tl_select
13:47:25 Action: action_tl_parent
13:47:25 Saving project: D:\Project\Spino old\Spino.miproject
13:47:25 save_folder: D:\Project\Spino old
13:47:25 load_folder: D:\Project\Spino old
13:47:25 Project saved
13:47:25 Show alert: Project saved!, , 84
13:47:25 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:47:26 Action: action_tl_select
13:47:27 Action: action_tl_keyframe_select
13:47:27 Action: action_tl_keyframes_move_done
13:47:28 Action: action_tl_select
13:47:28 Action: action_tl_keyframes_paste
13:47:29 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:47:39 Saving project: D:\Project\Spino old\Spino.miproject
13:47:39 save_folder: D:\Project\Spino old
13:47:39 load_folder: D:\Project\Spino old
13:47:39 Project saved
13:47:39 Show alert: Project saved!, , 84
13:47:39 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:47:41 Action: action_tl_select
13:47:41 Action: action_tl_select
13:47:43 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:47:44 Action: action_tl_select
13:47:46 Action: action_tl_select
13:47:47 Action: action_tl_extend
13:47:49 Action: action_tl_extend
13:47:52 Action: action_tl_deselect_all
13:47:53 Action: action_tl_extend
13:47:53 Action: action_tl_extend
13:47:54 Action: action_tl_extend
13:47:54 Action: action_tl_select
13:47:55 Action: action_tl_select
13:47:55 Action: action_tl_keyframe_select
13:47:56 Action: action_tl_keyframes_move_done
13:47:57 Action: action_tl_select
13:47:58 Action: action_tl_frame_visible
13:47:58 Action: action_tl_frame_visible
13:47:59 Action: action_tl_select
13:48:00 Action: action_tl_frame_visible
13:48:02 Action: action_tl_select
13:48:02 Action: action_tl_keyframe_select
13:48:02 Action: action_tl_keyframes_move_done
13:48:04 Action: action_tl_select
13:48:04 Action: action_tl_keyframes_paste
13:48:06 Saving project: D:\Project\Spino old\Spino.miproject
13:48:06 save_folder: D:\Project\Spino old
13:48:06 load_folder: D:\Project\Spino old
13:48:06 Project saved
13:48:06 Show alert: Project saved!, , 84
13:48:06 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:48:10 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:48:14 Action: action_tl_deselect_all
13:48:14 Saving project: D:\Project\Spino old\Spino.miproject
13:48:14 save_folder: D:\Project\Spino old
13:48:14 load_folder: D:\Project\Spino old
13:48:14 Project saved
13:48:14 Show alert: Project saved!, , 84
13:48:14 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:48:15 Saving project: D:\Project\Spino old\Spino.miproject
13:48:15 save_folder: D:\Project\Spino old
13:48:15 load_folder: D:\Project\Spino old
13:48:15 Project saved
13:48:15 Show alert: Project saved!, , 84
13:48:15 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:48:16 Action: action_tl_deselect_all
13:48:17 Action: action_tl_keyframes_select_area
13:48:17 Action: action_tl_keyframes_select_area
13:48:18 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:48:18 Action: action_tl_keyframes_remove
13:48:19 Action: action_tl_extend
13:48:19 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:48:20 Action: action_tl_extend
13:48:20 Action: action_tl_extend
13:48:21 Action: action_tl_deselect_all
13:48:21 Action: action_tl_keyframes_select_area
13:48:22 Action: action_tl_deselect_all
13:48:22 Action: action_tl_keyframes_select_area
13:48:23 Action: action_tl_keyframes_remove
13:48:24 Action: action_tl_extend
13:48:24 Saving project: D:\Project\Spino old\Spino.miproject
13:48:24 save_folder: D:\Project\Spino old
13:48:24 load_folder: D:\Project\Spino old
13:48:25 Project saved
13:48:25 Show alert: Project saved!, , 84
13:48:25 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:48:29 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:48:29 Action: action_tl_extend
13:48:30 Action: action_tl_extend
13:48:30 Action: action_tl_extend
13:48:31 Action: action_tl_extend
13:48:31 Action: action_tl_extend
13:48:32 Action: action_tl_extend
13:48:34 Action: action_tl_deselect_all
13:48:34 Action: action_tl_keyframes_select_area
13:48:34 Action: action_tl_keyframes_move_done
13:48:35 Action: action_tl_frame_sound_end
13:48:40 Action: action_tl_deselect_all
13:48:41 Saving project: D:\Project\Spino old\Spino.miproject
13:48:41 save_folder: D:\Project\Spino old
13:48:41 load_folder: D:\Project\Spino old
13:48:41 Project saved
13:48:41 Show alert: Project saved!, , 84
13:48:41 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:48:44 Saving project: D:\Project\Spino old\Spino.miproject
13:48:44 save_folder: D:\Project\Spino old
13:48:44 load_folder: D:\Project\Spino old
13:48:45 Project saved
13:48:45 Show alert: Project saved!, , 84
13:48:45 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:48:46 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:48:46 Action: action_tl_select
13:48:47 Action: action_tl_select
13:48:48 Action: action_tl_select
13:48:48 Action: action_tl_keyframes_create
13:48:49 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:48:49 Action: action_tl_keyframe_select
13:48:49 Action: action_tl_keyframes_move_done
13:48:51 Action: action_tl_frame_sound_obj
13:48:53 Action: action_tl_frame_sound_obj
13:48:55 Action: action_tl_frame_sound_obj
13:48:57 Action: action_tl_keyframes_move_done
13:48:58 Action: action_tl_keyframes_move_done
13:48:59 Action: action_tl_deselect_all
13:49:02 Saving project: D:\Project\Spino old\Spino.miproject
13:49:02 save_folder: D:\Project\Spino old
13:49:02 load_folder: D:\Project\Spino old
13:49:02 Project saved
13:49:02 Show alert: Project saved!, , 84
13:49:02 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:49:03 Action: action_tl_select
13:49:03 Action: action_tl_select
13:49:04 Action: action_tl_keyframes_create
13:49:05 Action: action_tl_deselect_all
13:49:05 Action: action_tl_keyframes_select_area
13:49:06 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:49:07 Action: action_tl_keyframes_move_done
13:49:09 Saving project: D:\Project\Spino old\Spino.miproject
13:49:09 save_folder: D:\Project\Spino old
13:49:09 load_folder: D:\Project\Spino old
13:49:09 Project saved
13:49:09 Show alert: Project saved!, , 84
13:49:09 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:49:09 Action: action_tl_frame_sound_volume
13:49:12 Saving project: D:\Project\Spino old\Spino.miproject
13:49:12 save_folder: D:\Project\Spino old
13:49:12 load_folder: D:\Project\Spino old
13:49:12 Project saved
13:49:12 Show alert: Project saved!, , 84
13:49:12 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:49:13 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:49:16 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:49:18 Saving project: D:\Project\Spino old\Spino.miproject
13:49:18 save_folder: D:\Project\Spino old
13:49:18 load_folder: D:\Project\Spino old
13:49:18 Project saved
13:49:18 Show alert: Project saved!, , 84
13:49:18 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:49:22 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:49:23 Saving project: D:\Project\Spino old\Spino.miproject
13:49:23 save_folder: D:\Project\Spino old
13:49:23 load_folder: D:\Project\Spino old
13:49:23 Project saved
13:49:23 Show alert: Project saved!, , 84
13:49:23 Saving settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
13:49:23 Action: action_tl_select
13:49:24 Action: action_tl_select
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ECM (Extrude Character Model)
is a model that i made for my works. It's the first model i made finger rig and extrusion on all part (Except the body). And it look like this
Features:
- Auto 3D hat (Overlay only)
- Wrists
- Fingers
- Extrusion (Old method)
FRM (Facial Rig Model) FRM is the first time i make facial rig in Modelbench (Only eyes part and the rest are made in Mine Imator). I don't know what to talk about this rig. So, okay...
Features:
- Eye's edge color (Need to change the skin without eyes first)
- Bended eyebrows
- Lips (Color)
- Tongue
Download: https://www.mediafire.com/file/clg3c4vc8q42h61/ECM_and_FRM.zip/file
(Don't need to credit it but don't claim as yours)
- TwoToRule, Bugleberry and Gfamleit
- 2
- 1
-
___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
5:23:08 PM mineimator_version: 1.2.5
5:23:08 PM gm_runtime: 2.1.5.246
5:23:08 PM YYC: yes
5:23:08 PM working_directory: C:\Users\Asus\Desktop\Mine-imator 1.2.5\
5:23:08 PM file_directory: C:\Users\Asus\AppData\Roaming\Mine_imator\
5:23:08 PM OS: Windows
5:23:08 PM os_version: 655360
5:23:08 PM os_is_network_connected: yes
5:23:08 PM os_get_language: en
5:23:08 PM os_get_region: US
5:23:08 PM USERDOMAIN: DESKTOP-JUOS98N
5:23:08 PM USERNAME: Asus
5:23:08 PM USERPROFILE: C:\Users\Asus
5:23:08 PM APPDATA: C:\Users\Asus\AppData\Roaming
5:23:08 PM NUMBER_OF_PROCESSORS: 4
5:23:08 PM PROCESSOR_ARCHITECTURE: x86
5:23:08 PM PROCESSOR_IDENTFIER:
5:23:08 PM PROCESSOR_LEVEL: 6
5:23:08 PM PROCESSOR_REVISION: 3d04
5:23:08 PM video_adapter_subsysid: 443355203
5:23:08 PM udid: b8e9e84b-a01b-49a6-a3cd-d92af3c77519
5:23:08 PM video_adapter_vendorid: 4318
5:23:08 PM video_d3d11_context: 04709EEC
5:23:08 PM video_d3d11_device: 00E9CFEC
5:23:08 PM video_adapter_deviceid: 4761
5:23:08 PM video_adapter_sharedsystemmemory: 2094770176
5:23:08 PM video_adapter_revision: 161
5:23:08 PM video_adapter_description: NVIDIA GeForce 920M
5:23:08 PM video_adapter_dedicatedsystemmemory: 0
5:23:08 PM video_adapter_dedicatedvideomemory: 1034878976
5:23:08 PM Old log found
5:23:08 PM External library init
5:23:08 PM External library: Data\file.dll
5:23:08 PM External library: Data\movie.dll
5:23:08 PM External library: movie init
5:23:08 PM External library: Data\window.dll
5:23:08 PM External library: Data\math.dll
5:23:10 PM working_directory: C:\Users\Asus\Desktop\Mine-imator 1.2.5\
5:23:10 PM Trying to save files
5:23:10 PM surface_save OK
5:23:10 PM texture_create OK
5:23:10 PM file_delete_lib OK
5:23:10 PM Create vertex format
5:23:10 PM Shader init
5:23:10 PM shaders_are_supported: yes
5:23:10 PM shader_distort compiled: yes
5:23:10 PM shader_ca compiled: yes
5:23:10 PM shader_high_light_desaturate compiled: yes
5:23:10 PM shader_noise compiled: yes
5:23:10 PM shader_vignette compiled: yes
5:23:10 PM shader_color_correction compiled: yes
5:23:10 PM shader_blur compiled: yes
5:23:10 PM shader_add compiled: yes
5:23:10 PM shader_high_bloom_threshold compiled: yes
5:23:10 PM shader_color_glow compiled: yes
5:23:10 PM shader_high_ssao_depth_normal compiled: yes
5:23:10 PM shader_high_ssao_blur compiled: yes
5:23:10 PM shader_high_ssao compiled: yes
5:23:10 PM shader_high_light_sun compiled: yes
5:23:10 PM shader_high_light_spot compiled: yes
5:23:10 PM shader_high_light_point_shadowless compiled: yes
5:23:10 PM shader_high_light_point compiled: yes
5:23:10 PM shader_high_light_night compiled: yes
5:23:10 PM shader_high_light_apply compiled: yes
5:23:10 PM shader_high_fog_apply compiled: yes
5:23:10 PM shader_high_fog compiled: yes
5:23:10 PM shader_high_dof_coc_blur compiled: yes
5:23:10 PM shader_high_dof_coc compiled: yes
5:23:10 PM shader_high_dof compiled: yes
5:23:10 PM shader_high_aa compiled: yes
5:23:10 PM shader_replace compiled: yes
5:23:10 PM shader_draw_texture compiled: yes
5:23:10 PM shader_depth_point compiled: yes
5:23:10 PM shader_depth compiled: yes
5:23:10 PM shader_color_fog_lights compiled: yes
5:23:10 PM shader_color_fog compiled: yes
5:23:10 PM shader_color_camera compiled: yes
5:23:10 PM shader_border compiled: yes
5:23:10 PM shader_blend compiled: yes
5:23:10 PM shader_alpha_test compiled: yes
5:23:10 PM shader_alpha_fix compiled: yes
5:23:10 PM Loading legacy file
5:23:10 PM Make transitions
5:23:10 PM Transitions OK
5:23:10 PM Loading language file: C:\Users\Asus\Desktop\Mine-imator 1.2.5\Data\Languages\english.milanguage
5:23:11 PM Windows startup
5:23:11 PM Found key_file: C:\Users\Asus\Desktop\Mine-imator 1.2.5\Data\key.midata
5:23:11 PM Loading settings: C:\Users\Asus\Desktop\Mine-imator 1.2.5\Data\settings.midata
5:23:11 PM load_format: 28
5:23:11 PM Render init
5:23:11 PM Loading Minecraft assets version: 1.14.4
5:23:11 PM Archive already unzipped, re-using: C:\Users\Asus\AppData\Roaming\Mine_imator\Minecraft_unzip\1.14.4\assets\minecraft\
5:23:11 PM Model textures: load
5:23:12 PM Model textures: done
5:23:12 PM Block textures: load static
5:23:13 PM Block textures: load animated
5:23:13 PM Block textures, blocksize: 16
5:23:13 PM Block textures: static block surface
5:23:13 PM Block textures: static block preview
5:23:13 PM Block textures: animated block surfaces
5:23:13 PM Block textures: animated frames
5:23:13 PM Block textures: animated block preview
5:23:13 PM Block textures: find static block depths
5:23:13 PM Block textures: find animated block depths
5:23:13 PM Block textures: done
5:23:13 PM Item textures: load
5:23:14 PM Item textures: surface
5:23:14 PM Item textures: done
5:23:14 PM Particle textures: load
5:23:14 PM Particle textures: legacy sheets
5:23:14 PM Particle textures: done
5:24:02 PM Saving block previews: C:\Users\Asus\Desktop\Mine-imator 1.2.5\Data\blockpreview.midata
5:24:02 PM Loaded assets successfully
5:24:04 PM Ground vbuffer init
5:24:04 PM Resetting project
5:24:04 PM Destroying instances
5:24:04 PM Project resetted
5:24:04 PM Show popup: startup
5:24:06 PM Using the latest assets
5:24:11 PM Opening project: C:\Users\Asus\Desktop\Mine-imator 1.2.5\Projects\Terrell's\Terrell's.miproject
5:24:11 PM load_format: 32
5:24:11 PM Resetting project
5:24:11 PM Destroying instances
5:24:11 PM Project resetted
5:24:11 PM save_folder: C:\Users\Asus\Desktop\Mine-imator 1.2.5\Projects\Terrell's
5:24:11 PM load_folder: C:\Users\Asus\Desktop\Mine-imator 1.2.5\Projects\Terrell's
-
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Couldn't open a project with a big map
in Issues and bugs
Posted
It's like when i open a project that the map is really big it's gonna crash immedietly
___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
9:49:13 mineimator_version: 1.2.6
9:49:13 gm_runtime: 2.1.5.246
9:49:13 YYC: yes
9:49:13 working_directory: D:\Data\Mine-imator 1.2.6\
9:49:13 file_directory: C:\Users\USER\AppData\Roaming\Mine_imator\
9:49:13 OS: Windows
9:49:13 os_version: 655360
9:49:13 os_is_network_connected: yes
9:49:13 os_get_language: th
9:49:13 os_get_region: TH
9:49:13 USERDOMAIN: DESKTOP-QTSD8A0
9:49:13 USERNAME: USER
9:49:13 USERPROFILE: C:\Users\USER
9:49:13 APPDATA: C:\Users\USER\AppData\Roaming
9:49:13 NUMBER_OF_PROCESSORS: 8
9:49:13 PROCESSOR_ARCHITECTURE: x86
9:49:13 PROCESSOR_IDENTFIER:
9:49:13 PROCESSOR_LEVEL: 6
9:49:13 PROCESSOR_REVISION: 9e0d
9:49:13 video_adapter_subsysid: 323817694
9:49:13 udid: 235c4f5f-6f4f-4d56-bde1-094163c99abc
9:49:13 video_adapter_vendorid: 4318
9:49:13 video_d3d11_context: 03BA037C
9:49:13 video_d3d11_device: 03B3EB04
9:49:13 video_adapter_deviceid: 7817
9:49:13 video_adapter_sharedsystemmemory: 1073676288
9:49:13 video_adapter_revision: 161
9:49:13 video_adapter_description: NVIDIA GeForce RTX 2060
9:49:13 video_adapter_dedicatedsystemmemory: 0
9:49:13 video_adapter_dedicatedvideomemory: 3221225472
9:49:13 Old log found
9:49:13 External library init
9:49:13 External library: Data\file.dll
9:49:13 External library: Data\movie.dll
9:49:13 External library: movie init
9:49:13 External library: Data\window.dll
9:49:13 External library: Data\math.dll
9:49:14 working_directory: D:\Data\Mine-imator 1.2.6\
9:49:14 Trying to save files
9:49:14 surface_save OK
9:49:14 texture_create OK
9:49:14 file_delete_lib OK
9:49:14 Create vertex format
9:49:14 Shader init
9:49:14 shaders_are_supported: yes
9:49:14 shader_distort compiled: yes
9:49:14 shader_ca compiled: yes
9:49:14 shader_high_light_desaturate compiled: yes
9:49:14 shader_noise compiled: yes
9:49:14 shader_vignette compiled: yes
9:49:14 shader_color_correction compiled: yes
9:49:14 shader_blur compiled: yes
9:49:14 shader_add compiled: yes
9:49:14 shader_high_bloom_threshold compiled: yes
9:49:14 shader_color_glow compiled: yes
9:49:14 shader_high_ssao_depth_normal compiled: yes
9:49:14 shader_high_ssao_blur compiled: yes
9:49:14 shader_high_ssao compiled: yes
9:49:14 shader_high_light_sun compiled: yes
9:49:14 shader_high_light_spot compiled: yes
9:49:14 shader_high_light_point_shadowless compiled: yes
9:49:14 shader_high_light_point compiled: yes
9:49:14 shader_high_light_night compiled: yes
9:49:14 shader_high_light_apply compiled: yes
9:49:14 shader_high_fog_apply compiled: yes
9:49:14 shader_high_fog compiled: yes
9:49:14 shader_high_dof_coc_blur compiled: yes
9:49:14 shader_high_dof_coc compiled: yes
9:49:14 shader_high_dof compiled: yes
9:49:14 shader_high_aa compiled: yes
9:49:14 shader_replace compiled: yes
9:49:14 shader_draw_texture compiled: yes
9:49:14 shader_depth_point compiled: yes
9:49:14 shader_depth compiled: yes
9:49:14 shader_color_fog_lights compiled: yes
9:49:14 shader_color_fog compiled: yes
9:49:14 shader_color_camera compiled: yes
9:49:14 shader_border compiled: yes
9:49:14 shader_blend compiled: yes
9:49:14 shader_alpha_test compiled: yes
9:49:14 shader_alpha_fix compiled: yes
9:49:14 Loading legacy file
9:49:14 Make transitions
9:49:14 Transitions OK
9:49:14 Loading language file: D:\Data\Mine-imator 1.2.6\Data\Languages\english.milanguage
9:49:14 Windows startup
9:49:14 Found key_file: D:\Data\Mine-imator 1.2.6\Data\key.midata
9:49:14 Loading settings: D:\Data\Mine-imator 1.2.6\Data\settings.midata
9:49:14 load_format: 28
9:49:15 Render init
9:49:15 Loading Minecraft assets version: 1.15.1
9:49:16 Archive already unzipped, re-using: C:\Users\USER\AppData\Roaming\Mine_imator\Minecraft_unzip\1.15.1\assets\minecraft\
9:49:16 Model textures: load
9:49:16 Model textures: done
9:49:16 Block textures: load static
9:49:16 Block textures: load animated
9:49:16 Block textures, blocksize: 16
9:49:16 Block textures: static block surface
9:49:16 Block textures: static block preview
9:49:16 Block textures: animated block surfaces
9:49:16 Block textures: animated frames
9:49:16 Block textures: animated block preview
9:49:16 Block textures: find static block depths
9:49:16 Block textures: find animated block depths
9:49:16 Block textures: done
9:49:16 Item textures: load
9:49:16 Item textures: surface
9:49:16 Item textures: done
9:49:16 Particle textures: load
9:49:16 Particle textures: legacy sheets
9:49:16 Particle textures: done
9:49:35 Saving block previews: D:\Data\Mine-imator 1.2.6\Data\blockpreview.midata
9:49:36 Loaded assets successfully
9:49:36 Ground vbuffer init
9:49:36 Resetting project
9:49:36 Destroying instances
9:49:36 Project resetted
9:49:36 Show popup: startup
9:49:37 Using the latest assets
9:49:40 Opening project: D:\Data\Mine-imator 1.2.6\Projects\Cast game\Cast game.miproject
9:49:40 load_format: 32
9:49:40 Resetting project
9:49:40 Destroying instances
9:49:40 Project resetted
9:49:40 save_folder: D:\Data\Mine-imator 1.2.6\Projects\Cast game
9:49:40 load_folder: D:\Data\Mine-imator 1.2.6\Projects\Cast game
9:49:45 Project loaded
9:49:45 Loading .schematic: D:\Data\Mine-imator 1.2.6\Projects\Cast game\Piece of Novigrad.schematic
9:49:46 Size: { { 468,424,127 }, }
9:49:46 Version: 1