Jump to content

Italiangrassman2

Members
  • Posts

    1
  • Joined

  • Last visited

  • Posts

    1
  • Joined

  • Last visited

Posts posted by Italiangrassman2

  1. ___ Mine-imator log ___
    In your bug report, include this full log, along with instructions how to recreate the bug.
    If the issue concerns a specific animation, upload its folder as a .zip.
    3:36:01 PM mineimator_version: 1.1.0 PRE-RELEASE
    3:36:01 PM gm_runtime: 2.1.0.144
    3:36:01 PM YYC: yes
    3:36:01 PM texture_lib: 1
    3:36:01 PM working_directory: C:\Users\Justin-PC\Mine-imator\
    3:36:01 PM file_directory: C:\Users\Justin-PC\AppData\Roaming\Mine_imator\
    3:36:01 PM OS: Windows
    3:36:01 PM os_version: 655360
    3:36:01 PM os_is_network_connected: yes
    3:36:01 PM os_get_language: en
    3:36:01 PM os_get_region: US
    3:36:01 PM USERDOMAIN: DESKTOP-A8OMKLK
    3:36:01 PM USERNAME: Justin-PC
    3:36:01 PM USERPROFILE: C:\Users\Justin-PC
    3:36:01 PM APPDATA: C:\Users\Justin-PC\AppData\Roaming
    3:36:01 PM NUMBER_OF_PROCESSORS: 6
    3:36:01 PM PROCESSOR_ARCHITECTURE: x86
    3:36:01 PM PROCESSOR_IDENTFIER: 
    3:36:01 PM PROCESSOR_LEVEL: 21
    3:36:01 PM PROCESSOR_REVISION: 0200
    3:36:01 PM video_adapter_subsysid: 1917851266
    3:36:01 PM video_adapter_vendorid: 4098
    3:36:01 PM video_d3d11_context: 03D2AAC4
    3:36:01 PM video_d3d11_device: 03D15684
    3:36:01 PM video_adapter_deviceid: 26128
    3:36:01 PM video_adapter_sharedsystemmemory: 2166718464
    3:36:01 PM video_adapter_revision: 0
    3:36:01 PM video_adapter_description: AMD Radeon R7 200 Series
    3:36:01 PM video_adapter_dedicatedsystemmemory: 0
    3:36:01 PM video_adapter_dedicatedvideomemory: 2128183296
    3:36:01 PM Old log found
    3:36:01 PM Library startup
    3:36:01 PM Data\file.dll
    3:36:01 PM Data\movie.dll
    3:36:01 PM Movie init
    3:36:01 PM Data\window.dll
    3:36:01 PM Data\texture.dll
    3:36:01 PM Texture init
    3:36:05 PM working_directory: C:\Users\Justin-PC\Mine-imator\
    3:36:05 PM Trying to save files
    3:36:05 PM surface_save OK
    3:36:05 PM texture_create OK
    3:36:10 PM file_delete_lib OK
    3:36:10 PM Create vertex format
    3:36:10 PM Shader init
    3:36:10 PM shaders_are_supported: yes
    3:36:10 PM shader_high_ssao_blur compiled: yes
    3:36:10 PM shader_high_ssao compiled: yes
    3:36:10 PM shader_high_ssao_depth_normal compiled: yes
    3:36:10 PM shader_high_light_apply compiled: yes
    3:36:10 PM shader_high_light_night compiled: yes
    3:36:10 PM shader_high_light_point compiled: yes
    3:36:10 PM shader_high_light_spot compiled: yes
    3:36:10 PM shader_high_light_sun compiled: yes
    3:36:10 PM shader_high_fog_apply compiled: yes
    3:36:10 PM shader_high_fog compiled: yes
    3:36:10 PM shader_high_dof compiled: yes
    3:36:10 PM shader_high_aa compiled: yes
    3:36:10 PM shader_replace compiled: yes
    3:36:10 PM shader_draw_texture compiled: yes
    3:36:10 PM shader_depth compiled: yes
    3:36:10 PM shader_color_fog_lights compiled: yes
    3:36:10 PM shader_color_fog compiled: yes
    3:36:10 PM shader_blend_fog compiled: yes
    3:36:10 PM shader_blend compiled: yes
    3:36:10 PM shader_border compiled: yes
    3:36:10 PM Globals startup
    3:36:10 PM Make transitions
    3:36:11 PM Transitions OK
    3:36:11 PM Load language file: C:\Users\Justin-PC\Mine-imator\Data\Languages\english.milanguage
    3:36:11 PM Windows startup
    3:36:11 PM Found key_file: C:\Users\Justin-PC\Mine-imator\Data\key.midata
    3:36:11 PM Loading settings: C:\Users\Justin-PC\Mine-imator\Data\settings.midata
    3:36:11 PM load_format: 24
    3:36:12 PM Render init
    3:36:12 PM Loading Minecraft assets version: 1.12
    idk what this is supposed to mean, but WHY DOES MINE-IMATOR KEEP CRASHING? I've restarted my computer several times, yet it keeps giving me this crap

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...