i tried to use a font for the text object but it crashed when i applied the font
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ERROR in
action number 1
of Draw Event
for object app:
trying to get texture from non-existing font
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called from - gml_Script_render_world_text (line 27)
called from - gml_Script_preview_draw (line 255)
called from - gml_Script_bench_draw_settings (line 23)
called from - gml_Script_bench_draw (line 177)
called from - gml_Script_toolbar_draw (line 11)
called from - gml_Script_window_draw (line 9)
called from - gml_Script_app_event_draw (line 7)
called from - gml_Object_app_Draw_0 (line 2)