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Italiangrassman2

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About Italiangrassman2

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  1. ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 3:36:01 PM mineimator_version: 1.1.0 PRE-RELEASE 3:36:01 PM gm_runtime: 2.1.0.144 3:36:01 PM YYC: yes 3:36:01 PM texture_lib: 1 3:36:01 PM working_directory: C:\Users\Justin-PC\Mine-imator\ 3:36:01 PM file_directory: C:\Users\Justin-PC\AppData\Roaming\Mine_imator\ 3:36:01 PM OS: Windows 3:36:01 PM os_version: 655360 3:36:01 PM os_is_network_connected: yes 3:36:01 PM os_get_language: en 3:36:01 PM os_get_region: US 3:36:01 PM USERDOMAIN: DESKTOP-A8OMKLK 3:36:01 PM USERNAME: Justin-PC 3:36:01 PM USERPROFILE: C:\Users\Justin-PC 3:36:01 PM APPDATA: C:\Users\Justin-PC\AppData\Roaming 3:36:01 PM NUMBER_OF_PROCESSORS: 6 3:36:01 PM PROCESSOR_ARCHITECTURE: x86 3:36:01 PM PROCESSOR_IDENTFIER: 3:36:01 PM PROCESSOR_LEVEL: 21 3:36:01 PM PROCESSOR_REVISION: 0200 3:36:01 PM video_adapter_subsysid: 1917851266 3:36:01 PM video_adapter_vendorid: 4098 3:36:01 PM video_d3d11_context: 03D2AAC4 3:36:01 PM video_d3d11_device: 03D15684 3:36:01 PM video_adapter_deviceid: 26128 3:36:01 PM video_adapter_sharedsystemmemory: 2166718464 3:36:01 PM video_adapter_revision: 0 3:36:01 PM video_adapter_description: AMD Radeon R7 200 Series 3:36:01 PM video_adapter_dedicatedsystemmemory: 0 3:36:01 PM video_adapter_dedicatedvideomemory: 2128183296 3:36:01 PM Old log found 3:36:01 PM Library startup 3:36:01 PM Data\file.dll 3:36:01 PM Data\movie.dll 3:36:01 PM Movie init 3:36:01 PM Data\window.dll 3:36:01 PM Data\texture.dll 3:36:01 PM Texture init 3:36:05 PM working_directory: C:\Users\Justin-PC\Mine-imator\ 3:36:05 PM Trying to save files 3:36:05 PM surface_save OK 3:36:05 PM texture_create OK 3:36:10 PM file_delete_lib OK 3:36:10 PM Create vertex format 3:36:10 PM Shader init 3:36:10 PM shaders_are_supported: yes 3:36:10 PM shader_high_ssao_blur compiled: yes 3:36:10 PM shader_high_ssao compiled: yes 3:36:10 PM shader_high_ssao_depth_normal compiled: yes 3:36:10 PM shader_high_light_apply compiled: yes 3:36:10 PM shader_high_light_night compiled: yes 3:36:10 PM shader_high_light_point compiled: yes 3:36:10 PM shader_high_light_spot compiled: yes 3:36:10 PM shader_high_light_sun compiled: yes 3:36:10 PM shader_high_fog_apply compiled: yes 3:36:10 PM shader_high_fog compiled: yes 3:36:10 PM shader_high_dof compiled: yes 3:36:10 PM shader_high_aa compiled: yes 3:36:10 PM shader_replace compiled: yes 3:36:10 PM shader_draw_texture compiled: yes 3:36:10 PM shader_depth compiled: yes 3:36:10 PM shader_color_fog_lights compiled: yes 3:36:10 PM shader_color_fog compiled: yes 3:36:10 PM shader_blend_fog compiled: yes 3:36:10 PM shader_blend compiled: yes 3:36:10 PM shader_border compiled: yes 3:36:10 PM Globals startup 3:36:10 PM Make transitions 3:36:11 PM Transitions OK 3:36:11 PM Load language file: C:\Users\Justin-PC\Mine-imator\Data\Languages\english.milanguage 3:36:11 PM Windows startup 3:36:11 PM Found key_file: C:\Users\Justin-PC\Mine-imator\Data\key.midata 3:36:11 PM Loading settings: C:\Users\Justin-PC\Mine-imator\Data\settings.midata 3:36:11 PM load_format: 24 3:36:12 PM Render init 3:36:12 PM Loading Minecraft assets version: 1.12 idk what this is supposed to mean, but WHY DOES MINE-IMATOR KEEP CRASHING? I've restarted my computer several times, yet it keeps giving me this crap
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